Hard Worldbuilding vs. Soft Worldbuilding | A Study of Studio Ghibli

  • Am Vor 11 Monate

    Hello Future MeHello Future Me

    Dauer: 17:56

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Hello Future Me
Hello Future Me

Is your worldbuilding hard or soft, and if it's soft, how do you use that softness in your story? Stay nerdy! ~ Tim

Vor 11 Monate
Archer Alan
Archer Alan

@Lane Javion awesome! Took about 10 minutes but it worked!!

Vor 2 Monate
Kain Tugwell-Fisher
Kain Tugwell-Fisher

Hard like a sun-baked plateau. I can never get far in a story, before I run into the problem of needing to define the world's evolutionary history, the pressures that caused life to evolve that way and not some other way, and how the introduction of another means of fundamental energy input into an ecosystem changes the way things interact, just because I can't start working on the lizardmen without explaining why their dinosaur ancestors were able to survive in a habitat with a deficit of traditional resources, entirely to be the native population of an island that might be visited once. It's hard.

Vor 2 Monate
Clara B.
Clara B.

@Jan Gadze Not a problem! I would recommend keeping a small notebook so you don't forget little ideas, though. Good luck with your bachelor's!

Vor 2 Monate
Miya Osamu
Miya Osamu

I haven't begun writing yet, I'm still working on an outline and kind of story I want to tell, but this gave me a great comparison on how I want to write it. It's going to be a fantastic that is extremely politically charged with lots of direct parallels between this fantasy world and how power corrupts people in our very own, along with a very real look into systematic oppression and race/classism. These videos have been so eye opening on how different methods of storytelling weave different atmospheres, and I'm so excited to read your book as well. Thank you.

Vor 2 Monate
Jan Gadze
Jan Gadze

@Clara B. Glad to hear so much positive feedback :) currently im worling at my bachelor thesis so im swamped but i will give it a shot in a year or 2 and if i remember i will update you guys here and let you know :)

Vor 2 Monate
Fastertrack
Fastertrack

I prefer soft worldbuilding. Hard worldbuilding can feel overcomplicated like you're supposed to keep track of endless names and location and lore so it starts to feel more like work than immersion. Like a video game that requires reading a 230-page manual to understand.

Vor Tag
Fernando Montalvo
Fernando Montalvo

Either it be Mayazaki soft world building mastery or the depth of lore to the kingdoms of Middle Earth & Valinor. I love and deeply appreciate the authors & creators of each genre. They helped and entertained me in ways I can not vocally describe

Vor Tag
DerpyNerdy
DerpyNerdy

this is the major problem with animes they mix up weird shit like modernized society but still used magic with naked female warriors that used sword and enchantments when this society they live in has buildings and apartments

Vor 2 Tage
Rittik Battacharya
Rittik Battacharya

This video brings dark souls to my mind. That game has a lot of lore that is explained and logical, yet just many things that are just there for artistic or symbolic reasons. It really does a good job balancing the hard and soft aspects of its world.

Vor 4 Tage
Samuel Withers
Samuel Withers

Hard worldbuilding is joy found in attaining knowledge. Soft worldbuilding is the intrigue found in the implications of meaning.

Vor 4 Tage
Cobalt
Cobalt

I agree but even lotr has an otherworldly feeling. A feeling that it isn't hard built.

Vor 5 Tage
Abhiraj Ranjan
Abhiraj Ranjan

Extremely helpful ! Keep up the good work ❤️

Vor 11 Tage
Kabir Joshi
Kabir Joshi

TIm, I see why you are famous.

Vor 12 Tage
Iain Maclean
Iain Maclean

Really enjoyed that vodeo

Vor 12 Tage
LOKITYZ
LOKITYZ

How does one differentiate between soft world-building and simply lazy writing? This is a question that I struggle to answer.... I mean Skyrim's world makes very little sense sometimes and the rules seem inconsistent; and people have pointed out how bad all of those inconsistencies are. But can that just be brushed off as soft world building instead acknowledged as bad writing?

Vor 14 Tage
foxymetroid
foxymetroid

If J.K. Rowling has taught us anything, it's that when you decide on soft or hard worldbuilding, you need to stick to it. Trying to turn soft worldbuilding into hard worldbuilding after pretty much everything important was established leads to two problems: 1. Plot holes. When you still have soft worldbuilding, it's okay to pull things out of nowhere as long as the story's still good. The immersion comes from the reader or viewer adding their own input. With hard worldbuilding, consistency is vital for immersion. Plot holes damage that consistency and make the world harder to believe. 2. You give the reader or viewer a lot of day in how the world is interpreted and then you take that away and tell the reader or viewer that they were wrong the whole time. For me as a writer, they both have their advantages. Soft worldbuilding lets me focus on the story and characters without being held back by details I worked out chapters ago. With hard worldbuilding, the fun's in working out the details. What does the world's map look like. What are the various cultures like? What's the history. It's like writing a thousand chapter story without having to write a thousand chapters. They both have their downsides too. With soft worldbuilding, you run the risk of destroying the immersion by leaving too much vague or pulling one too many things out of nowhere. With hard worldbuilding, you're restrained by the details. Plot holes are also more damaging to the reader's or viewer's enjoyment.

Vor 17 Tage
Lliamese
Lliamese

Tolkien’s fotr appendix kinda shits on this idea, better that literature resemble history, true or fained. The reader can engage and imagine from there, but authors that use allegory and self generated symbolism are imagination authoritarians. They give you what they want you to focus on and ignore everything else

Vor 18 Tage
Faith Moffat
Faith Moffat

Can you use both world building?

Vor 18 Tage
l .densmore
l .densmore

Unfortunately, both the culture and language barrier between the Japanese and English speaking audience mean the world of Spirited Away is “softer” for us - not to say the Japanese version is anywhere near as “hard” as Tolkien’s world, but while people have brought up Shinto, a *major* theme in this film that can be identified in this film pretty easily by adult Japanese audiences is human trafficking. The word “yu” written on the doors of the bathhouse references Edo era houses of prostitution, and “Yubaba” was a word referring to a madam. Miyazaki has confirmed this connection and that this was purposeful.

Vor 20 Tage
sharonmre
sharonmre

This was so well done. I started watching for just a few minutes and ended up watching the whole thing. So intriguing. Brilliant storytelling.

Vor 21 Tag
Jason Lieberman
Jason Lieberman

Berserk has great soft worldbuilding. *so whimsical* *much fantastic*

Vor 22 Tage
jcudal32
jcudal32

this whole video is false in that you can experience lord of the rings without the research. the result of your experience is dependent on the amount of effort you put into trying to understand the world so you can still feel the enigmatic experiences, its just that the world becomes less mysterious the more you research the world, kind of like real life(somewhat since at a certain point you reach the limit of your human understanding and reality crushes you with its vastness).

Vor 22 Tage
Turn Left
Turn Left

Now that I think about it, all my stories and their world building, are all Hard Word building

Vor 23 Tage
Sami B.
Sami B.

Personally I feel that soft world building better supports short stories, single novels, stand alone movies, etc. You don’t have lose ends because the story finishes. You mentioned Harry Potter, and I find it as the best example of where soft world building can falter when writing a series -which is my own personal take on it, of course, and it is no more correct than your’s. Hard world building helps set up a series because I feel it gives you as the writer the best footing to avoid plot holes. Even if you don’t clarify everything! But when you’re 5 books in, you’re not likely to accidentally invent some random plot point that seems odd in the context of the rest of the series.

Vor 23 Tage
Wellshem
Wellshem

Isekai : Worldbuildwhat ?

Vor 24 Tage
WIP CHANNEL WIP
WIP CHANNEL WIP

It's 12 AM for me and I'm watching about story building... nice

Vor 24 Tage
Henrique Pereira
Henrique Pereira

I'm not a strong writer at all so I assume I'm clearly missing something, but I feel like based on the explanations presented everything, including Tolkien's work, could be soft world building. I truly believe you can achieve everything this video mentions in hard built worlds as well

Vor 24 Tage
Aishwarya Ramasethu
Aishwarya Ramasethu

Hi please add a warning for spoilers

Vor 26 Tage
Ky
Ky

i feel like shows such as HXH or Naruto are super hard world building whereas shows like flcl and utena are soft world building. so satisfying to be able to put this to words

Vor 27 Tage
Ashley Bueno
Ashley Bueno

soft word building: fictional fantasy and imagination hard word building: fiction with sense and history

Vor 27 Tage
Lexington73300
Lexington73300

we live in a "soft worldbuilding" age, especially writers.

Vor 28 Tage
Audie Thacker
Audie Thacker

I can see one possible down side to soft world building, if it's not done right; that its ambiguity can fall victim to lazy story telling, such as just throwing in random stuff that's meant to help the hero more easily overcome obstacles, or where the hero is a "Mary Sue" or "Gary Sue" for whom everything just falls into place for them because they are Mary or Gary. You give some nice thoughts and insights, I enjoyed your video. Thanks.

Vor 28 Tage
Hedgehog Hugs
Hedgehog Hugs

Wait my good sir! Did you purposely pronounce Chihiro as Shihiro?? Or is this a meme/joke from somewhere on the internet that I am not privy to? Should be pronounced Chee-hee-ro Added edit: I love your videos but that mispronounciation has me focusing on it 😅

Vor 28 Tage
smbn
smbn

i cant get into spirited away and its so sad

Vor 28 Tage
Justin Carroz
Justin Carroz

Hello @HelloFutureMe, why did you stop putting out videos? Your prose on story writing, telling and ... Avatar are exceptional and I’ve enjoyed listening to everything that I have so far. Hope you are producing new stuff and I’m just not seeing it?

Vor 28 Tage
Victor Aguiar
Victor Aguiar

Hard world building is very present in games. There you need to feel completely immersed so you can continue playing. But the best lore is always the mysteries, the unknown. The Elder Scrolls universe is pretty good at this amalgamation of soft and hard worldbuilding. You have grounded economies and hierarchies and historic records, but to this day people debate over the fate of missing races, betrayal amongst the gods and such. That's some of the reasons I love TES' universe so much.

Vor 28 Tage
The Katazsi Universe
The Katazsi Universe

In reality, both are the same, but the amount of the iceberg that the audience sees is smaller.

Vor 28 Tage
Grobfoot
Grobfoot

This video and the effect of this makes it seem like hard worldbuilding is lazy and uninspired and soft worldbuilding is for the god-tier stories that are a different level. They should both be looked at as options not the right and wrong way to do it. Hard-worldbuilding adds a whole element to stories that soft worldbuilding doesn't

Vor 29 Tage
SHARKEYES96
SHARKEYES96

Ah I love this something that’s being forgotten a lot let’s face it with any film or show what ever it is it’s the world it creates in your mind what really grabs you and makes you dream

Vor Monat
P Mc
P Mc

Soft world building is for intelligent active viewers that don’t need to be explicitly told everything and have the plot and meaning laid out for them to enjoy a film. Hard world building can be entertaining but largely makes for a lazy and less impactful watch. If your film needs 5+ minutes of expositional narration at the start than you’re not a great filmmaker. (There’s a handful of exceptions) I think with Harry Potter J.K. Rowling actually wanted to have a detailed, logical world but didn’t put enough thought into it at the start (or couldn’t, it’s quite hard and takes a lot of time) and then hastily tried to patch it up as she went along. She never set out to write 7 books. The big problem with the Harry Potter books and a lot of fantasy / sci fi is when things don’t make sense in the context of the world. You can’t introduce a real working love potion that is easier enough for school children to make and not have it constantly being used by everyone. In Ghibli Films and great fantasy you don’t find these kind of contradictions. Everything that happens in Miyazakis films is logical in the world that’s created, nothing seems out of place. He’s not just going on flights of fancy and chucking in anything he thinks is cool or a handy plot device (which is exactly what J.K. Rowling does)

Vor Monat
Henrique Pereira
Henrique Pereira

I think your first paragraph is way too much. I'd hardly say preferring soft world building indicates intelligence. That's such a weird take based on preference, especially with the many examples you can find of amazing art based purely on what this video defines as hard world building.

Vor 24 Tage
HeavensMemory
HeavensMemory

Nice video 👍 I wonder how I can use soft worldbuilding in an urban fiction setting. I mean: you have the "real world", the "other world" and some kind of "space in between" but I struggle to bring those together in a believable way. If say a dragon enters the "real world", how do we not notice? I'm not sure if I want to go the "oh, normal humans can't see this stuff"-route.

Vor Monat
Pedro de Toledo
Pedro de Toledo

Dope am seeing this on a universititty class. Dope

Vor Monat
gene smith
gene smith

Clarifications shouldn't raise more questions that need to be clarified. Where did the wizards and witches "magic" their excrement away to?

Vor Monat
Rachel F
Rachel F

I just want to say "... in the middle of an endless ocean made by rain, with a train running through it like an artery." is a hell of a line. Damn.

Vor Monat
Wojciech Kowalik
Wojciech Kowalik

Ghibli films are so refreshing. Speaking of animations, recently I’m getting a bit tired of Pixar , where everything needs to make sense and every single rule or sub-plot ends with a perfectly crafted pay-off. Because of that they start to seem as manufactured products (which they are, it’s Disney after all), rather than some other-worldy experiences.

Vor Monat
purplemind93
purplemind93

the tv serie once upon a time is hard worldbuilding right? because in every episode they feel the need to explain so much about the world around them. they want to make the world (storybrook) realistic and rational in its creation. and because of this maybe the audience felt betrayed and confused when the writers changed the rules of for example travel between the worlds and the time line, leading to plot holes. HP is also filled with plot holes, according to some of my friends, but for the reason that the rules are more flexible then? OUAT might seem like that as well, but it is my understanding that the writers accidentally wrote themselves into a corner because they after a few seasons didn't have the control of the story or characters necessarily to make later seasons work.

Vor Monat
purplemind93
purplemind93

wow. this was super interesting! thank you!

Vor Monat
Nabongobong
Nabongobong

JK Rowling then: "It is our choices, Harry, that show what we truly are, far more than our abilities." JK Rowling now: *He is gay, she is gay, everyone is GAY*

Vor Monat
Joana Gomes
Joana Gomes

I know this is not relevant to the actual theme of the video, but it's both funny and annoying how he says CHICHIRO instead of SHIHIRO

Vor Monat
IrishSkyeOMalley
IrishSkyeOMalley

Excellent essay. Idk that I agree the the Harry Potter series is the most *famous* case of soft worldbuilding...I think the Star Wars series of films did it first and have carried it on far longer, so it's disputable. :) But otherwise, well done.

Vor Monat
Celia YAHCCS
Celia YAHCCS

If there is a chart of fantasy worlds anywhere to show how popular they are? Perhaps that will give clues about how many people prefer soft or hard worlds! Some are versions of our own world with differences and others are completely imagined alternative realities or 'maybe somewhere far far away' in the real universe. I was brought up on Narnia, Middle Earth and the Star Trek universe, so there might be elements of and ideas from those in my own!

Vor Monat
Celia YAHCCS
Celia YAHCCS

Wow this explains so much that is relevant... Lockdown has given me plenty of time to get back to all those half-written stories and my imaginary world project - I think mine's a mixture of hard and soft. Hard in that I like to make sure my worlds are physically plausible which means working out a lot of data, and making maps, names, made up languages... and soft in that I could describe places and creatures but let the reader decide what they think they look like (my artwork's very basic!) I do wish there was a bit more explanation in some of the Studio Ghibli stories and some other sci-fi/fantasy films - but perhaps I'd have to read the books to get a better understanding. Films tend to emphasize the action rather than the background information (especially Star Wars - that could do with a bit more story explanation and meaningful dialogue and a bit less noisy action - that sometimes goes on longer than it needs to - as do the battle scenes in The Lord of the Rings!) My difference between hard and sort for making model planets - the 'hard' bit means I had to measure where to put the coastlines on the two main planets to make sure they match the maps. The 'soft' bit means the other planets can have random features painted on to make the right kind of effect, but they don't have to be accurately measured!! The world-building is the part I enjoy most. Thinking of characters and their adventures and how to describe those is the really hard bit for me!

Vor Monat
CosmoPx
CosmoPx

I couldn't agree more, I was actually thinking about that back a few days and I came with the same conclusion, you have to make the viewer/reader imagine about the world. i'm actually surprised that so many people agrees with me in so many thoughts about this without me even sharing the idea. because this entire video was just a concept in my mind while i was wondering why this one game or film is so good

Vor Monat
Robert Keller
Robert Keller

soft world building is why i can't get into anime

Vor Monat
_K_D_D_
_K_D_D_

I love that my teacher sent this link into our creative writing class, for an exercise, love your stuff as always!

Vor Monat
eat the rude
eat the rude

11:11 Yes she said that and then tried to sue fanfiction writers.... Sorry the video is great, i just cant stand her hypocrysie.

Vor Monat
What Zit Tooya
What Zit Tooya

I would pay so much money if everyone on the planet would stop pronouncing ghibli as "GHEEBLY"

Vor Monat
loulou ndup
loulou ndup

I feel that Spirited Away is the Ghibli movie which gives us the less answers, and maybe its the reason why I, personnally, struggle watching this movie, I always end up quite frustrated not understanding it.

Vor Monat
Niffler Aku
Niffler Aku

Would ATLA count as hard world building, or soft world building?

Vor Monat
Kit Kat
Kit Kat

Me: [sees Lord of the Rings and Studio Ghibli in a thumbnail together] Me: *clicc*

Vor Monat
Furinji Hayato
Furinji Hayato

Soft worldbuilding also seems good for quick, temporary visits to magical other worlds that our protagonists don't—or maybe can't—understand. For a normal person from our world "just visiting" it makes sense. But you have to put in more work the longer they've stayed there snd the more time they have to learn about the world.

Vor Monat
Nifft Batuff
Nifft Batuff

From this video it looks like Tokien is the director of the Lord of the Rings movies.

Vor Monat
Jack Borden
Jack Borden

logical/scientific vs emotional/metaphorical

Vor Monat
Kasper Feld
Kasper Feld

I think a great strength of Tolkien is actually that he made enough hard worldbuilding to make it feel like soft worldbuilding at first. We see it through the eyes of the hobbits who are in this great complex world they don't understand. When elves or Gandalf or Aragorn mentions Numenor, Elbereth, Beren or The Two Trees in passing it is easy to take it as simple set dressing to make it the world seem deep and mysterious; but those that really want their questions about the world answered can then discover that these questions actually do have an answer and the questions they open up usually have answers too, and yet at the end of it mysteries abound still.

Vor Monat
Aethyr Prime
Aethyr Prime

Soft worldbuilding is for children and childlike adults. Hard worldbuilding is for adults and mature children. Brandon Sanderson explains this clearly in his classroom.

Vor Monat
Kije Kuyo
Kije Kuyo

Watching this was a kind of revelation to me. I have never broken storytelling down like this, even though I was subconsciously aware of the concept. My first novel is in a completely fictitious, bronze-age world with a unique set of cultures, languages, and religion. It is very hard-built; I even made a website for the express purpose of explaining the language, religion, fashions, etc. Since I had created it so thoroughly, I felt the need to explain everything in great detail. I'm about to embark on my next story. It's about pirates, but I want it to be very different than Disney's Pirates of the Caribbean series. The storyline I'm developing has the main character travel from the Caribbean to the Mediterranean to West Africa to Madagascar to India and on to Singapore, each story in a new location. I have been doing tons of research on these areas in 1680, but after watching this video, I may take a different approach. I'll give it some thought. Thank you.

Vor Monat
Phoebe404
Phoebe404

Thank you for helping me realize why I loved watching Howl's Moving Castle (film), but I couldn't get through the first chapter of the novel. I thought it was because I already knew what was going to happen, now I think it was because I was able to enjoy the open-endedness of the film unlike the heavy exposition/description of the novel.

Vor Monat
felix mikolai
felix mikolai

Dark souls is softbuilded?!

Vor Monat
Johto Jedi
Johto Jedi

I'm about as hard of a writer as you get. I always need answers, so if I find something confusing, I'll brainstorm for days until I can get an answer.

Vor Monat
Emily Nelson
Emily Nelson

This is how I feel about Heaven. It's a place we've all forgotten and is a mystery to us but can peruse to discover.

Vor Monat
Super Saiyan Commenter
Super Saiyan Commenter

So basically hard world building brings you to the world that is already there, and soft world building invites you to an unknown world that isn’t?

Vor Monat
Danshaku Lawrence
Danshaku Lawrence

Honestly the more I learn about Rowling then and now the more I wonder what inciting event changed her thinking.

Vor Monat
John Pratt
John Pratt

The difference between the Star Wars OT and PT?

Vor Monat
seen921
seen921

Spot on with your assessment on soft world building. Give the reader what they need and let the imagination do the rest. Do the hard for things that are important to the story. Much like character building. I loved the concept of the movie HIGHLANDER and it was magical and I made the mistake of watching the second movie where one of its many flaws was they tried to explain the immortality.... the differences are the little things

Vor Monat
John Wick
John Wick

You know how people didn't like the end of LOTR movies how there were a few continuations? Harry Potter world is like constantly changing to fit a narrative.

Vor Monat
DetectiveOfTheEast
DetectiveOfTheEast

I see it as 'world building' and 'no world building'.

Vor Monat
Thomas Kinney
Thomas Kinney

I wonder how well this line of thinking would translate to things like Dungeons and Dragons campaigns, where the story is way more interactive...

Vor Monat
ben nelson
ben nelson

this just impressionistic worldbuilding vs realistic

Vor Monat
GH R
GH R

Tolkien is one of my favourite writers (top 3, easily...too hard to pick an actual top), and Miyazaki is one of the best filmmakers of all time (he's never made a bad film, ever). This video compare/contrasting them was a real treat. Thanks, Tim!

Vor Monat
Jonathan Murray
Jonathan Murray

Hahahaha... JK Rowling caring about our perception of her characters and not totally changing them after she wrote the books

Vor Monat
The Misfit Owl
The Misfit Owl

14:05 Sooooo did nobody know what a chamberpot was? I mean, yuck.

Vor Monat
TawpHat
TawpHat

Tolkien has a hard world, but an extremely soft magic system

Vor Monat
Uriel Fifth
Uriel Fifth

yeah, like... meh.

Vor Monat
Will Burke
Will Burke

Dark souls franchise seems like the definition of soft world building lol

Vor Monat
merk Galifinakis
merk Galifinakis

Love this!!

Vor Monat
Andrea Scacchi
Andrea Scacchi

no one: ...; jkr: frodo is GAAAY for sam... and gollum!!

Vor Monat
Kalhi Puvitharan
Kalhi Puvitharan

new subscriber🖤

Vor Monat
Hanariel Godlike
Hanariel Godlike

it is possible to combine soft worldbuilding and hard magic system?

Vor Monat
AMVC
AMVC

@Hanariel Godlike Fair enough.

Vor Monat
Hanariel Godlike
Hanariel Godlike

@AMVC i woudl't call avatar a soft worldbuilding... Well i would't call it hard either tho.

Vor Monat
AMVC
AMVC

Of course. I mean, look at Avatar the Last Airbender.

Vor Monat
levigerrardhades
levigerrardhades

This really help a lot, thank you so much for this

Vor Monat
Vallin Val
Vallin Val

Chishiro

Vor Monat
Paul Primus
Paul Primus

Soft Worldbuilding is like clay it can be moulded according to your desire. Hard Worldbuilding is like bricks defined and detailed in its use.

Vor Monat
Rom
Rom

I've heard soft world-building described as 'sublime storytelling' before. Where things are hints, but most worldbuilding is left imagination.

Vor Monat
Ms10000123
Ms10000123

I guess this explains why movies like Gibli films don't do much for me. I connect to all the aspects of hard worldbuilding, like concrete rules and consistency, whilst aspects of soft worldbuilding like the unknown are just an uninteresting blank to me.

Vor Monat
Emerging Eden
Emerging Eden

I’ve been working on a story and I felt stuck. This made me realize something. Thank you. I can see my story a little clearer now.

Vor 2 Monate
Miki Hayashi
Miki Hayashi

GUYS!!!!! everyone pronounces Ghibli studio as "gibli" but it's ACTUALLY pronounced "jibli"!!!!! please!!! you're making it sound like they make movies about freaking metal music!!!!!!

Vor 2 Monate
Jerome Maiquez
Jerome Maiquez

i think an overlooked factor that makes soft worldbuilding work is the importance of overarching tone, mood, and themes. you can get weird with the details, but if they don't fit with the mood or the theme, it'll feel off. wonder is very important, sure, but it's an intended side effect--what's absolutely fundamental is you know what you want your audience to absorb, feel, or think about days after.

Vor 2 Monate
TRKF
TRKF

I realised this

Vor 2 Monate
Helena Krieger
Helena Krieger

I probably am more of a hard-world-builder, to be honest

Vor 2 Monate
katiki
katiki

It seems finding the right medium and/or tone may be essential, or at least helpful, to selling soft worlds. Studio Ghibli uses animation. We viewers naturally accept more oddity and illogical things from animation. Harry Potter sells it in two ways. One, technically they are children's books. Like with animation, we're more accepting of the odd from something presented as for children. Second, it makes Harry an outsider. He's new to this world, just like we are. Things that look odd or arbitrary to him (and us) may actually make perfect sense to wizards. We just don't have the right perspective, so we the readers/watchers are lenient. I've never read Discworld, but I'm under the impression that it's a bit comedic or tongue in cheek. Again, this allows the reader to not worry so much about the details.

Vor 2 Monate
TvSonic Serbia
TvSonic Serbia

True mvps of soft world building are old school 8 bit and 16 bit video games(especially action), it's very clear even across long running franchises how this changed with more powerful technology which allowed for a lot of text, voice acting, etc, also with PC(immersive sims, crpgs) vs console games. Also Kojima is probably the person who went all the way in both styles...in the same story...I think with him that's a metaphor for his marriage of gameplay and cinema and also why people find him so strange, even when he goes all the way with fictional settings like Death Stranding and not set in reality. Also the soft worldbuilding in Nightmare Before Christmas...MY GOD

Vor 2 Monate
Cracky Sr
Cracky Sr

Tolkien created languages and the world and then put a story in it as opposed to people creating a world for the story

Vor 2 Monate
Kittsuera
Kittsuera

guess its like Diamonds. sure its hard but its also brittle. and sure gold is soft and flexible but it can't support much on its own. so maybe a mixed system could work. the right tool for the right job.

Vor 2 Monate
LoveAndSnapple
LoveAndSnapple

Not to incite any drama or separation into the comment section, but when I used to talk about writing to my male friends, they were so hell bent on asking me the politics and the intricate dynamics of my books. Languages, economy, deep lore...when I told them that I wasn’t interested in all of that they though that I wasn’t going to make a good book. But all of their favorite novels came down hard worldbuilders. They thought that the only way to make a good story was to be like God and MAKE a world. That the best stories come from hierarchies of power and strict, ironclad rules. It’s no wonder they haven’t created anything to this day. They didn’t leave themselves open to having fun and they didn’t have any imagination.

Vor 2 Monate
giancarlo robles
giancarlo robles

How do you use the footage and not get copyrighted? I want to make video essays

Vor 2 Monate
Under Story Main channel
Under Story Main channel

It's edited

Vor 2 Monate
Maki La
Maki La

I think a great example of soft world building and hard world building is avatar the last air bender and the legend of Korra, in atla we know very little about how bending came to be. Sure we know that the moon was the first water bender or the badgermoles were the first earthbenders but besides that we really know nothing about the origins on bending and that to me was very magical. But then in lok (this is my personal opinion u might disagree) they kind of ruined that magical and mystic aspect of the world by explaining and fleshing out every bit of the story of the first avatar. Yes it was kind of a cool story and it was well done but I would have rathered be left to speculate for myself exactly how that bending came to be. What do u guys think?

Vor 2 Monate

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