On Worldbuilding: WHY are cities where they are?

  • Am Vor 5 Monate

    Hello Future MeHello Future Me

    Dauer: 31:10

    As I said, the best way for you to tell if you like is for you to try Campfire Blaze for yourself at bit.ly/HFMBLAZE so GO DO IT ayyyyyyyy
    Thank you so much to my patrons, truly. If you want to support this kind of educational content, please consider doing so at www.patreon.com/hellofutureme (+Discord community access!)
    INSTAGRAM: instagram.com/tim_hickson_hfm/
    TWITTER twitter.com/TimHickson1
    BUY MY BOOK tinyurl.com/y5mwpyyj (It contains all my educational writing/worldbuilding content up to a point + extras, super easy to reference and use compared to videos.)
    EMAIL hellofuturemeyt@gmail.com
    FACEBOOK facebook.com/HelloFutureMe/
    SECOND CHANNEL tinyurl.com/ybhtz42g where I put extra notes for videos, vlogs, board game reviews, and other stuff from my life
    POSTAL ADDRESS (if you're kind enough to send me a letter or something!)
    Tim Hickson
    PO Box 69062
    Lincoln, 7608
    Canterbury, New Zealand
    Script by meeeeeeeee
    Video edited by Cuenin (99% of the time) over at de-film.com/ch-UCypfUnArnktqIZYEBQBOu7Qfeatured
    The artist that designed my display pic! serem01.deviantart.com/
    The artist who design my cover photo:
    - raidesart.deviantart.com/
    - raidesart.tumblr.com/
    - instagram.com/raidesart/
    Music by Epidemic Sound: epidemicsound.com/creator
    Images and video from Getty Images
    Stay nerdy!
    Tim

Hello Future Me
Hello Future Me

MY CHILDREN, remember the charity livestream next weekend for the Child Rescue Coalition. Book it in your calendars. ~ Tim

Vor 5 Monate
Brayden Aitkenhead
Brayden Aitkenhead

@Joseph Joestar oh I am aware. Its just that HFM tends to have a circle of media he tends to use examples from I think this is the first time he's references dragon ball

Vor Monat
Joseph Joestar
Joseph Joestar

@Brayden Aitkenhead dude as much as I love DBZ, it's not exactly great writing. Don't be a fanboy lol

Vor Monat
scepta101
scepta101

“Graham, The Wizard Who Likes Cats” So ik you probably did this because you like cats, but this “Graham” guy being a WIZARD who likes cats immediately made me think of Critical Role. Was that intentional?

Vor 2 Monate
K'hari Jordan
K'hari Jordan

24:00 No no......that is a pretty cool idea.

Vor 4 Monate
shadowfoxx4
shadowfoxx4

Random question. I see you really like world building, have you ever watched or read one piece?

Vor 5 Monate
Nick Koster
Nick Koster

For post-industrial: declining cities. Examples: Detroit, Chicago, pretty much the Rust Belt in general. Due to declining industries, automation, escape to warmer weather, etc.

Vor 7 Tage
Michael Drzyzga
Michael Drzyzga

Random tangent: The thunderstorm sound effects during the end credits are so relaxing. It keeps me through to the very end of the video.

Vor 13 Tage
Dragons Tooth
Dragons Tooth

Love how you're using Canterbury/Christchurch for your example map

Vor 23 Tage
Zedek
Zedek

17:00 Which show is this?

Vor 27 Tage
Forge SoulFire
Forge SoulFire

Totally jacking the power generating ore plates idea man, that was great :D

Vor 28 Tage
Mark Wrede
Mark Wrede

Cities did not last long in the Americas, relatively speaking, because of the lack of draft animals until they were brought by the arrival of the conquistadores. Mexico City, founded upon an island, had the most surrounding territory to exploit for its continued existence relative to travel time, but as the lake was filled in, that ratio changed.

Vor 28 Tage
Casual Bird
Casual Bird

Can boom towns reasonably occur in ancient/preindustrial eras?

Vor 28 Tage
Xristofer Bker
Xristofer Bker

Or like Pern when threadfall was still an issue so settlements where built to be defended from that disaster and be close to their defenders.

Vor Monat
borgshadow13
borgshadow13

am DM, will use this. great content

Vor Monat
Chris M
Chris M

Thinking about the future era, I especially like The Mars Trilogy (Red Mars, Blue Mars, Green Mars) by Kim Stanley Robinson. In the first book cities/settlements appear either in areas suitable for building underground to protect from radiation or around a space elevator. In the second book, as terraforming Mars starts to accelerate and domed technologies advance, cities begin to be speculatively built around where people think the sea level will end up with speculative dry harbours in advance of the melting permafrost. When the sea level settles and the ice floes melt, some get it right and grow after their domes are removed whilst others are either drowned or wither away, (literally) left high and dry. Then there are places like the first settlement which ends up almost as a museum with few people living there as it's bunker-like underground habitation and isolated location becomes obsolete and undesirable in the face of the changing environment.

Vor Monat
Jake Sengele
Jake Sengele

In Texas, for example, you may notice all the major cities between San Antonio and Dallas run along a ridge that can be seen from Google Earth. That's the Balcones fault zone where natural springs break through to the surface. Hence all the settlements there.

Vor Monat
GreyFensir Wulf
GreyFensir Wulf

I too love the name "Byzantium".

Vor Monat
Naamanita
Naamanita

May I ask where is the clip at 18:45 or the population shift section from?

Vor Monat
douglas anderson
douglas anderson

Idea for postmodern cities; certain parts need extreme environmental to produce and to cheapen the process companies set up cities in artic or volcanic environments to make these parts.

Vor Monat
Kayla Osborn
Kayla Osborn

“Fight me in the comments. I expect essays” is my new motto. Good lord that nearly killed me😂 Awesome job!

Vor Monat
андрей копылов
андрей копылов

You have a good point about Valerian.

Vor Monat
Aidan O'sullivan
Aidan O'sullivan

Me who's been begging for Tim to talk about one piece having my own Odaesque face fault when Tim says.... boats cannot go up waterfalls unless "the power of friendship."

Vor Monat
Elricson
Elricson

There is another reason why cities would do well along the coast even if you have portals for travel and trade. It's much hard to take a city if half of it borders the sea, because you need both a land army and a navy to take it. You can concentrate your people on the wall more than completely surrounded by land. Or if the portal is inaccesable you still have another option.

Vor Monat
Yuval Birman
Yuval Birman

For those that want to take rule #1 a step further: note that the first human human civilizations didn't sprung in Europe and Southern/Western Africa where water and other relevant conditions were more plentiful and more available than in Mesopotamia and Egypt (where the Nile river simply floods the area once a year). The main explanation to this counter-intuitive phenomena is that the conditions in these Eropean and African areas were were too ideal; so there was no need to develop complex social and cooperative systems when whatever prey, fruit or water you may need to sustain yourself is readily available wherever you go. Advanced civilization is just pointless under these circumstances. In contrast, life by the Nile in Egypt was possible, it's a reliable water source, but the conditions that it presented (occasional droughts, periodic flooding that prevented permanent settlements by its banks) forced people, often different people from all around the area, to cooperate in order to create complex systems (towns, alliances, arigation systems, long-term water storage...) to allow them to live there. More advanced civilization in Europe was developed/inherited based on others that brought it over. TL;DR too harsh conditions = too good conditions = no towns/civilization/development unless imported from somewhere else.

Vor Monat
Sam
Sam

This is honestly really helpful! Thank you for this video

Vor Monat
Christopher Driesenga
Christopher Driesenga

Modern cities like Las Vegas only thrive because the invention of air conditioning. It draws people for luxury and pleasure.

Vor Monat
Axel Prino
Axel Prino

Valerian has the weirdest acting and the plot is... a thing that happens, but I must agree that the setting is great. The space colony in particular has quite a bit of development and it's impressive how much mileage they get out of a single location while it remains credible.

Vor Monat
fuzzyhair321
fuzzyhair321

the reach is like the perfect spot for food, gets the cool weather from the north bringing moisture and its really close to dorne giving that hot dry air and sand to feed that soil

Vor Monat
MasoQueso
MasoQueso

Hturyryy UYeah uuuy I just got a call from the doc I sent to him and I forgot to ask him what time you think

Vor Monat
Jonathan Murray
Jonathan Murray

Brandon Sanderson - a master at worldbuilding, magic, and hitting you in the feels

Vor Monat
Sara Wärlestedt
Sara Wärlestedt

You should write a story of graham the wizard who likes cats. I feel like I’m getting emotionally invested in his story.

Vor Monat
Hanneke Wessel
Hanneke Wessel

In addition to the last point of cities evolving: while cities are growing the structure of cities change as well, so if the map also concentrates on one city it might differ depending on when streets and buildings were build. We see this in Europe as the oldtown which might have been there since the middle ages or the industrial part of a city and the building sizes between these might differ or the streets are smaller or wider (this is basically just what I learned in geography class but it could be applied here as well I suppose)

Vor Monat
Richard Wong
Richard Wong

I’ll be honest, agriculture may have gave rise to humanity’s greatest civilizations; but the Nile River wasn’t always surrounded by deserts, it was once covered in lush grasslands... (I do mean domesticating sedentary animals, nomadic animals and healthy grasslands go hand in hand)

Vor Monat
PyroMancer2k
PyroMancer2k

Besides where cities pop up there is also the ratio at which they pop up. Like when you are talking about trade routes you mention how far apart cities might be. If you look at where real life settlements appear there is a fairly common pattern that shows up. For simplicity let's say you have three level of settlements, village, town, and city. Because of the consolidation of power and resources cities don't tend to develop right next to each other and instead are more spaced out. For example from a city nearest villages are 2 days travel, where nearest towns are 4 days away, and nearest city is 8 days worth of travel. So along a trade route you may say from start city it goes: City, Village, Town, Village, City. Because when it comes to the labor force the size of the population effects how many specializations can be supported. The people migrate from local villages towards the cities to gain access to those specialization goods or are close enough they can simply make a quick trip from the village. Towns however are far enough away from cities that the specialization needs are high enough and trade times long enough it's better to have it localized. However not every specialization is in high enough demand that simply moving or trading with the nearest cities is prohibitive and thus limits the size of Towns is limited where are competing with the cities on the other side of some of the villages they are trying to trade with. As a result if want to make your world feel more real it's not just where the large cities are but also where all the other settlements spring up and how they are spread out. Because you should have a LOT of villages followed by far fewer towns and then even fewer large cities. For example the idea of the suburbs is considered a modern one allowed by cars but that's only because of where people work. Before people lived close to where they worked. Cities did sprout up around large amounts of fertile land but because travel was limited they didn't all live in the city. They had small farming villages around where the farmers lived and worked the land. This is part of the reason why the above mentioned ratio accorded as you need lots of land to harvest the resources to feed people but once that's done it's best to consolidate those resources in one location of ease of access and defense. So the local villages were the suburbs of their day just they worked locally instead of commuting into town. This is often what sieges took advantage of as they cut off supplies from local villages which supported the town. It's also a great source of story hooks as you can have a central city for characters but nearby villages and further out towns which encounter problems. Say bandits on the road but hook is no one has heard from the place in nearly a month despite normally getting traders once a week. Or perhaps farmers at the cities begging for help cause monsters are destroying their crops. Or mysterious disappearance and the local sheriff of the quiet town is at a lose which could be just monsters, cultist, or etc. And you could look at how those events might impact the city such as crops getting destroyed was intentional by someone looking to weaken the kingdom stirred up monsters in area to bring about famine and cause internal strife. The more details and realism you put into your world building the more it seems the stories just write themselves as it's simply a matter of looking at how things might ripple out. The trick is to remember that events not only effect that one spot put also potentially effect all the other locations around it just like in real life.

Vor Monat
Anton Dovydaitis
Anton Dovydaitis

This is why I am basing my Blue Wizards scenario on the Medieval Khmer Empire.

Vor Monat
Ryuondo
Ryuondo

On Japan's switch from Kyoto to Tokyo as the capital. The capital of Japan moved. A lot. It was pretty much where ever the Emperor chose to live up until the Heian period where Kyoto became the cultural and religious center of Japan and the Emperors chose to live there. Fast forward a few hundred years, Tokugawa swapped his ruling seat of power from Mikawa to Edo, a fishing village, and built Edo Castle. The city sprang up around Edo castle after Tokugawa ended the sengoku period and became the Shogun. He required all for the daimyo to reside there for half the year and their families year round as hostages and the fishermen and mercantile class in Edo took advantage of that and the city developed accordingly. And since it became the seat of power where the wealthiest resided, people followed and it became one of the largest city in the world. The agricultural land had to developed to sustain that growth. 1 million people isn't easy to feed with just fishing back in the 18th century. Because the Tokugawa had to maintain an illusion of total control and peace to justify their existences as the Shoguns it stands to reason they would have had their eye on agricultural growth in the area. On top of that there were taxes that were collected from each province in the form of rice which were paid in tribute to the Shogunate further allowing for the expansion while simultaneously impoverishing his potential rivals (the Daimyo). It was a pretty complicated web that allowed for Edo to become the largest city in Japan and the seat of power for the country. With the Meji Restoration, Emperor Meiji moved capitals to Edo, likely because Edo was the already political and cultural capital of the country, and renamed it to Tokyo.

Vor Monat
Jeremy Wells
Jeremy Wells

Just realised you used a map of Canterbury, sneaky kiwi

Vor Monat
TheAnon03
TheAnon03

19:20 Terry Pratchett beat him to it.

Vor Monat
TheAnon03
TheAnon03

12:38 Wait, Wut? That's a VERY misleading way to describe that.

Vor Monat
KeijoAmbersson
KeijoAmbersson

I'm not sure nerfing the White Elephant was the way to go. It was abosultely fine if you used it with real melee. Face-puncher is the thing that made White Elephant broken. So facepuncher is still best shotgun in the game, but true melee is nerfed because white elephant got nerfed. Oh well. Next one will probably nerf Commitment and Fire in the Skag Den. I honestly don't understand how did they not see commitment being broken :D Uncapped gun damage kill skill that can be procced by Cannon AND Seein Dead :D Hopefully they'll also do something with ma boi Fl4k. Purpal tree is really disappointing for him, and in current state of the game he gets stomped by Zane and Moze in gun damage. Co-opping with a Zane player is reaaally frustrating :D

Vor Monat
Joseph Joestar
Joseph Joestar

Long range space travel wouldn't be possible in Dune if not for spice.

Vor Monat
Snow White
Snow White

These are my favorites of your world building vids! Where you explain the logistics to me. I love it.

Vor Monat
Alex Andersen
Alex Andersen

You forgot something to take into account for post industrial. tourism cities, places similar to religious cities in the early eras. locations that people love to go to for poeple to relax or see interesting things. IF your world is very industrialized perhaps waterfalls are the new jam (niagra falls), perhaps amazing beaches and the sea, locations of naturally forming caves for spelunking, volcanos, etc.

Vor Monat
spacemarine633
spacemarine633

I think the reason most people don’t write about the post industrial era is because it’s the here and now. This might make it more difficult to draw inspiration from compared to an era that has already concluded or hasn’t even happened yet, the latter giving the author almost complete control over everything they do, because it’s the future. Since none of it has happened yet; and there is no way of knowing that it might or might not happen.

Vor Monat
Max Grozema
Max Grozema

Oldtown really isn't that strange naming. We humans can be hilariously lame in naming places.

Vor Monat
Tyxaar
Tyxaar

Okay, okay. I'm afraid this won't gain a big audience. More people to ship Graham the Wizard who Likes Cats with is needed to make a fandom stick.

Vor Monat
jpjordan90
jpjordan90

Just a thought, why would Oldtown be called that? If its the oldest town, then at the time it would have been the newest town, so...wouldnt they have called it Newtown? Or Oldtown is just what people later decided to call it?

Vor 2 Monate
Eric Gabriel Bautista Jaimes
Eric Gabriel Bautista Jaimes

Imagine been walking for years looking for the sign of gods for make your city there and you find the signal in a lake, next to a volcano. Yep méxico city

Vor 2 Monate
Eric Gabriel Bautista Jaimes
Eric Gabriel Bautista Jaimes

Whats the story of the city you were born?, or what is your favorite city on your country?

Vor 2 Monate
João Nilson
João Nilson

I think that this was not your intention, but the video sounded like you wanted a preachy story. Like, this characters are persecuted like the jews, so they must be good, virtuous and above all flaws, everything else will be racist.

Vor 2 Monate
Stopmotion God1
Stopmotion God1

the entire enders game series is great

Vor 2 Monate
Ginger-Ale
Ginger-Ale

“Fight me in the comments, I expect essays” Sir, you have the soul of a wrathful English teacher

Vor 2 Monate
Andrew Wayand
Andrew Wayand

Valerian was just supposed a fun scifi story it was never trying to be a masterpiece. not everything needs to be on LOTR standards

Vor 2 Monate
Whetu Rangi
Whetu Rangi

Play Civilization enough and you can see how valuable rivers and resources are to a city. A city in a desert region on the border will not do as well as one with lots of farmland deep in the interior. You forgot a major factor, climate. A bad climate will drive people away, no rain, no food. Too much rain and you get floods. A huge natural disaster, earthquake, volcano can also effect your cities.

Vor 2 Monate
C G
C G

Just try to think of a capital that is not located on a river/coast. Aaand you get your number1 rule for where to place cities...

Vor 2 Monate
IndustrialBonecraft
IndustrialBonecraft

"Like a good episode of Dragonball Z - totally imaginary." Liked purely for that.

Vor 2 Monate
Janitor 7777
Janitor 7777

An idea for an On Writing video would be magic weapons and their role in narrative. Something that can be used as a source is The Rising of the Shield Hero. Watch the series and you will understand. Other sources you can include are Aang and his staff, Thor and his hammer, King Arthur (I think you know what weapon), Eragon (from Lord of the Rings) and his sword, Sauron and the one ring (because it is a weapon), Sokka and his meteor sword (lots of swords) and boomerang, Jedi knights and the processes of making their lightsabers, Harry Potter and the sword of Gryffindor, Batman and the battering. I'm sure there's a whole lot of material to draw from and you could even collaborate with Shadiversity!

Vor 2 Monate
Baltu Lielkungs Gunārs Miezis
Baltu Lielkungs Gunārs Miezis

Nobelemen will not move to cities they where born in the fields forrests swamps and maintains and they will die in the fields forrests swamps and maintains. It is merely that with indisutrialization more and more power is at the hands of capitalists whos power come form cities so they stay in cities.

Vor 2 Monate
Andrés Prochnik
Andrés Prochnik

Avatar's North pole water tribe was literally a city state that could change states at the will of their people.

Vor 2 Monate
Sir Coloniser
Sir Coloniser

Remember, always keep a simplified version of anything in your story For example here is a simplified version of the bible: praise Jesus and be a nice person

Vor 2 Monate
Nathanael Sallhag Eriksson
Nathanael Sallhag Eriksson

Old-timey simp: uh, why do you care about modern day so much, we all just live in depressing cities. Post-industrial chad: 0:25 - - - >

Vor 2 Monate
Daniel Miller
Daniel Miller

Honestly, most wizards would be more akin to Rincewind.

Vor 2 Monate
mraajaxx
mraajaxx

Not me thinking this was gonna be about real life

Vor 2 Monate
MarvAlice
MarvAlice

As someone making a story in a post apocalypse fantasy world, these are all good things to consider. Were the firsts cities are, the ancient cities, the magic industrial cities, the post scarcity cities, than the cities from when everything statred falling apart, and finally which ones are still maintained, and how do different civilizations prioritize tye cities they are salvaging after the fall.

Vor 2 Monate
poe_slaw
poe_slaw

it’s starting to sound like his name is just “Graham Thewizardu Lixecats”

Vor 2 Monate
the vibe
the vibe

The 20th century might quite literally be the worst thousand years of inventions and destruction by humans. I mean the stock market is literally just so the wealthy can make it a family bloodline without it really looking like one.

Vor 2 Monate
SANG PHAM
SANG PHAM

I have a proposal for future city. What if asteroids mining becomes popular and the bigger cities will locate somewhere where it's easier to shoot rockets to outer space.

Vor 2 Monate
Bruhistan TV
Bruhistan TV

I only figured out that the map is actually of South Island New Zealand, the area around Christchurch at like 5:20 Shame on me

Vor 2 Monate
Jimmy Belany
Jimmy Belany

Washington DC is actually where it is (partially) because of a fall line. Georgetown was the furthest point up the Potomac River that was still navigable as there are rapids just up stream from where the university is today.

Vor 2 Monate
Allen Mozek
Allen Mozek

I'm with you on Valerian. It's based on one of the most lauded and respected french SF comic series and the movie has a lot to recommend it, despite it's cringe-worthy traits!

Vor 3 Monate
remem95
remem95

I would add to the modern era that influx of people to a city can also be for education. It does apply to any era really, but improved mobility has made the student centric town a bit more common, I feel. From a central Europe POV, cities with large universities here have to expand and build cheap living space all the time.

Vor 3 Monate
Bajan Warrior
Bajan Warrior

In the future there may no longer be any need for cites. All the reasons for a city to exist seem utilitarian; access to food, mining towns, port cities, etc. With the increase of automation, improved transportation/utilities, communication technologies there is less and less reason to be in any one specific place. Let's say the internet is next level, portals are readily available/creatable and automation is everywhere you could basically live anywhere on Earth and be good. Work remotely, shop online, items delivered via portal, energy pulled directly from converting mass to energy, plumbing portal based*, online dating, etc. Why would cities continue to exist? *You'd have the main water supply with pipes that run into a portal to customers homes who then have a portal attached to their water pipe.

Vor 3 Monate
Damian Spence
Damian Spence

I love these types of videos, thank you

Vor 3 Monate
5h0rgunn
5h0rgunn

The only way I could explain the main characters' actions and motivations in Valerian and the City of a Thousand Worlds was that they were both psychopaths. I will say, however, that I loved the beginning sequence showing how the city came to be, and I'll admit they did a great job displaying the incredible cultural diversity of such a city, even going so far as to have literal micro-states within the city that completely ignore municipal authorities.

Vor 3 Monate
Caitlin Brewer
Caitlin Brewer

“Boats don’t go up waterfalls.” Oda: Ha! Whimps!

Vor 3 Monate
C M
C M

What software did you make the map with?

Vor 3 Monate
Jesse A
Jesse A

You were looking for a good example of a "post industrial" example. The US has a bunch of these. LAS VEGAS and LAKE HAVESU are fantastic examples.

Vor 3 Monate
Ali Almuhanna
Ali Almuhanna

I think I have a whole new appreciation for writers.

Vor 3 Monate
Josh Holton
Josh Holton

Wait.... So you're saying I've done it all wrong and now need to come up reasons for my 100+ cities to exist. Oh no. I worked so hard on this map!!! 😰

Vor 3 Monate
Bottas Heimfe
Bottas Heimfe

oh man i nearly jumped when i saw the cover of "Children of Time" pop up. i recently finished reading it and it's sequel, "Children of Ruin" and it is some of the best sci-fi world-building i have seen in a long time. and yeah, the ant-colony computers does make sense with context of the book. it's REALLY good, i totally recommend it

Vor 3 Monate
MrZemme
MrZemme

The absolute monarchs of Colonial Europe would look at the President of the United States (maybe not this one) with absolute envy.

Vor 3 Monate
OzixiThrill
OzixiThrill

Something worth noting - Youtube doesn't really allow essays in the comments. Roughly 5 pages are just not enough for proper ones.

Vor 3 Monate
Michaela Madeira
Michaela Madeira

Pretty well-built example of a post-industrial era story is RWBY, check it out

Vor 3 Monate
Shane Appleby
Shane Appleby

Finally a YouTuber that makes such useful content that it actually justifies a 30 minute video to fit it all in. Bravo!

Vor 3 Monate
rafsan pantho
rafsan pantho

"BYZANTIUM" sounds like a mythical metal that can kill gods

Vor 3 Monate
Samuel Khasin
Samuel Khasin

Bruh. This video is excellent.

Vor 3 Monate
Erigo
Erigo

Woah woah woah. This man seriously just take a shot at Dragon Ball Z?

Vor 3 Monate
Averon god of Fire
Averon god of Fire

It’s funny since it’s mentioned how everyone after Aegons conquest figured he’d choose oldtown for the capitol of the new kingdom Since it was such a old powerhouse of the area and until kingslanding was the largest city on the continent

Vor 3 Monate
fran
fran

4:44 that's not the reason Tokyo became capital tho

Vor 4 Monate
Esben lindberg
Esben lindberg

One other thing is that in the post industrial age infrastructure matters. A big part of why New York City is so hugely important for the stock market is that it is very close to big stock infrastructure: the Transatlantic internet cable.

Vor 4 Monate
Esben lindberg
Esben lindberg

One other thing is that in the post industrial age infrastructure matters. A big part of why New York City is so hugely important for the stock market is that it is very close to big stock infrastructure: the Transatlantic internet cable.

Vor 4 Monate
Jacob Mulherin
Jacob Mulherin

So was I the only person offended by the Dragon Ball Z comment?

Vor 4 Monate
Awayname
Awayname

I quite frequently rewatch the opening to Valerian. It´s realy good and realy thematic. Then i quickly turn it off before the main charachters get on screen.

Vor 4 Monate
Fil Orlov
Fil Orlov

you are one awesome person, Tim Hickson

Vor 4 Monate
Superunipig
Superunipig

In my book, the biggest source of magic is the ocean, that why the light elves and dark elves all chose to live and build their kingdoms on shores where the sea will bring them the purest type of magic. The wood elves on the other hand (so many elves...) hate magic and despise it, that why they live in the middle of the land so they would be the farthest away from magic

Vor 4 Monate
Cobinasaur
Cobinasaur

Time stamps?

Vor 4 Monate
ckl
ckl

I was told that there is a pattern of a town or village every 14 miles (or so) because that's how far someone was expected to travel in a day on foot. This of course varies slightly depending on terrain and other factors that affect travel time. When night fell they would have reliably reached an inn to stay the night. The settlement didn't necessarily have to be a proper village, it may lack a full time market or even have a civic government. A rest-stop town just has to have a place for travellers to sleep and eat, bonus if it has the facilities to maintain their means of travel. Although this skeleton of a town can often grow into a larger settlement if the travel route becomes popular enough and it becomes a trade hub on its own. With automated travel the expected distance becomes considerably larger and those towns may cease to exist or just be a collection of houses along the road in a larger regional district. This explains why there are a lot of small towns in the middle of nowhere that didn't have any apparent reason to exist in the first place, no industry or market of importance. They existed because that's where enough people had to stop for the night.

Vor 4 Monate
marinus18
marinus18

In my world there is actually somewhat of a capital that unites 5 semi-independent states. The main city is situated at the foot of the mountains which are the main source of hardened and metal and they have a very strong relationship with the villages and mini-cities on top. Those workers forge the armor, weapons and tools and the ones in the capital enchant them. They both have many agreements to protect this trade. The forests and lowlands to the west are home to a great race of warriors but they have had friendly relationships for a long time. Mainly because they really love the weapons coming from the capital. The warrior nation is bordered by several hostile nations and has needed aid in terms of food and even reinforcements several times. The two other nations are a little less tightly connected. There is a large city state further south on the crossroads of the food trade. In the south lie the great fields and harbors. However they are not great spellcasters as they mainly are farmers and traders. They rely on the north for tools and also protection. The southern fields though are the most rebellious part of the nation and several uprising there have been crushed. The city state in the middle usually doesn't rebel as it makes a lot of money from the trade between the north and south. The large fields inbetween the north and south also are home to lots of shrines and most schools which has granted the central nation great wealth and magic power. The farmers of the south though are not bad warriors as they have to deal with pirates and raiders all the time. Though the central authority also keeps large number of troops there. Both to protect the region and help keep the population down. However their hold of the lands is not very strong. While there is an emperor the real power is the 5 guardians of which the emperor is a member. They govern the empire and each one comes from one of the 5 nations. The warriors in the west, the craftsmen in the north, the spellcasters and priests of the center, the traders of central/south and the farmers of the deep south. The west is by the sea but on a rough portion of it that is home to lots of criminals. But the empire's people as a whole are very warlike. Fighting is an integral part of their society. Battles are both a major passtime and also the main way to settle disputes. Gladiators are massively popular and soldiering is seen as one of the most honorable professions around and has a very strict entrance test. Hunting also is key and for many their first hunt is at around age 9 and their first step into adulthood. So the demand for the magical enhanced weapons and armor from the Capital and the mountains is tremendous and they have pretty much a monopoly on it. Enchantment metals are only found in a few select mines and the wizards of the capital guard their enchantment techniques extremely carefully. The capital is not at the center as the city state is much closer to it. But it's a nearly impenetrable fortress with a massive economic advantage. It also has a very large population as the valleys house a large portion of the empire's people. The southern farmlands are populous as well but they also are and the end of the world. Most prefer to live more in the central where other goods like metal, gemstones and so forth are easier to get.

Vor 4 Monate
marinus18
marinus18

12:25 Actually that's not true. City states actually grow up alongside other city states. This occurs because no city state is powerful enough to conquer the others and once one became too powerful the others would join up and beat it down again. This would also be difficult for outside forces to capture since it would again unite the city states. They also have a hard time winning since taking out 1 city state still leaves all the others ready for battle. None of them can defeat the larger empire and given enough time the larger more centralized force will likely win. But this will require a massive campaign spanning years and mean huge losses. Most empires just choose not to do that. Eventually though city states became less of a thing because of technology. A city state, no matter how rich and prosperous just can not have the resources that a large nation does and as industrialization made resources rather than skill and money more and more important city states began to die out. In Italy that was the case. During the 16th century Italy was the richest and most developed part of Europe. If the Italian city states had all united they likely could have conquered all of Europe fairly easily or at least rule most of it. But none of the city states had enough strength to defeat all the others.

Vor 4 Monate
Daniel Contos
Daniel Contos

Hey! Giant carp in Wano aren't the power of friendship.

Vor 4 Monate
TrueMohax
TrueMohax

“As boats, surprisingly, cannot go up waterfalls” Somebody needs to watch ‘One Piece’, specifically the ‘Reverse Mountain’

Vor 4 Monate
Bennett Rogers
Bennett Rogers

Wano!

Vor Monat
Idontknowwhatmynameshouldbe V2
Idontknowwhatmynameshouldbe V2

Geography is everything just like Tekking101 says.

Vor 4 Monate
Forevermore
Forevermore

I've never thought that studying Geography would help me writing... Gosh I was so wrong

Vor 4 Monate
gewoon Gijs vb
gewoon Gijs vb

Around 18:30 there is an amazing battle between airships, does anyone know what it's from? It looks rad as hell

Vor 4 Monate

Nächster

The Philosophy of Amon and Communism in Avatar

19:19

Why Cities Are Where They Are

15:44

Why Cities Are Where They Are

Wendover Productions

Aufrufe 4 600 000

AchtVier - Limp Bizkit (prod. JMXJ)

3:01

AchtVier - Limp Bizkit (prod. JMXJ)

AchtFizzleTV

Aufrufe 55 734

OneRepublic - Run (Official Music Video)

2:53

OneRepublic - Run (Official Music Video)

OneRepublicVEVO

Aufrufe 536 675

Meine Mama hat uns im Wald ausgesetzt..

8:23

Bugworkout Gym Training #shorts

0:12

Bugworkout Gym Training #shorts

Bugworkout Sport in Russia

Aufrufe 9 362 998

Ist Niko der Richtige für Thea? 🙄🤷‍♀️ #367 | Krass Schule

10:34

Ist Niko der Richtige für Thea? 🙄🤷‍♀️ #367 | Krass Schule

Krass Schule - Die jungen Lehrer

Aufrufe 199 223

Trippie Redd - Miss The Rage Feat. Playboi Carti

3:57