Worst MMO Ever? - Star Wars: The Old Republic

  • Am Vor Monat

    Josh Strife HayesJosh Strife Hayes

    Patreon: www.patreon.com/joshstrifehayes
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    #####

    Somehow, Palpatine returned.

    The old Republic is a Star Wars MMO by Bioware, the studio behind Baldur's Gate, Neverwinter Nights, Dragon Age, Mass Effect and Knights of the Old Republic.

    So we know they can make RPG's, but can they make MMO's?

    eh, kind of, they've basically put an RPG online, and it's...pretty good.

    Thanks to the Patreon supporters and Twitch subs who keep the channel alive, may the force be with you.

Dscvry Dave Judd
Dscvry Dave Judd

I think you nailed it when you said that SWTOR was an MMO for people who've already played MMOs. I never looked at the tutorials and I just googled whatever info I needed for whatever system I was working on when I needed it.

Vor Monat
MysticFate
MysticFate

Googling info on an MMO is honestly the only way i learn systems because it means i actually care to learn them lol. Unless the MMO is so well designed that i'm forced to learn it

Vor 9 Tage
Just Watching
Just Watching

It was also an mmo for us refugees from SWG.

Vor 17 Tage
MikeyXSuicide
MikeyXSuicide

It was for people who liked KOTOR and MMO's.

Vor 19 Tage
Adrián Fernández
Adrián Fernández

Same

Vor 22 Tage
Ante Prs
Ante Prs

@Prof Pwnalot fully true

Vor 22 Tage
Kersten Godfrey
Kersten Godfrey

Swtor is the only mmorpg that ever really HOOKED me after learning the mechanics. The role play is so much more immersive. The fact that EVERYTHING is voiced makes a huge difference. The dialog options and infinate ways to design your toon's "look" really help you get into character. Plus, I really love dungeon content, and swtor has some seriously excellent dungeons. Also, the player base IS really nice & welcoming.

Vor Monat
Zstead one
Zstead one

@Uhavenoright toask Sure, and this game especially lacks beyond the story. I'm just saying they did a good job there.

Vor 8 Tage
Uhavenoright toask
Uhavenoright toask

@Zstead one An MMO needs to be more than a good story.

Vor 9 Tage
Uhavenoright toask
Uhavenoright toask

"EVERYTHING is voiced" except the tutorials apparently.

Vor 9 Tage
Azar Shadakumuktir
Azar Shadakumuktir

@Mano 35000 XD, I didn't knew that but I'm on the french server, its perhaps different.

Vor 15 Tage
Mano 35000
Mano 35000

@Azar Shadakumuktir Dromund Kass is renowned for its controversial topics. Generally if I’m grinding crew skills it’s entertaining to read, but sometimes you scratch your head and wonder if there’s any intelligent life in the game

Vor 15 Tage
7 Rhymes
7 Rhymes

I remember playing this with a friend. We flipped a coin, went Dark Side. they were a Sith Warrior, I was a Sith Inquisitor. It was actually pretty cool seeing these two Sith who had very different backgrounds see each other as a good partner for each to rise through the ranks. It was also cool how when we did side quests we each could speak up and change things for each other. Friend may of been trying to be peaceful, but I possibly insulted the guy's mother and now we're stuck fighting because I couldn't shut my mouth.

Vor 24 Tage
7 Rhymes
7 Rhymes

@Tohtori T Swallowing your pride isn't the Sith way.

Vor 21 Stunde
Hoodoodle
Hoodoodle

I did the same but as a bounty hunter and agent. At one point with a mission on tatooine my character said "what's a jawa". We turned into a running joke. Ending up with him going berserk if he saw anyone who was from corellia. Ye, doesn't make sense. It just got there somehow

Vor Tag
Cronch
Cronch

@Tohtori T Thank you, this made my day. 😂

Vor 5 Tage
tim klafke
tim klafke

@Tohtori T lmfao thats a pretty funny misunderstanding actually

Vor 13 Tage
Tohtori T
Tohtori T

@Nick Andres Oh. Lmao.

Vor 17 Tage
ModerateWhovian
ModerateWhovian

To be fair. . when this game first came out, fights WERE harder. They took longer AND your companions roles were locked so it was tougher. At times it felt like a slog too. . . .

Vor Monat
Zero Grey
Zero Grey

Back then if you had "Treek" you could put some reasonable gear on "it" and it could solo a mission for you like a rabid dog.

Vor 3 Tage
Masp
Masp

This honestly is a mistake a lot of old MMOs make. They give the new player a metric buttload of high-powered items to start with, making any quest rewards useless and not worth doing and then also trivialize any combat content. This should not be how to approach it, especially in a story-driven MMO like SWTOR. FF XIV shows that you still get lots of players if you don't do it and they will enjoy it BECAUSE its not trivialized.

Vor 19 Tage
Brohan from Rohan
Brohan from Rohan

This is how every MMO is now. They're all geared toward the casual player.

Vor 19 Tage
Sekiberius Welkesh
Sekiberius Welkesh

Yeah, i came back and i couldn't believe how different the game felt compared to 7 years ago, at least now FTP players have access to more things, I remember it being much more harsh on FTP players before.

Vor 20 Tage
TiJ
TiJ

I remember at the end of the Jedi Knight story I had to drag a friend with me to help out with the final boss because I couldn't beat him alone lol guy straight up used a move that one shot me at the end of the fight

Vor 20 Tage
drkickyoface
drkickyoface

Josh: "flirting is always the correct option" Josh once he plays through tatooine with his imperial agent: "I have made a severe lapse in judgement"

Vor 22 Tage
Junkfood man
Junkfood man

OMG, I remember that. On my second playthrough I did better though lol

Vor 19 Tage
Omahdon
Omahdon

Not only is the voice of Solid Snake (David Hayter) the voice of the male Jedi Knight, but the voice of the very first NPC you meet in the Jedi Knight questline is voiced by Cam Clarke AKA Liquid Snake! Someone in casting knew what they were doing, the cheeky bastards

Vor Monat
Oluf The Explorer
Oluf The Explorer

@Paolo De Marchi Silva At least the male Jedi Knight is voiced by David Hayter, a.k.a Solid Snake

Vor 26 Tage
Fenris Vermundr
Fenris Vermundr

@Nora Scholar Also first season Meg Griffin and Eliza Thorneberry.

Vor 29 Tage
Jedi Spartan 38
Jedi Spartan 38

And the female Trooper is voiced by FemShep (Jennifer Hale)... or if limiting it to Star Wars: voiced by Bastila Shan, Satele Shan, Aayla Secura and female Jaden in Jedi Academy.

Vor Monat
Fake Geek
Fake Geek

Its a game with good vas but get funny when they start reusing vas having the same conversation with each other.

Vor Monat
Darsch Pugs
Darsch Pugs

@SHC Demolisher Andronikos Revel, i have not used him ever, i dont think i have himn yet lol, i barely played inquisitor, last time i played it i had just became a darth and stopped my master from stabbing me in the back. Mostly played sniper agent and juggernaut sith warrior

Vor Monat
Amulrei
Amulrei

Virtually everything I experienced with this game could be summed up with "the Imperial version is cool and the Republic version feels like a complete afterthought". Then the developers were confused why they had a massive population imbalance the second the game launched...

Vor Monat
Hoodoodle
Hoodoodle

Nobody talking about the bounty hunter story, specificaly the part on Alderaan where you can earn some quick cash of you do the bad. You know if you know.

Vor Tag
Jay Skywalker
Jay Skywalker

Exactly I’ve never completed a republic storyline, I always end up getting bored.

Vor 12 Tage
Eddie the Head
Eddie the Head

@Styx Zero Personally I find the bad guy's boring. When you have two different equally viable options the evil option makes the character unlikable. Not that everyone needs to be likable, but the ultimate problem with evil is that it tends to be pretty stupid. So we get stupid unlikable people great if I wanted that I'd go to Twitter.

Vor 18 Tage
Viy Snjór
Viy Snjór

@Tetricus I don't think it's bad, it's just... well it competes with Inquisitor, Warrior, and Knight, which are all just better overall imo. I don't think there's any origin story that isn't worth doing at least once

Vor 18 Tage
Tetricus
Tetricus

@Viy Snjór I'm currently on Act 3 of the Consular story (completed every class storyline except for Consular and Trooper), and I think I'd actually put it in my Top 3, with Sith Warrior and Imperial Agent. The female voice acting is great (although I'm not a fan of the male's performance), and the stories are unique and interesting. I've heard that it can be a little weird if you run through it full Dark Side, but Light Side or a mix works well.

Vor 18 Tage
Smultanius
Smultanius

Note on that first flashpoint: IIRC, it was originally presented as an alternative route from the tutorial world to the capital city. The flashpoint entrance was on the space station above the tutorial world, it was narratively integrated into the rest of the game, and once it was over you would arrive at the main story's next destination.

Vor Monat
Eclipse
Eclipse

Just some common tips 1. In the map you can enable extra missions, called exploration missions 2. In the settings you can have it identify alignment choices(dark and light side) to make faster decisions when talking 3. The map problem of only being ale to see shops or taxi are also changeable in the settings menu 4. The plus sign near your health and energy bar can be used to expand how many bars you have and allow you to use more abilities 5. Like everything tutorials are turn off-able 6. When using AOE type attacks you can press the key or icon twice to auto target a hostile 7. The green people are cover opportunities that when you click either F on your keyboard or the crouching icon you will roll to said location and be in cover automatically 8. You can have cool downs have numbers present(in settings) This may be a lot, if not sweet. If you use any of these just spread the love of knowledge :)

Vor 25 Tage
Darkhorsedan
Darkhorsedan

I've played this game for years on and off and didn't know that about the AOEs!

Vor 13 Tage
Buggo
Buggo

My favorite part of this game has to be Co-op cutscenes where you and your friends both talk and both have a chance to choose what you do leads to some cool roleplay moments

Vor 22 Tage
Kineela
Kineela

This! This so much! ... with that said... it is so damn shame, that you cannot do that after the core game and once you enter the expansions. The expansions are designed to be a 'solo experience' tailored for your character. Your friend won't be able to join you or have any input in the story. You're left with your follower to finish the story.

Vor 21 Tag
Haans_Job
Haans_Job

Playing a light side Sith Warrior was probably one of the best Star Wars experiences I ever had, all the NPCs are just flabbergasted, I am a Sith who is Schooling Jedi Masters on the Jedi Code, kicking their teeth in and sparing their lives as I go on with my mission

Vor Monat
joshua kim
joshua kim

@Icanthas Jedi and Sith: "How?! How are you this clever and powerful?!" Light side Sith Warrior: "Dafuq are you talking about? I just choose to not be a maniac."

Vor 19 Tage
Helminth Combos
Helminth Combos

traitor

Vor 21 Tag
lightish
lightish

Light side with worrier especially in kotfe is so brilliant, i loved the neutrality of it all

Vor 21 Tag
Connor MacEntee
Connor MacEntee

I had the distinct pleasure of reinstalling on a whim and I finally finished out the base Sith Warrior storyline. I got a bit choked up when it finally happened, because I had installed the night it released and crossed the finish line with that character a full decade later. Great story, tough game to keep interest in.

Vor 23 Tage
buddermonger2000
buddermonger2000

@Icanthas Ironically from a lore point of view that's exactly what killed the sith time and time again so it just makes incredible sense that way.

Vor Monat
icelandic1717
icelandic1717

Having played SWTOR at launch, and trying to come back to it a few times (I also started Imp Agent, and wholeheartedly agree with it being a phenomenal story), I feel like this all really does encapsulate my experiences. Extremely good game, but terribly managed. Guild Wars 2 and this have to be the two 'biggest potential, most mundane execution' in modern gaming

Vor 25 Tage
obyone878
obyone878

@Rin's little sheepling Guild Wars 2 is being handled a lot better, though. Besides balancing issues, the game is improving, and a lot better than launch.

Vor 9 Tage
Rin's little sheepling
Rin's little sheepling

So much this. Played both for a decent time at launch, both had great foundation, which wasn't expanded enough to actually make them great games.

Vor 16 Tage
The Golden Knight
The Golden Knight

"Biggest potential, most mundane execution" actually sounds like *THE* best-case scenario these days! 🍺

Vor 21 Tag
J D
J D

I remember playing this when it came out, and the main story, even at the beginning, had some actual challenge to it. A few years later I played it again and some point in the meantime, it seems they have completely dumbed everything down and now everything was ridiculously easy, as you saw when you played for your review. Didn't even play for 12 hours on my 2nd time as it was all boring me out of my mind.

Vor 15 Tage
Benni.999
Benni.999

you know you can change the difficulty setting of missions? lmao

Vor 8 Tage
HistoricFlame
HistoricFlame

22:45 Ironically, you were actually MEANT to take part in this like 5 seconds after, when you kill the Syreena you're then sent to Coruscant, this random ship was meant to take you there AS PART of the story Course they just let us skip that bit to beat up a fat droid In terms of the chat, I managed to get past that after a while, I think it's just level locked From flashpoints the gear is actually, uh really really bad as time goes on, the highest I could find as a f2p was outclassed by ziost gear from the final f2p chapter

Vor 29 Tage
Manuel Schurig
Manuel Schurig

chat is level locked for free to play players, preferred players and subscribers don't have that limitation

Vor 19 Tage
Grayzel FX
Grayzel FX

My first character in the game was the Jedi Consular and I stopped playing after a few days. I tried playing again after a few months, as an Imperial Agent, and weeks of my life disappeared as I was so immersed in the story. There were multiple times I would forget I was playing an "MMO" game. The Imperial Agent story line is just that good.

Vor 23 Tage
Dapper Changeling
Dapper Changeling

Regarding the shared overworld items, I remember when there was a casino event, but due to the shared overworld, if too many players tried to use a slot machine at once, the machine would bug out. It was the first time I've ever seen players politely, and of their own volition, form an actual, honest to god line in game.

Vor Monat
Joe G
Joe G

I have heard a lot of hilarious and weird MMO stories over my years as a gamer, but this one unironically takes the cake. I have never heard of this happening ever and I love it.

Vor Monat
Empire DNW
Empire DNW

Lol I remember that, sometimes it would happen during the relics of the gree event to.

Vor Monat
Albert Martinez
Albert Martinez

@Bullshit Merchant Same thing in the Dwarven starting zone. People lining up to loot an object and waiting for the respawn. And anyone who skipped the line was verbally bitchslapped and put on an ignore list, so they would have trouble teaming later.

Vor Monat
AScrubGorilla
AScrubGorilla

​​@Sithoid In my experience you get an empty gree Pylon and other groups just try to come in and swipe it from you and interfere with your quest. I've never seen anyone be anything but selfish greedy assholes during the gree event.

Vor Monat
Aiveq
Aiveq

i find lines in mmo quite common

Vor Monat
Mobius
Mobius

Played this game many years ago, if i remember right, the flashpoint "the esseles" was something you first would get access to in the main hub, the space station. After you followed your class story to that point, the story quest would lead you to coruscant, however if i remember right you had the choice to go to coruscant via the flashpoint,since the entrance to the flashpoint is close to the space shuttle for coruscant. Its supposed to be an optional story segment of you travelling to coruscant. I liked it much better like this as it made sense, i had no idea you could now just teleport to it. That sucks.

Vor 19 Tage
Dovahshark
Dovahshark

25:02 as someone who has played this game to max level and completed every story in the game, can confirm its not only early game. for most of the game as long as your companion is set to healer it's almost impossible to die unless your literally trying to, fighting a World Boss, or accidentally pull an entire room of elite enemies. pretty sure I died like once on each character if I even died at all, and usually it's because I did something that I already knew was a bad idea, before doing it. I think one of my complaints about swtor is that your options don't seem to matter much for the story except for if you get mail from NPCs, and who it was from. if I remember correctly your choices actually do matter for some side quests and Flashpoints though. For example at 41:33 if you choose to kill the captain you they will fire things that the crew mistakes for escape pods, and you will be boarded by the droids that were inside of the "escape pods" and have to fight that giant droid boss, but if you choose to spare the captain, the captain will recognize that they weren't escape pods and the droids will never board you, you are instead boarded by a republic boarding party, and have to fight them as your boss fight, so it doesn't really change that much, but still thought this was pretty cool. not a huge change, but most of the other quests in the game only have dialogue changes depending on your choices my biggest complaint about the game overall though is actually something you didn't cover in this video. once you hit level 20 the game puts TONS of childish restrictions on your character, in an attempt to force you to buy a subscription. your xp is reduced by half, which is not enough xp for you to stay at the same level as your story quests (assuming you don't pick up side quests, and only do class story, and skip planet story missions) which just makes the leveling process much more boring nd take much longer. you can't hold more than 1 million credits (credits are the currency of swtor), not a huge deal, but it means you can't buy most things off of the auction house, which is one of the only 2 places to get cartel market items without paying real money. you can only sell 2 items at a time on the Auction house (subs can sell 50 at a time) can't use purple loot at all, even before level 20, and you have a limited number of flashpoints and PvP you can do per week (you get 1 of them, but some expansions, including one of the free ones require you to clear flashpoints to progress), and you also cannot participate in Operations(raids) or Ranked PvP at all. TL;DR playing as F2P in Swtor sucks. would definitely recommend buying a sub atleast once, as upon purchasing a subscription you get access to all expansions, and some of the restrictions listed above are removed even after the sub ends. 39:05 also you could have used your Quick Travel ability to fast travel around the map, and probably get out of the stairs. the game just doesn't tell you that you can do that.....for some reason

Vor 25 Tage
JKDOS
JKDOS

Not sure. Level 80, 230 gear, healer comp, you will struggle to solo some heroic missions on harder planets.

Vor 10 Tage
Dovahshark
Dovahshark

@taavidude I haven't heard of any companion heal nerfs, but I'll take your word for it

Vor 22 Tage
taavidude
taavidude

Actually it's not so crazy anymore. Companion healing before 7.0 was really op indeed, even in heroic missions it was like impossible for me to die, but ever since 7.0, I've actually died several times on heroics missions. It seems that they heavily nerfed companion healing.

Vor 23 Tage
Dovahshark
Dovahshark

@Azar Shadakumuktir yeah, just did it mostly for the achievement since I was bored with my main character. Went and started playing other class stories, back then I had a sub so the xp wasn't a problem and I stuck to just the story, and could get them done relatively quickly. At least quickly for how long they are lol. Trooper and gunslinger I did more recently though, and I just tried the same strategy, but it didn't work as well without a sub lol. I didn't play at launch but gonna have to agree as I don't really like having to do tons of grinding to progress lol. I can deal with it for side content, but I don't like main story stuff to be super Grindy. I took some pretty long breaks in between some of the classes too, and I don't play Swtor as much as I did when I started. Was already starting to get bored, and then came back for the new expansion which was super buggy, and also super short so I finished it in like an hour or 2 and got bored again lol

Vor 24 Tage
Azar Shadakumuktir
Azar Shadakumuktir

@Dovahshark Oh ok, so it was simply to get the achievment. I can understand that, I never got around to do the bounty hunter and the jedi consulars storyline. I think it depends on your playstyle, I generally take big pauses between my characters and then spend more than a hundred hours on each, doing most quests, avoiding only those I know are bad. I still think its an upgrade from the game at launch where you had to grind to actually stay on level if you didn't have a subscription which kinda destroyed the narrative experience.

Vor 24 Tage
M.H.W. Weckseler
M.H.W. Weckseler

25:32 That is one of the biggest pet peeves I have with the companions. The game is really inconsistent in acknowledging them. For most of the time you could actually roleplay as if they were some ghost you imagine, since the game mostly totally ignores your companions. But ever so often, suddenly an NPC will acknowledge your companion in a cut scene, which proves they are there... only to totally ignore them standing beside them in the next scene.

Vor 25 Tage
Sekiberius Welkesh
Sekiberius Welkesh

It's mostly the class story missions where they are acknowledged, though some world story missions give them dialogue as well. I think this is a limit of the games budget, fully voicing dozens of companions and incorporating them into the stories would take a crap ton of resources and time. But yeah, it is a shame.

Vor 20 Tage
straswa
straswa

Great vid, Swtor was my first MMO as well and you nailed it on the head with the tutorials, or lack thereof. I really wish there was a better ingame tutorial for modding gear, glad Swtorista has tons of vids on that subject. I enjoyed the Jedi Knight and Sith Inquisitor storylines, Agent is an epic story as well. I'm working my way through Fallen Empire/Eternal Throne on my characters now. (the game becomes much more friendlier when you unlock preferred status)

Vor 2 Tage
TiddyTwyster
TiddyTwyster

This is the only MMO I've ever played that really felt like a roleplaying game, where I could pretend all the other players were just random people in Star Wars and I was the main character, where my choices mattered and the story was really solid Unfortunately, it's still an MMO and the cracks start to show pretty quickly, I still recommend this to anyone but it just didn't hold my attention

Vor Monat
BigZorich
BigZorich

@Supadrumma441 yes, this. I agree with this. ESO is a great game story wise, and I love the world/environments, but the gameplay/combat is so incredibly underwhelming.

Vor Monat
L. A.
L. A.

Same, I finished all the main game storylines and the quit 🤷

Vor Monat
Funkmaster General
Funkmaster General

@ikoukuhn Yes. You can do all 8 story missions for free. Expansion content and the raids cost $, though.

Vor Monat
Bearical
Bearical

@Draeckon I just want to consume more Star Wars content, I'm not interested in FF.

Vor Monat
KingOfNutella
KingOfNutella

@Draeckon I wish we could express ourself more freely, like the choice of dialogue is piss poor but in swtor is pure awesomeness because in comparation with ffxiv in swtor you can: 1. Flirt with most characters (just imagine if in ffxiv you could flirt with yshtola, thancred or Venat lol) 2. Be a total asshole or a goodie two shoes (you have such personality freedom).

Vor Monat
Falkor
Falkor

One of the coolest things about SWTOR that wasn't mentioned was, as a Sith, as you accumulate dark-side points, you can watch as your character changes too. Like more red eyes and distressed facial features. Very immersive.

Vor 16 Tage
Gemma
Gemma

Maybe this game has its flaws, but it was the first MMO I really got into, and I love it. These stories are compelling, and the characters are (somewhat) likeable. But maybe I'm biased, this game got me through lockdowns and holds a special place in my heart. There are 8 different stories, and all of them are drastically different. My personal favourites are Sith Warrior and Sith Assasin.

Vor 28 Tage
Jordon Dunkerley
Jordon Dunkerley

Man I absolutely love this series! And that you enjoy playing SWTOR, great taste! I would love to see you do a video on Destiny 2. I've been hooked by this game since it was released in 2017. Destiny 2 feels like a sort of hybrid MMO. Now that it allows cross-platform along all platforms it's just even better. There are overworld maps that you can enter but missions require fireteams anywhere from 3 players to 8 for raids. Rewards are all personal, no trading, which I like because I don't horde items for friends or trade value and it makes having rare gear feel like a medal of honour. There is new story and missions every season and they have adapted a method of removing old story content as it progresses, as to not take up too much system space and to move new players along with the rest of the community. No game is without it's complaints and people seem to always have something to say about this game but I love it for what it is. I would enjoy an epsiode about it.

Vor 7 Tage
Venmis
Venmis

This was my first MMO lol It was also my only MMO, since I isolated myself for over two weeks to play it and then decided that the game and the genre were "too addictive".

Vor Monat
Josh Harvey
Josh Harvey

@Vederian L wow! you are so cool!

Vor 8 Tage
Vederian L
Vederian L

@Kwa ndo what can I say? I was 19. I regularly spent 10 hours a day playing. I once spent 18hours straight. Now that's being addicted.

Vor 18 Tage
Kwa ndo
Kwa ndo

@Vederian L Good for you.

Vor 18 Tage
Vederian L
Vederian L

You barely touched the genre. In 2 years of Everquest my total hours spent playing was over 130 days.

Vor 29 Tage
Silhouette
Silhouette

Oh man, I remember when companions were class locked. The game was genuinely hard back then and the bosses at the end of the class chapters would WRECK you.

Vor Monat
hengry
hengry

If you want a challenge, do the expansions KOTFE and KOTET on master mode, you will experience true despair there.

Vor 22 Tage
Dragnarok 🏆
Dragnarok 🏆

ah yes the time where i had to explore the map to unlock fast travel and walk slowly because running wasnt unlocked for free to play until lvl 15 so the first 2 planets you had to walk i remeber i had the worst time exploring tatooine and came to love anakin because he hated sand i know his pain

Vor 24 Tage
AzureLion
AzureLion

I played back then. The only bosses to wreck me in all of the Sith Assassin Playthrough was Darth Thanaton and some of the heroics bosses.

Vor 25 Tage
Patrick5087
Patrick5087

@vladdx i did Jedi knight storyline after the great fall off. After the free month of the SUBSCRIPTION SERVICE to play it all but died the next day. My first Christmas was bounty hunter. Second was Sith warrior tank And I started leveling My Jedi knight 3rd during the tine i wasn't playing with friends.... Was going to use it to troll them but, the way PvP was set up it was 100% optional until end game The bosses wasn't nerfed then, it was only after they went free to play that they got nerfed into the ground

Vor 25 Tage
vladdx
vladdx

@Patrick5087 Lol nice lie, at launch you would be lucky to play 10 hours a week due to long queuing times

Vor 25 Tage
Novaenon
Novaenon

I've always wondered when you'd cover my time sink, and as I've played a "bit" of SWTOR I'm going to summarize my reactions here - I 100% agree with the sentiment that this game is awful for new players. I've always said that only people who want to play the game for the storylines can get past the awful early game. It's pure fetch quests until you hit the Eternal Empire (more story, don't worry about it) and the enemies are never threatening once you get your companions - at least until you start running the higher difficulties ("Veteran" and "Master"). Additionally, everything Imperial is just better than what's on Pub side. As for your mention of the flashpoints, you actually encounter most of them at various points during planet exploration - like how I suspect you encountered the Black Talon FP. - EA in particular doesn't seem to care too much about this game. You reviewed this after the release of Legacy of the Sith, but those who were around before the update know what was added and how much was changed - which was a *lot*. The situation feels more like a overambitious skeleton crew as opposed to developer apathy. They do have their priorities mixed up, however. I'm of the firm opinion that the game doesn't need more content on the end, but instead needs to rework the early class stories so they're all as interesting as the Agent story, or at least not endless fetch quests. - I always say this is a $15 game - the cost of one subscription. You can get maybe 400 hours of content as a FTP player, and maybe 400 more with one subscription. You don't even have to keep subscribing, you keep all access to all released content after one purchase. I won't deny there is a serious paywall, but a single $15 purchase can still get you very far. - Finally, I find it a great tragedy that you did not get to meet the Illustrious Darth Baras, the Wide, or our most beloved Lana Beniko

Vor Monat
LivingTarget
LivingTarget

Pour one out for Darth Marr man.

Vor 26 Tage
Connor Nay
Connor Nay

I remember when this game first released, the onboarding of new players was actually pretty organic. Most everything felt like it was a part of the character's main storyline, even that first weird flashpoint is *supposed* to be the character's dramatic trip from the faction's main fleet to the next planet, and you couldn't just teleport to it until you had actively finished the events of your starting planet, (Ord Mantell, Typhon, Nal Hutta, or Korriban) Hell, there was even a small little story quest where your character got to select their class specialization where you talked to an npc representative of your class and they actually explained the role of your expanded class specialization in a way that felt organic and interesting, (now days you select the specialization at character creation and just are that subclass from the start). Not to mention that companion NPCs actually had specifically assigned combat roles, which made the decisions of which companion you were bringing with you actually feel legitimately important, as if you had the tank npc, and you were playing a dps class, then you were about to learn the definition of genuine pain, when both you and your tank got fucking melted by enemy blaster fire almost immediately with no healing in sight. It's worth noting that the combat encounters on the tutorial planets were also more difficult in that early time, and if you were not careful, you would die and need to retry mission beats over and over again until you could get through them. Cut to... Jesus... eleven years later, now and the game has been "Streamlined" to make it more immediately accessible to more people, yet it feels more like a mass produced generic copy of the vibrantly interesting game that it began as. All in all, I miss the early days of Old Republic for it's immersiveness, but I'm still glad that it exists today.

Vor 15 Tage
Xeros Morningstar VII
Xeros Morningstar VII

That fight reminds me of trying to play elder scrolls online. I thought it would be basically something like Skyrim: but online. Turns out no. I snuck up to some giants which usually one-shot you in Skyrim. In ESO? I walk up to them, spam the 4 key, and barely take any damage through the fight. This is at level 1.

Vor Monat
Bottle of Greed
Bottle of Greed

I dunno, I kinda liked how your character felt alive. And that you could have your say through dialogues and your actions to shape your story.

Vor Monat
Caseusfette
Caseusfette

The sad part as others I'm sure have mentioned is that there used to be in game tutorials for all these systems and the fights were actually more challenging. But for some unknow reason all the systems were "revamped" and the game was made to be much easier on all levels.

Vor Monat
kim rasmussen
kim rasmussen

@CrazylorFTW this mmo started without a groupfinder. and it was so poorly optimized that eseless would crash during conversations. the engine couldnt handle large scale PVP battles either. it STILL cant do that. if you want to blame someone, then blame BW and EA. they made this mess in the first place.

Vor Monat
kim rasmussen
kim rasmussen

@Paul E the hero engine is to blame, it simply cant work well in mmos. i was flamed on the forums when i said that. also when i pointed out the obvious flaws in the smuggler story. skavek is having all the fun, and were basically cleaning up after him.

Vor Monat
Paul E
Paul E

@kim rasmussen Yup, I was a founder. I remember when it happened. They refused to close all those servers they had opened in the beginning. I remember my server was so bad, pvp literally stopped after 10 pm due to no one being on it lmao.

Vor Monat
kim rasmussen
kim rasmussen

@Paul E only after the sub system failed. and they sold roughly 3 mio copies before that. im guessing they were breaking even when F2P was implemented.

Vor Monat
Paul E
Paul E

Nothing unknown about it, they decided to make it a casual f2p cash grab system

Vor Monat
Keefan1978
Keefan1978

A great video, thanks! Brings back memories... I played this game for several years. And also as an imperial agent. And I played as the worst A-hole always "relieving people of their duty" and giving them the opportunity "not to think anymore". Yeah, a great game storywise, but in the end I got tired of thousands of different mechanics layered upon each other and all the senseless micromanagement of my character and its sidekicks.

Vor Monat
FuckPutin
FuckPutin

Loved this game, the solo story gameplay was incredible fun once I got off the starter planet and the handling of story dialogues in group content was fun too. ESO should have taken notes. Too bad the graphics and animations were already outdated when the game released and the combat was sometimes borderline insufferable (you happened to pick one of the classes with the most fun combat).

Vor 7 Tage
Jimmy56 Hashtag78
Jimmy56 Hashtag78

I freaking love that game and IM SO GLAD you mentioned the Imperial Agent. It’s just soooo damn good. In fact the Sith stories as a whole are just better than the republic ones from a writing perspective.

Vor 17 Tage
Verpine
Verpine

I've been playing since launch. Totally agree with pretty much everything you say here, especially in terms of the new player experience and the tutorial system. I've been saying for YEARS how the game is not good for teaching new players how to play the game in terms of combat, moving around the world, ending up in places you don't belong/don't want to be in. There is a LOT of good stuff in this very (VERY) buggy game, especially in the original storylines, with some being much better than others. Agent is widely regarded as one of the best, but I think Sith Warrior is right up there with it. Inquisitor is pretty good as well. Imperial side is much more interesting most of the time, and much more enjoyable to work in, either as someone who is mostly dark side or someone mostly light side. LOTS of good choices for the story there. The Esseles Flashpoint you did on Republic side is... fairly meh. Whereas the Black Talon is much better. They also added all of those cool camera angles and motions to make it feel much more cinematic a few years ago, they both used to be a lot more static like most other conversations in game, especially other group ones. The developers basically don't care anymore. People routinely end up stuck on the Imperial/Republic fleet because the game led them there through the awkward way it tries to get people into flashpoint content. I'm glad your group for that Hammer Station flashpoint was good to work with and they explained things. I know a lot of the people that do lots of veteran flashpoints (the role neutral version of them) tend to be not accepting of people who don't know every fight and every skip to get around mobs of enemies, its good to see the others, which are what I typically encounter but.... Most of the remaining community is centered around a very large population of people that play the story and very casual group content, lots of Roleplayers (I know virtually nothing about them or their communities honestly btu I know they exist), and smaller groups very focused on the different sub-types of group gameplay, the PVP, the Galactic Starfighter, and the Operations. I mostly do the ops (raids in other games) myself because I like having fun with friends playing the game doing the difficult end of the large group content.

Vor 25 Tage
MakoRuu
MakoRuu

A lot of the problems Josh points out, actually only started with the recent 7.0 update. Bugs and UI stuff. They really took a step back with 7.0 in terms of usability. It's why I stepped away from the game currently.

Vor Monat
Jon Zander
Jon Zander

@Rey Of Light You will love Endwalker--you come away feeling like the ultimate hero (and let the credits roll to the end). I did the 2 hours of SWTOR story content and I am still not sure what is going on.

Vor 26 Tage
Rey Of Light
Rey Of Light

@Jon Zander I’m totally loving FFXIV as well! Never a dull moment, frequently more content added and if there is any issues, they apologize and then get it sorted ASAP. The initial cost of the game and the relatively low monthly cost is well worth the money because of the quality you get. The attention for detail is just immaculate in FFXIV, even the soundtracks of the game just out of this world! I’m currently in Endwalker on my main toon, and have been loving the game more and more with each expansion. The basic stuff was nice, Heavensward was pretty cool with it being different from before, Stormblood was just amazing and then came Shadowbringers and just totally blew my mind, and I can tell that Endwalker is about to do the same (I’m still pretty fresh into Endwalker)

Vor 26 Tage
Jon Zander
Jon Zander

I have played since Beta and loved this game......until 7.0. My sub is running out and I will let it lapse but will probably come back for new story later, even though the latest story was pathetic. Currently I am absolutely enjoying FFXIV--a game where a minor patch has more content than a SWTOR expac.

Vor 28 Tage
Rey Of Light
Rey Of Light

7.0 killed it for me as well. Been playing on and off since late 2019 and been subscribed most of that time. Now I haven’t played since March or so and last month (for the first time) I cancelled my subscription because at this time I feel my break from the game may or may not be permanent. I prefer to play on my own and 7.0 pretty much forces you to team up for heroics once you’re lvl 80 and that’s just a no go for me. I’m also no fan of how much is stuck behind the pay wall in SWTOR, there are other games that are just so much better than SWTOR and that are friendlier towards F2P (such as Star Trek Online) or at least makes the subscription fee more worth it (hello there FFXIV). I’ve also been annoyed to all hell with how consoles and stuff works in open world in SWTOR and the toxic behavior from people when they dash past you and steal something so you have to wait for it to spawn back again. The only real improvement in 7.0 compared to before, is the shared mobs so you at least don’t get the issues with people stealing enemies, so it’s easier to get your kills in open areas. But yeah, SWTOR is pretty much dead to me now

Vor Monat
TwoToxic
TwoToxic

@CrispBaker yes, 7.0 bricked the game

Vor Monat
Cair Does Stuff
Cair Does Stuff

This was first MMO(esque) back in 2013-2014. I remember there being a lot more tutorial style quest that were meant to introduce certain systems (such as weapon mods and flashpoints, among other things). I remember these quests because you were basically required to do every side quest on the map in order to be gaining enough XP to be high enough lvl to survive the next group of combat encounters and quests. A lot of updates were meant to speed up the leveling process and a majority of those tutorial quests and other smaller side quests are hidden by default. You have to tick the "Exploration Missions," box in the map in order to see them. I personally feel like that should be the opposite for new players, having the Exploration Missions be on at default instead of off. Also I haven't played in almost a year so I may have some info mixed up. Also Also, I started as a F2P player, and I was certainly able to use a lot more of the chat when I started. The only limitation I remember was that you couldn't put a message in Gen chat within a few minutes of your last one. I know this because I stuck with this game for awhile because I joined an RP guild (would be pretty hard to do RP without /say and /e). They should definitely undo those limitations for F2P players, because at first I believe it was meant to be a countermeasure against spam, but now it seems totally arbitrary.

Vor 12 Tage
Greenskull
Greenskull

"A massive thank you to all the supporters..." omg there's a lot of supporters. WELL DESERVED, JOSH!!

Vor Monat
Soul Vessel
Soul Vessel

Hey bro

Vor Monat
bouytt guyt
bouytt guyt

contain shock troopers targeting the generators, giving the player a better way to complete the Flashpoint.

Vor Monat
AdonisGaming93
AdonisGaming93

you can toggle multiple map icons on, there is a setting to do that where you found area loot. There's also auto-loot to make looting even faster.

Vor Monat
Denise Betegh
Denise Betegh

This was my very first MMO ever and I loved. it. I started playing in 2014. It's changed so much since then but I still play it every so often and it will always hold a special place in my heart.

Vor 14 Tage
kyuven
kyuven

The Flashpoint system made a lot more sense, especially the first one, when they required you to get to a certain point in the story to unlock. The first one, for example, is actually woven into the narrative as something that happens while you're going from the planet you start on to your faction's hub zone. It's an example of changing something for...really no good reason other than "GROUP CONTENT EARLY HURRAH!"

Vor Monat
Maxwell Lee Sterling
Maxwell Lee Sterling

And then the poor level 15 player joins Hammer Station lacking most of their skills and it's extremely painful. I still can't believe the second pull with the two big droids is one of the hardest I've seen in any flashpoint of that game.

Vor Monat
Stinker4583
Stinker4583

Yeah, when I started playing this game back in 2015 it made alout more sense. Sad how they missed stuff up like that, and trivialized combat. I still play it today, and I love it, but they really messed up alot of things for no reason along the way. I also dont remember having so many text dump tutourials back then...

Vor Monat
RescueRex70
RescueRex70

yeah with Flashpoints I tend to do them when I encounter them on the map like the Essels Flashpoint I don't do it till you see like the Essels Ship in the Fleet and can go on the Ship to the next planet instead of taking a shuttle

Vor Monat
Narethian
Narethian

Oh I was wondering about that. Because I played the game way back when it released and was certain that you could not just join a flashpoint until you had done the quests.

Vor Monat
Shezua
Shezua

Understandable from a Story enjoying player but to be honest.. On the German server were struggling to get a group together for FPs imagine now having to consider levels into the equasion. Its a sad reality. But if you really want to enjoy the story there are also Solo/Story flashpoints.

Vor Monat
Animus Nocturnus
Animus Nocturnus

Spot on. I remember the fights (at least the story important ones) in the early game being a bit harder when I tried it... 10 years ago? Wait... came out 2011... ok so 8 years ago. Close enough. Not so much that you actually struggled to complete them, but you needed to at least be aware of what you can do and use those abilities without wasting them so that you wouldn't die. Simply main click attacking an enemy wasn't enough and your abilities neither overwhelm the enemy so much that you needed only one, nor was the cooldown so fast that you could spam it. At least that's how I remember it to have been and I assume that the devs went "huh, not enough people stay invested long enough to buy our shit" and made the start easier to retain more of the even more casual players than me.

Vor 16 Tage
Samuel Wolfe
Samuel Wolfe

I played SWTOR at launch, actually even before that as I got into several Beta's. I absolutely loved the original combat, stat, and tutorial system. They were awesome. It really felt like I was playing a newer version of the old Star Wars Tabletop game. The only time I ever had an issue was right at the beginning when it tries to teach you how to mod your gear. I figured out, naturally through simple player exploration, that you could click a specific utility provided nearby the merchants on the starting planet to mod all my gear at the same time. So I thought I had done it. But as it turned out, I had to click a faintly blue glowing square of blue gray metal to actually complete that tutorial quest.

Vor 25 Tage
Red Dragon
Red Dragon

Yeah I remember that, that was a complete melt. I could never work out how to use it lmao.

Vor 22 Tage
DarkTiger83
DarkTiger83

Josh: "Early combat is pointless because you literally cannot die" Me: *Looks at the four deaths in a row I had on my early smuggler run then back to **25:04* Excuse me but what the fuck? In Josh's defense though, I'm absolute trash at video games XD

Vor Monat
Lemmi, The Rat King
Lemmi, The Rat King

companion on healer duty is all you need. has nothing to do with your skill :P

Vor 20 Tage
Rudolph Antler
Rudolph Antler

The game has tons of bugs, and some elements might be boring but they were put aside to focus on story narratives. But you went to the first flashpoint too early because the stupid game offered it up to you too early, but not random. You reached a required level. But the devs have turned the game into such a trivialized casualized mess to focus on endgame to squeeze out more money, that newcomers require a literal GURU to guide them through the first like 3-4 planets not to temporarily get soft-locked into a stupid place which you should get to anyway but not how you got to! XD That's the money world for ya!

Vor Monat
Matthew Beardface
Matthew Beardface

The most fun i have had with this game was playing through the bounty hunter story with my friend playing an imperial agent. we played as if our characters were actually working together from the chance meeting on hutta.

Vor Monat
kolosmenus
kolosmenus

@Kaotiqua I wouldn't say it's "underground", cross-faction is fairly common in RP. But yeah, you can communicate only through /say chat.

Vor Monat
Mr
Mr

Me too man with my friend I played Jedi Shadow and he was Smuggler Scoundrel and it was like we had an unlikely alliance, setting aside our differences taking on the empire. This game did group questing better than any other MMO.

Vor Monat
Kaotiqua
Kaotiqua

@Ditch Food It is worth mentioning however that, as in most faction-based games, you cannot play on opposing sides and still play together. There IS a sort of RP underground for cross-faction play, though it's complicated, because you can't whisper or pm cross-faction, so you have to arrange contact points via discord or something, then only communicate face to face at neutral or contested-zone meeting places.

Vor Monat
Josh
Josh

And honestly, I can see this being canon.

Vor Monat
Obi-Wan Kenobi
Obi-Wan Kenobi

Different classes have different personal quest zones, that only a certain class can enter. But you can enable an option in settings that allows party memberse to enter said zone with you. Meaning you can go with your friend, help him fight and then watch him go through the dialogue. But you won't have a quest in the same zone because you're a different class. But yeah generally it's totally plausible to go through all the quests with a friend, you'll just be doing more traveling. Swtor is a game which you shouldn't rush anyways, the story is the best element and having played through all the class stories and expansions except for the newest one, i must say it's definitely worth it and will be more fun with a friend.

Vor Monat
Vishal Nagaraj
Vishal Nagaraj

Earlier this year, it was my first time playing. I was an Inquisitor. Asked some stuff in planet chat and one experienced veteran decides to just give me a million credits, a rare lightsaber crystal and a bunch of other goodies. Unfortunately I stopped playing due to college, but on my break I will definitely hop back on and try to help someone else the same way he did to me.

Vor Monat
Oso Peluche
Oso Peluche

I like Swtor, it's such a nice chill MMO set in one of my favorite settings. To be honest I hate raiding and PvP and Swtor is casual enough that I can reach max level and actually have options! *cough* Unlike WoW's raid or die mentality*cough* Love the Roleplaying aspect of Swtor, I can go hunting for new outfits, I can go decorate parts of my Stronghold to fit my current character, they are big enough that I can section parts off for different characters. My biggest issue is the lack of actual alien species to play, most of them are just spray painted humans and Cyborgs are literally just humans. I want to play as a Wookie like I did in galaxies!

Vor Monat
DARK CUCCO
DARK CUCCO

Newly came across this series and I love it! I love the history behind these older games that you’ve done that are just long forgotten, one game I’d love to see is Ultima online had one friend that played it at school meanwhile everyone else was on runescape or wow so i’m curious how the game even played out.

Vor 28 Tage
Tiffany Smith
Tiffany Smith

I remember Beta testing this and we said it's not ready for release. My favorite storyline was IA. I'm surprised it has lasted 10 years.

Vor 17 Tage
roboczar
roboczar

The worst part is that originally the tutorials were story linked, but after a few years and some probably one-sided player feedback about the lack of new players, they ditched the existing flow and replaced it with what you experienced.

Vor Monat
212Blackace
212Blackace

@Jimmy Smith agree getting your healer was always like a big deal when I played

Vor 25 Tage
matt81093
matt81093

So weird

Vor 29 Tage
Jimmy Smith
Jimmy Smith

@kolim jone Right? Not having a healer for most of the game sucked SO hard.

Vor Monat
Stone Ownz
Stone Ownz

I started playing again two weeks ago. I played on release and then after a bit, stopped for a while. I would say, some of the issues you are having are quite literally the f2p function unfortunately. There are plenty of bugs and I think you encapsulated the whole thing when you said the community cares more than the developers.

Vor 17 Tage
Mello Bazz
Mello Bazz

I remember playing this in 2015, it was one of the best mmos I've played back than, tho i see it was much more simple, for example there were credits and some features you can buy but almost everything you will want you can get from grinding if it isnt a dlc item or special weapons and cosmetics, but you can buy them from the auction

Vor 27 Tage
Herio Henth
Herio Henth

I've played this game a lot, because I love the setting, but my main criticism is that the game doesn't challenge the player at all with any sense of danger or tension, so there isn't a lot of incentive to really engage with its game mechanics. This puts the emphasis on the writing and role-play elements, which would be fine, except in a lot of ways the writing is little, or a lot, on the nose and the actual RPG decision making is shallow. The incredible ease of the gameplay also makes much of the experience feel like tasteless filler.

Vor 29 Tage
Bailey Kelt
Bailey Kelt

I do a lot of solo runs on world flashpoints on master difficulty, if you are looking for a serious challenge - Illum will kick your ass

Vor 25 Tage
Danny Gontu
Danny Gontu

personally when I played swtor, as my first mmo, the text dumps tutorials didn't bother me, in fact, I skipped them all and figured the game out by playing. It honestly lays everything out for you in a simple way. get quest, go to quest, press buttons, kill things. easy game lol

Vor 8 Tage
F_CKING HEAVENLY
F_CKING HEAVENLY

The more I play this game the more I realize that it really doesn't need to be an MMO lol. I barely notice other people, I never found myself needing to find a group (I did mostly beginner stuff though), and it just feels like the highlight is the story which only really involves the player.

Vor Monat
Joy Apparatus
Joy Apparatus

@Michael H I totally agree with this. They should have added two companions to form a full party and have a role for each companion along with banter. Meeting them throughout the story through different events would have been so cool along with having the ability to edit their skill rotations. Maybe in a expansion in the future, but thats prolly just dreaming.

Vor Monat
Justin Lacek
Justin Lacek

I always wished that one day, they would "remake"/remaster SWTOR as a single player game. Unfortunately that's likely impossible.

Vor Monat
SHC Demolisher
SHC Demolisher

Yeah I personally see sometime in the future a single player offline version of the game that the devs make, or even a sequel! Like the final part of the 1000 year long war as see the fallout of it, and eventually into the 1000 years of peace till the movie timeline.

Vor Monat
Supadrumma441
Supadrumma441

@Nostromo The limited number of skills the beorning has makes me greatly dislike that class for some reason. Levelling to 1-120 was such a bore because you are using the same 4 skills at lvl 30 as you are at lvl 120. Other classes get a whole bunch of new shit, the bears don't.

Vor Monat
Rick Reason
Rick Reason

@George Blair I can agree with that, and I'd also put ESO in there.

Vor Monat
mrmiffmiff
mrmiffmiff

It's actually unfortunate we've never gotten any official adaptation of sabacc. Unlike pazaak which would hypothetically be played on physical cards, sabaac's cards periodically change and therefore it could only really be replicated on a video game.

Vor 14 Stunden
Furkan Kutlu
Furkan Kutlu

11:24 you can change it from the settings so you can actually have multipe legend icons active on your map, i know it's a bit of a hassle but still it exists.

Vor 24 Tage
Oni1975
Oni1975

I enjoyed this review, thank you. It was, in some cases, sadly accurate. I played it at launch, and recently picked it up for a bit again, so I can relate to this review. Some additional observations from my perspective as a launch and much later return player: BioWare can't even really take credit for the gameplay fundamentals, as so much of it was lifted from WoW. Comparing them side to side, there's so much that is literally copied from WoW. The universe setting and generally good cutscene design are the only things that make it stand apart. SWTOR's biggest flaw though, is that BioWare have made almost no effort to modernize the game. Your compliment about the map's fade feature amused me, because the map design is horrible. It takes up almost the entire screen--it can't be moved, resized, or even zoomed, and it is an absolute pain to read (it doesn't translate elevation at all). They added a "magnifying glass" feature which is equally useless and cumbersome to use. This is exactly how it worked at or soon after launch (I think the magnifying glass function was added soon after launch). It is representative of BioWare's attitude of not tending to the game to keep it even moderately in line with more modern MMO game design.

Vor 20 Tage
King Kaiju
King Kaiju

I use to really love this game, I still think the combat is just super fun. The power fantasy of playing a Sith was perfect lol.

Vor Monat
Madison Brown
Madison Brown

I also want to point out how good the story decision making is. For instance, that last Flashpoint you showed where you kill the captain and the Lieutenant has to take charge. If you kill the captain, she believes that the pods are a distraction and allow them to attach to the ship. However, if you let the captain live, he is experience enough to know that they contain shock troopers targeting the generators, giving the player a better way to complete the Flashpoint.

Vor Monat
Justin Thyme
Justin Thyme

@Agustín Prieto Well, when the droid introduces itself, it lists "manslaughter" in the list of his specs, so....

Vor Monat
Schnieder6
Schnieder6

@Agustín Prieto I don't remember all of the dialogue, but there is a path you can follow, kill the captain but stay on the crew's good-side, with no indication of the crew being spooked, but they "mutiny" without any survivors. Also, there's a bit of dialogue when you first encounter the droid that implies that it's more than a protocol droid.

Vor Monat
EvilFookaire
EvilFookaire

If you play a male agent, you absolutely must kill the captain. You'll get a dialogue option where the voiced response to one of the crew is just the most perfectly delivered "Tell me you're not going to cry".

Vor Monat
Agustín Prieto
Agustín Prieto

@George Blair well, it tells you there was a mutiny. it's possible it lied, but nobody dies in the good ending, so I don't see why the droid would kill them if you kill the captain, or refrain from killing them if you don't.

Vor Monat
Revenante the PseudoBrit
Revenante the PseudoBrit

There are also multiple points where you can talk your way out of combat. Several encounters shown in this video you can avoid battle with a slick enough response, such as the separatist with the droid where you can convince the idiot to "fix" the droid's faulty sensors.

Vor Monat
Viktor Suuta
Viktor Suuta

When I used to play the game, I believe you levelled up slower (or the story enemies were stronger). I found that super annoying since I just wanted to play through the story, but kept having to go grind to be able to progress. I believe when I forced my way through the story by sneaking past enemies, I ended up 5 levels below the intended level, and thus I was killed in a few shots by the bosses. Then I went back and did all the sidequests and was still 2 levels too low.

Vor Monat
QuiveringPotato
QuiveringPotato

I wonder if Josh recorded this shortly after the 7.0 update, because I've been playing since launch and never really encountered any of the bugs he's getting here. I know 7.0 was super buggy when it dropped.

Vor Monat
Davivd2
Davivd2

That fight at 20:00 is so different from how the game was at launch. Back when this game first came out there were many situations where you get in an argument with an NPC which leads into a fight with several people all at once. Most of the time those fights would end in you getting your ass handed to you, then you would corpse run back into the instanced area and all of the enemies would be passive. This gave you time to CC an enemy and plan out your kill order. Bioware over nerfed things. But to be fair these encounters needed to be nerfed. Being a ranged class and talking to people 10 feet away and suddenly everyone attacks you was just overwhelming. Groups like that needed to have CC and kill orders thought out ahead of time to be dealt with successfully. It looks like Bioware realized that they couldn't balance these encounters properly and just decided to nerf them into oblivion.

Vor 24 Tage
Kale
Kale

This is my favorite game of all time, and im so ready for this video. Edit 1: 3:05 he’s right. This absolutely puts the game in a new perspective for me Edit 2: 3:46 omg he literally made Doc from the Knight story Edit 3: 11:23 i completely forgot that was an issue, now that you mention it, it is kinda weird Edit 4: 16:26 thats very fair. I remember being overwhelmed when i first started. The game should have a update where they redo the tutorial and make it better

Vor 6 Tage
AnimaNovum
AnimaNovum

I kinda regret moving away from it when it was new. I tried to get in again last year and damn it was so piss poor easy i just couldnt get through the great Storyline. It didnt get better because the game always reminds you of how great it becames when you actually reach endgame and conveniently throws exp boosts at you (some of which where i cant even choose if i even want to use them because they are automaticaly active). These boosts are making the Combat even easier bc now im way overleveled. Alternatively i could also straight buy a finished endgame char and jump into endgame content which i cant follow bc i dont know or care about the char or Story. But i want to care. I wanted to play the god damn game, enjoy a adventure and find a reason to get invested while the game does everything (or nothing) to make this journey feel like the slug of my life... So yeah. Mmo Problems i guess. ^^`

Vor 4 Tage
Sarshu
Sarshu

This series is equal parts inspiring and terrifying. I really want to make an mmo (a pipe dream, I know) but my worst fear is it being featured on your channel

Vor 22 Tage
Andrew Isett
Andrew Isett

8:50 The game instances the entire planet once it hits 50-60 players. Most of the planets are big enough where, unless you're in a hub area, or near a large raid/PvP objective, you're not going to see tons of players grouping up in the wilds or smaller towns

Vor 29 Tage
Ryedarn
Ryedarn

This game is definitely worth a playthrough of each of the 8 classes 1-50 just for their stories alone.

Vor 16 Tage
Kushrada
Kushrada

Smuggler was my first class when I first got into the game, I thought it was great until i reached the lvl 40-50 range. Then my character was all about the republic, a national republic hero. Which would have been fine if there was an option to opt as a republic cronie. I dropped it and tried the sith side, Imperial agent. what a damn difference. Like you said, one of the best rpg story lines, period. Sith Inquisitor was pure fun as well. Roleplayed her as a short demented former slave with a self perception complex, has a bunch of dead people in her head vying for control of her body and she likes it better that way.

Vor 13 Tage
Zyad Apo
Zyad Apo

It's been years since I played this game and the difficulty seems to have been streamlined and greatly reduced, I remember dying a lot and low level because of it and also because the companion's role were locked so until you unlocked the healer companion it was a slog (unless you specced into healing). Also many features and how you approach the game were changed, I remember doing the 1st flashpoint organically after leaving the planet you began on and the introduction to instances was really smooth and intuitive I haven't played all the storylines (one day I'll do it) but I have a very soft spot for the Sith Inquisitor, more so because I played it as a light side and it was really interesting during the story and the interactions with some characters Edit : I just remembered that many of the voice actors on this game are established and famous, like the female trooper is Jennifer Hale, which makes you basically play female Shepard from Mass Effect into swtor 😁

Vor 17 Tage
Tal
Tal

I played SWOTR years ago, maybe around 2015 if I remember right. It's sad to see how many of the issues that you're reporting now are things that were problems back then as well. Back then, though, a lot of the early fights you've shown were much harder and took a lot more tactic and sometimes you even *needed* another player to beat some of them. I remember dying multiple times to those enforcers on the Smuggler quest you insta-killed - looks like a lot of those fights were tuned way down. I don't know how I feel about that, since a lot of the grind and running around could feel soul-crushingly tedious - the cutscenes and storylines were the real draw, after all. This does kind of make me want to go back and see what it's like now, but I remember the running around and the mob after mob after mob and fetch quest after fetch quest after fetch quest and I'm like "mmmmmmmmmmmm, I don't know..."

Vor 19 Tage
NinjaOstrich
NinjaOstrich

I highly recommend Absolver for this series. Its decribed as an action adventure mmm and is based around martial arts combat and building a moves at to fight in pve and pvp

Vor Monat
Nick M
Nick M

I actually started playing this yesterday. I love Star Wars. I love MMO's. My solo game made me want to quit. I was so lost and so confused. Got so overwhelmed. However, when I got to play with my brother (who had been playing it for a long time) he explained a lot and I made some progress. I'm having a hard time liking this game. I want to. I really do. But it just doesn't seem newbie friendly.

Vor Monat
Kaelon
Kaelon

"Then I run into this NPC who looks the human-form of Shrek..." absolutely hilarious! Love your humor as always, Josh!

Vor 27 Tage
Trey Chambers
Trey Chambers

The story is so good I played it through two of the classes just for that alone. It is a bit grindy though, like most MMOs, so I couldn't make it through the other six though part of me wanted to.

Vor Monat
Franklin Turtleton
Franklin Turtleton

One thing I want to point out, most of the unlocks from the subscription are permanent after only paying for it once. Saying that the F2P is a "demo" is really cutting it too deep, you get 8 full stories, 16 subclasses, 48 specializations, space battles, and multiple types of endgame activities. There is more content in this game for free than every dragon age game combined.

Vor Monat
Friendly Neighborhood Lore Nerd
Friendly Neighborhood Lore Nerd

SWTOR is my main mmo. I love it, I'm so glad this video exists! A note to potential new players: Please don't worry about the in-game tutorials. Look up tutorials on YouTube instead. I'd recommend looking up Swtorista and going through some of her videos.

Vor Monat
Lasher
Lasher

@Anna-Flora If you have played mmos before, especially wow or wow clones, no.

Vor Monat
Tohab
Tohab

There's an option to turn off the tutorials. Highly recommended.

Vor Monat
Rithela
Rithela

@Anna-Flora I mean the game is super easy and straightforward so it isn't difficult to understand. I think they mean go to her channel for tutorials when you need them. You don't need any tutorials to start playing. The text-dumps in-game is kinda lame but it gets the job done. Plus it's free. Try it out.

Vor Monat
Anna-Flora
Anna-Flora

So it's a game that I have to do homework to start playing? Thanks for the warning, I'll go elsewhere

Vor Monat
Tim Davis
Tim Davis

@Lasher The problem - and this is what Josh gets at when he has this complaint about many of the MMOs he tries - is that you're looking at this as someone who *does* know how to play MMOs already. When you're trying to get new players into a game, you need to design things such that it can draw in someone who has *never* played that type of game before. Every time the game throws something at you without an explanation, it's a quit moment for that player. You can look back on some of Josh's older videos and find achievement statistics for some of the most basic things - things that you would get in the first 20-30 minutes of gameplay, automatically, if you stick with it. And those achievements often have relatively low completion rates. If you have an achievement that you get *automatically* in the first tutorial areas of your game, and only 70% of people have that achievement, that means your game is failing 30% of its playerbase. So, yes, these things are actually pretty important. Especially when the vast, vast majority of these early quit moments could be fixed by tiny, miniscule changes to the game.

Vor Monat
Missouri Johnson
Missouri Johnson

As a person that played off and on since the 1st expansion. It was difficult. I learned the hard way that Legacy unlocks, and Crafting were always key to this game. Especially in end game content. Nowadays, a blind monkey can stumble though the Storylines and rarely fail.

Vor 26 Tage
Braveheart
Braveheart

So many of these on boarding problems were introduced when the game Went ftp, most of the text boxes required you to go to an npc, and talk to them where they'd give a summary of the mechanic before the text page popped up. When they went ftp they made all the progression unlocks that were tied to you talking to an npc, immediately unlock when you hit the appropriate level. Later on they rescaled levels because 30 on was a slog, this results in everything crashing into you at wierd times instead of the original intended experience.

Vor 29 Tage
Edwin
Edwin

Because of this video, I went back (played back on release for 1 year before stopping and continued WoW and stopped WoW around Battle for Azeroth) to play SWTOR and having a blast! Thank you Josh for reminding of how fun this game is. (yes, I went the subscription option, the 180 days one) Is it worth at least trying subscribed for 1 month just to feel it out? YES!

Vor 26 Tage
hal0dude7
hal0dude7

Idk what it is, but this MMO just does it for me everytime I get back into it, I can replay stories like the Sith Inquisitor and Imperial Agent countless times and never get bored, because there are simply no games being made that give you such an immersive Star Wars experience imo, it just feels so wonderful to experience the galaxy of Star Wars in this game, and the Old Republic era and the Legends setting just has this charm that the 'canon' setting of today lacks. I'm definitely biased because I am a huge fan of Mass Effect and Dragon Age, heck, they're the reason I tried this game. Funny enough, SWTOR is what 'made' me like an MMO (aside from RuneScape which I played in my childhood) prior to SWTOR I had tried games like WoW but it just never did it for me, the combination of a universe I love, with Bioware's narrative style which makes the game feel like their single player RPGs, made it a pleasure to also experience and enjoy the MMO elements of the game.

Vor 8 Tage
Andronikos (Wends of Change)
Andronikos (Wends of Change)

I laughed when you realized you would rather be the villain you're chasing. I think I agree. It would have been a better story for a smuggler.

Vor Monat
Father Kratos
Father Kratos

@Chunky Coffee As the knight you can kill half the NPCs you talk to, hell you can get 2 before leaving tython. Alternatively, you can turn pretty much everyone you come across to the light. The smuggler just doesn't feel like it has the same variety, you either go "get outa here" or shoot and continue on anyway. It just didn't feel like player choice mattered much for it

Vor Monat
Jan Kostrhun
Jan Kostrhun

​@Father Kratos Funnily enough Inquisitor is probably my favorite class story (I guess I am a bit of a contrarian), brutal enforcer, insane sorcerer or a light sider hiding amongst darkness, all can be RPed and make perfect sense and get plenty of opportunities to shine. Also femquisitor has the best psycho voice. Consular was the first class I've played and it hit perfect spot of this more spiritually focused Jedi, you get to heal people from the dark side corruption and play a diplomat. You get your Padawan and do a bit of training, quote obscure philosophers at people and have a bit of Obi-wan like flare in tone and dry wit. My least favorite is probably Knight story as while having few cool moments, it really feels a bit pedestrian to me, there's nothing conceptually bad but it really failed to grab my attention. Maybe I've grown soft due to a lack of any decent SW games, but I think none of them are really bad but they are all fairly railroaded (as MMO is the weakest part of the game and prevent any story branching) so it depends on the personal tastes if you can get into the correct mindset and ignore the seams.

Vor Monat
SHC Demolisher
SHC Demolisher

@Zhiroc Plus any money you get from conversations and reward credit-boxes are actually the amount of pocket change you get from junk you sell, YOU GET MORE MONEY DOING PVP THEN THE PLOTLINE! I am not joking! (outside of junk selling and money you loot from bodies, that does not count) I'm sure someone out there has kept track of all the money you get from each story mission in the class and did the math.

Vor Monat
SHC Demolisher
SHC Demolisher

@cwalda cwaldovic Wow! That is some real high level luck! And maybe you are some long lost brother taking him down for the real honor of your family, or something that would sound just about right in star wars.

Vor Monat
Zhiroc
Zhiroc

IIRC, the story design wasn't around a "class" specifically, but around being an "iconic" character of the class. So "smuggler" was "being Han" and his smuggling stories were all in the past. "Rogue" might have been a better name.

Vor Monat
K0REANSPREE
K0REANSPREE

it is curious that the tutorial elements originally in the introductory segments which were replaced by the text dump tutorials when they decided to make the game more "single-player friendly"(outrageously easy), it seems like a design choice meant more for returning players rather than new ones

Vor 6 Tage
Dranlia
Dranlia

I tried this game once and played Imperial Agent and had a great time with that. But a lot of the systems bogged me down and made continuing a chore. Honestly the game would work better as a single player RPG. Also was annoyed because I started to like the companion but found out I couldn't have a romance with her as a female character.

Vor 25 Tage
Matthew Arant
Matthew Arant

I love this game so much simply because I max leveled every class in about 2 weeks one summer when I was younger. Found a way to absolutely cheat the leveling system. So fun. The imperial officer story line is actually fantastic. Best story line in the game by far.

Vor Monat
Shady_Knave
Shady_Knave

Really enjoyed the review, I played this quite a lot a few years ago and I'm not sure how you got that flashpoint quest too early or maybe, I just ignored it when it was introduced too early but, how I experienced it (I completed 6 of the classes main stories by the way) I didn't get the flashpoint until I was at the station where you respawned, it definitely intends for you to do that flashpoint as a small dungeon that actually is within the story and makes sense as it's how you get to the next planet. It just kind of sucks because, if it worked as intended it wouldn't break the story flow so horribly. Edit: rewatched that part and you actually explained why the flashpoint was thrown at you too early.

Vor 18 Tage
Shatterhand2049
Shatterhand2049

Probably one of the best and most honest reviews of SWTOR I've seen in quite a while. Well done, Josh. I've played the game off and on since beta, so I've had the pleasure and displeasure of riding the waves of changes that either were a benefit the game, or served as a detriment to it. I still love it and I go back to it for short periods of time, but only for the story. PvP? HARD pass. Flashpoints? Meh. Events? Can sometimes be fun, but it depends on which event it is. Space combat with your class ship? Not worth bothering with, really. So, yeah, your perspective about how this serves better as an RPG with multiplayer elements is spot-on. The story is where it's at in this game, because unlike other MMOs, where the "story" of your character is as thin as a post-it note because all the devs (and other players, usually) care about is "EnDgAmE!1!!", SWTOR's class storylines give you a reason to care about what you're doing...at least, it does for me. I see other people play the game on streams and in YT videos and they skip the dialogue and cut-scenes, and those people annoy the bejeezus out of me. The one MMO that actually gives a shit about story, and you're skipping it to get to the combat? Even if you've played them a bazillion times, skipping over what sets this game apart from others in its genre just seems wrong. You're completely right about the Imperial Agent storyline; best one in the game by a mile. I do also recommend the Bounty Hunter one, because for a good chunk of the progression, you're actually doing bounty-hunter stuff. I'm also fond of the Sith Warrior and Jedi Knight storylines, because if you want to be either Darth Vader or Luke Skywalker, those are the paths to follow, and the expansion content just works better in those classes. Honestly, there are great story moments throughout all of them, but a few are just more entertaining than others.

Vor Monat
Snidget
Snidget

@AscendantStoic I feel like I'm the only one who can't force myself through the story on FF14. Idk, I MUCH prefer SWTOR.

Vor Monat
kolosmenus
kolosmenus

@GeorgeMonet I personally thought that Consular act 1 was super boring. Maybe plot itself wan't that bad, but Consular character, like their dialogue lines, are the worst in the game imo. Chapter 2 for the most part was even worse, but the whole sith hunting and chapter 3 are one of the better ones in the game. For most classes they start of super cool and then get somewhat tedious. In case of consular I feel like their last part of the story got better than the beginning

Vor Monat
GeorgeMonet
GeorgeMonet

I disagree about IA being the best. For my money I think SW is better and Jedi Consular Act 1 is the best Act 1 out of all the classes. Although Jedi Consular Act 2-3 are the absolute worst.

Vor Monat
AscendantStoic
AscendantStoic

@RMX Sure A Realm Reborn starts quite slow-paced but if you are going to be skipping cutscenes in FF14 then you are definitely playing the wrong MMO. Also something tells me you never read a novel in your life if you can't handle the few excperts of text in FF14.

Vor Monat
kolosmenus
kolosmenus

@RMX FF XIV has a very good story, but the downside is that it really picks up only near the end, and despite the plot in general being good, all the dialogues are horrendous

Vor Monat
Unknown User
Unknown User

You can select shared phases in the options so you actually can progress class quests as a group of the same class if you wanted to.

Vor 13 Tage
Sigma
Sigma

I would love to see you cover Champions Online, and include in that video some of the history behind the head developer of Champions Online abandoning his previous hero MMO project for the one with the official name. Not going to lie, I am bias and think Champions Online deserves a P2W/10, and I was tempted to suggest City of Heroes, but frankly it would be unfair to compare a game brought back by it's fans, to one being maintained by an actual developer.

Vor 27 Tage
j v
j v

giving it a startwars out of 10 is the most accurate score i've ever seen anyone give this game ever, you wanna love it but it's very difficult

Vor 28 Tage
Valkyrie Bae
Valkyrie Bae

For the map toggles, I remember being irritated about this ages ago. There's a setting you have to dig for that allows you to have multiple icons on. Why? I have no idea lol

Vor Monat
Allison Pell
Allison Pell

The game used to be deeper. The modifications system was nerfed into nothing by the changes to the initial story section, for the current game it's irrelivent until end game now. This happened when they decided you should only have to do the class story so you got to the newer content faster. It's sad, some of the old quests (all fully voiced) were removed.

Vor Monat
Zero Confidence
Zero Confidence

@TNT Mmm. I cant argue with that too much as I could never really lay into SWtoR that long. it lacked anything to really enrapture me and my attention. From what I can say, It might be an improvement to some. it really comes down to taste as I'm the type that likes the enjoy the journey. WoW having made the rush to endgame such a large part of it's leveling process really killed it for me as I can't get immersed in the world being rapidly pushed through it, and punished if I dared take my time and enjoy the sights. I feel it's a comparable example, simply done in a different way.

Vor Monat
TNT
TNT

@Zero Confidence Final Fantasy 14's decision to make the MSQ give players enough XP to play it all the way through, with almost zero side questing is a positive for sure. Which is important, because it's easy to forget a story hook or character that gets buried under 300 completely irrelevant side quests, sometimes days later. (Play at your own pace as a philosophy). They also have done a great job retaining most of the games quests, and only pruned the most unnecessary quests that could be considered bloat. SWTOR has had a really mixed run of this. It for many years completely denied play at your own pace as a philosophy. Instead it lived on the opposite extreme of mandatory bloat, which ruined the various narratives of the game's MSQs. Then it pushed to the opposite extreme, nuked most of the quests, and made the game relatively short. That being said, contrary to the other posters i would argue it's preferable to what it was.

Vor Monat
Kalle Anka Klös
Kalle Anka Klös

oh really? got damn...

Vor Monat
Marcell Lakatos
Marcell Lakatos

Yeah I remember that one on Hutta that had an old man with a respirator talking about how working in the factory ruined his lungs and now the factory is poisoning the river . They removed him and made the quest to be doable only from Heroic quest terminals

Vor Monat
eurosonly
eurosonly

This was with level scaling. People wanted to slam through each planet to end game to experience that as quickly as possible.

Vor Monat
Bi$harp
Bi$harp

Funny how you sing the praises of the Imperial Agent storyline when it's one of my personal least favorites. Mostly because of how it basically undermines all the other 7 storylines. But it also felt more convoluted and disconnected, like throughout the latter half of the story I wasn't even sure what my character's motive even was anymore.

Vor Monat
Andrew Isett
Andrew Isett

11:24 You can turn on in the settings, the option to have more than one map marker icon on at the same time. It's dumb that it's not an option you can toggle on within your map, however

Vor 29 Tage
Akaneosu
Akaneosu

Would love to see a tierlist of all the games you reviewed in this series so far

Vor Monat
oni
oni

ive been binge watching your channel ever since I discovered it recently- the worst MMO series is amazing, your reviews and critiques are well thought out and very fair. Id like to recommend two MMO's that had been very near & dear to myself during my (degenerate state) time spent between the end of highschool and being unemployed- Blade and Soul & Phantasy Star Online 2 PSO2 had a massive overhaul, kind of like an expansion really- they call it New Genesis. The original game is the one I fell in love with long ago, New Genesis feels like a lack luster beat em up however it's still alot of fun and the world is quite beautiful. I can at least appreciate how they went from a "Mothership" Hub world and reusing map assets to actually having a massive open world with very few limitations. Blade and Soul I am VERY bittersweet about, because the Combat is AMAZING and very creative, but the pay to win aspects, the elitism in the community and the overall gear treadmill wore me out eventually. Not to mention PVP died because they introduced PVP gearing that is almost as hard to keep upgraded as your PVE gear- which means you either hyperfocus on one aspect of the game or become a paying customer.. They sometimes offer free Level skips to Level 60 (I believe that is still the max base level) which would be the perfect time to review it as the start of the game gives a good premise of what to expect, but definitely takes wayy too long to write a review about the game. I'd love to hear your takes on these games if you find the time or can't find any more MMO's to review. I hope they will get their turn. Keep the content rolling, this has quickly become one of my favourite channels on youtube

Vor Monat
Dhamp
Dhamp

Its interesting, because at launch, most of the things you suggested... were in the game. There were (some) quested tutorials, Flashpoints were sequential and often part of the story progression, you were narrative locked in most places and couldnt sequence skip through things like Flashpoint groups. People hated them, and they changed it to emphasise the MMO, and made it much worse worse. Most of the problems with the game are directly resultant from player feedback.

Vor Monat
Telhias
Telhias

@matt81093 That is the thing though. People are naturally inclined to speak up about their grievances but stay silent about what makes them content. It is not about me and my particular likes. When large amounts of diverse enough people are involved, statistics will make sure that their feedback will turn into noise.

Vor 28 Tage
matt81093
matt81093

@Telhias It feels like you could prevent that silent majority issue by requesting feedback in-game about future changes, or a feedback roadmap. Anyway.

Vor 28 Tage
Nemesis Nidhoggr
Nemesis Nidhoggr

@Telhias not sure why you replied. As it does not contradict my statement. Which is reference to that exact same vocal minority on blizzcon asking for WoW classic and developer's replie. And developers were right, classic wow was fun 1 year and now it's dead. And not only it's dillema of appealing to wider audience. But also each individual change may seem good on their own. But together they may be horrible. So yeah, gaming development is a complicated thing to do

Vor Monat
Telhias
Telhias

​@Nemesis Nidhoggr Nope. It is the problem with mass appeal. The silent majority did not want all this stuff. However because some loud mouth-breathers were too whiny, the devs assumed that it was something everyone else wanted. No. In a group of 3 people you will scarcely find their opinions aligned on most topics. In a group of a million you are guaranteed to have all possible opinions widely represented. If you do not go for a niche appeal and tailor your audience, you as a developer turn feedback into noise. It is a direct consequence of choosing wider appeal in the quest for more money. Those 100 mouth-breathers may very well love each change they individually championed. It is just that all the people who did not voice their love for things as they were, started complaining. Suddenly the developer thinks that their audience doesn't know what it wants. Yes they do. You just have to listen to the same person twice. Two different people will want two different things. Sometimes I feel like people who use statistics don't understand their limitations.

Vor Monat
RobCoxxy
RobCoxxy

@Supadrumma441 yes, I know. I got bored of waiting for the flashpoint queue, queued for other stuff instead, selected stuff that was closer to my recommended level, and was punted into endgame stuff instead. Sucked.

Vor Monat
Abdul Lawal
Abdul Lawal

This review is spot on man! I loved the SWTOR back in the day when there was Australian servers. They removed them and basically killed the game for me.

Vor Monat
xZw3tty
xZw3tty

I really like this series. I have played many of the MMO’s you have reveiwed; and I can relate to a lot of the points you make about certain games, specially when it comes to this game hahah! It would be really interesting to see your take on Citadel: Forged With Fire. (I’m not sure if It’s more RPG sided, but it sure is an MMO and a horrible one that is). Edit: It’s more of an MMORPG I think, but the game has some serious identity issues, and oh boy.. I honestly could not tell if It’s ment to be played as an MMORPG or just an MMO.

Vor 21 Tag

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