Engineering MEGA TSUNAMI sea defenses in Cities Skylines!

  • Am Vor Monat

    Real Civil EngineerReal Civil Engineer

    We're back in Cities Skylines (City Skyline) engineering a way to stop a huge tsunami from wiping out my city WITHOUT using the super mega pumps from last time. Can I put my real life drainage knowledge into practice to build an unfloodable city that can withstand a tsunami? The five step process all real engineers use is in place once again!

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    Epic Game Store Support-A-Creator Code: RCE

    (In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)

Michael Humphrey
Michael Humphrey

There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!

Vor Monat
theGhostWolfe
theGhostWolfe

@Jane Ross ​ I did By the Dam on console last week. I saved up a bunch of money and, after the meteor destroyed the dam, I paused and rebuilt it. It trapped most of the water before it could come down on the city, and flood walls along the river weakened the waves enough that almost no destruction occurred (though it took a long time for all that water to drain). It never produced power, but that’s not what I needed it for.

Vor Stunde
Maroon-Label
Maroon-Label

That's what mods are for. Wish they had one that adds realistic water physics.

Vor 3 Tage
Rabbitzan Drakague
Rabbitzan Drakague

What even are those water physics like who thought water would behave like that? What? Hahahaha

Vor 19 Tage
jfapoookfjqeoeeaouiwqfwzanfysakcsjshssmsnajsmsoses
jfapoookfjqeoeeaouiwqfwzanfysakcsjshssmsnajsmsoses

Lego batman water physics?

Vor 21 Tag
5Andysalive
5Andysalive

name a single city builder with any water physics in "recent memory". Well Timberborn i guess. Both freak out only if you push WAY past reality.

Vor 29 Tage
Maayu
Maayu

I'm pretty sure there's no friction in this game's engine, that's why water doesn't slow down when it moves through flat land. The 45° wall actually should work better then just a straight one, but there's no friction so water slow down because it transfers kinetic energy into potential energy, but the overall energy in the whole wave is still the same, so when water finally is able to get through the wall it changes the potential energy into kinetic. Of course some of the water isn't able to get through, because it's kinetic energy is too small. It's probably water which is behind the extremum of the wave because there's less water giving it kickback energy (it's not pushed by anything) that's why only half of the water get's through when the wall is the size of the wave. Normally some of the energy would go into soil, packing it tighter, heating it, even into the sound the crashes make etc. and some water would sap into it earth, so the waves wight would get smaller and smaller, so overall energy in the wave system would decrease and another systems would gain same amount of energy.

Vor Monat
S Slinger
S Slinger

@Sugie Lou beta scientists

Vor 21 Tag
LeadCodpiece
LeadCodpiece

I think this tsunami has so much energy that it will go for miles into the land

Vor 25 Tage
Sugie Lou
Sugie Lou

@S Slinger Great idea! but google says..."Like the earthquakes that generate most tsunamis, scientists cannot predict when and where the next tsunami will strike." And plus, tsunamis can be man made also Soooo there's that.

Vor 27 Tage
S Slinger
S Slinger

@Sugie Lou CHALLENGE: stop the tsunami BEFORE it’s created

Vor 27 Tage
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
Douwe Somers
Douwe Somers

Working with these frictionless water physics, I think the best design would be a straight wall with a trench behind it. When the water flows over the wall, it will fill up the trench.

Vor Monat
Birbcoin
Birbcoin

I would say probably trench in front to reduce height first

Vor 24 Tage
boli milda
boli milda

I loved this has turned into a "Coastal Engineering Simulator" Series

Vor Monat
ManualPixarPresents
ManualPixarPresents

I remember watching a video demonstration wave reduction and pure vertical wall is one of the worst options due to the wave crashing, going up, and the forward momentum carrying a lot of spillage over top the wall. The 45 was better due to the under wave crashing earlier and lowering the momentum of the total wave. The best, as you mentioned, was the c wall. However I’d like to have seen a Dong shaped retaining wall… And I can only trust one man for the job. You up for it?

Vor Monat
Mathieu B
Mathieu B

How those power plants work: Basically the sun heats up the area bellow the mirrors, the hot air is lighter and tries to escape. It can only escape through the pipe in the center. In this pipe are wind turbines.

Vor Monat
Benjamin Brooks
Benjamin Brooks

@lagrangewei that makes sense

Vor Monat
Rexxy
Rexxy

It basically combines the mechanics of a greenhouse, a hot air ballon and a wind turbine

Vor Monat
lagrangewei
lagrangewei

@Benjamin Brooks it not mirror, it window, it is basically a greenhouse. there is no lens or reflection involve, the idea is to let the heat enter and heat up the air that is trap under it. if you pain it black, the roof would be heated, not the air, it requires the heat to reach the ground, heat up the ground and hence the air under the roof. if the roof is heated up, the air above the roof would heat up and that would put air away from the system then into it. it basically a play on air pressure, you want the air pressure low so it suck cold air in from the side and pushes hot air up from the center. if the air is of the same temperature on both side of the roof, it would not be effective.

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
Mathieu B
Mathieu B

@Benjamin Brooks sorry, wrong word, maybe some kind of glad or different material that sucks in the heat or maybe Glas or lenses.

Vor Monat
ArauJo Jhonatan
ArauJo Jhonatan

The main problem here is trying to work irl solutions to a game that has wonky fluid physics *at best* That said, the city survived with minimal damages, so that's an irl win. Well done, Matt

Vor Monat
Missilemadness
Missilemadness

All it took with billions of dollars and A time machine to build everything correctly and on time for the tsunami.

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
Philosophy_Bot
Philosophy_Bot

Beep, bop... I'm the Philosophy Bot. Here, have a quote: "Education is the kindling of a flame, not the filling of a vessel" ~ Socrates

Vor Monat
UnevenYT
UnevenYT

@Jean Merejo Beep, bop... I'm the Truth Bot. Here, have a quote: "It's a bot" ~ another random kid

Vor Monat
Jean Merejo
Jean Merejo

@UnevenYT beep boob I have a quote “ that is mean to say man “ a random kid

Vor Monat
Rockscanfly
Rockscanfly

RCE diving into an interesting technical detail is more proof that he's an engineer than any degree

Vor Monat
Alvin Sjöström
Alvin Sjöström

RCE: "whoosh, if this was slightly shorter that would have been a disaster" CITY: *coverd in water*

Vor Monat
eigow ou
eigow ou

I loved this has turned into a "Coastal Engineering Simulator" Series

Vor Monat
The Weird and the Wonderful
The Weird and the Wonderful

"It doesn't take the most direct route." MEANWHILE IN THE CONCRETE TORNADO OF INFINITE CIRCULATION: The journey from point A to point B takes about 7 years.

Vor Monat
Aenonar
Aenonar

The mountain tool was clearly the best.. It basically ate up almost its own height from the wave. So if you have several V shaped mountains and/or holes in front diverting the wave back on itself and back into the sea it would be very effective

Vor Monat
Montytiger
Montytiger

‘I think it was designed by an architect. It doesn’t take the most direct route’ after seeing RCE’s previous spaghetti roads it becomes clear that we must stage an intervention, he is starting to be become what he hates.

Vor Monat
Doggo Games
Doggo Games

hhmmm

Vor 29 Tage
Anonymous
Anonymous

this

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
Philosophy_Bot
Philosophy_Bot

Beep, bop... I'm the Philosophy Bot. Here, have a quote: "Education is the kindling of a flame, not the filling of a vessel" ~ Socrates

Vor Monat
Philosophy_Bot
Philosophy_Bot

Beep, bop... I'm the Philosophy Bot. Here, have a quote: "We are what we repeatedly do. Excellence, then, is not an act, but a habit" ~ Aristotle

Vor Monat
krabby8216
krabby8216

Congrats on reaching 14 on trending and congrats on saving the city as well 👏 love your vids keep up the good work fellow Matt!

Vor Monat
Agoddamnferret
Agoddamnferret

I'd love to see your solutions work out in a simulation that has actual water physics 🤣 i'd give it a 50/50 shot of being overkill or completely useless

Vor Monat
Keith
Keith

I've been loving this series, it's really cool to learn about actual civil engineering!

Vor Monat
Sergey Pupko Music
Sergey Pupko Music

I think what might have helped even more is some of those large pool style ditches on the sides to take on some of the water coming in from the sides behind the city... that said, very nice Matt! 👍

Vor Monat
Charles
Charles

I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter

Vor Monat
Just a Concept
Just a Concept

yeah, the water physics in this game is jarring to deal with.

Vor Monat
lagrangewei
lagrangewei

the game simulation block are also quite large, so it actually doesn't see alot of thing that are "small" you need a fairly thicc mountain for the game to actuallly "see" it.

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
BW 4 LIFE
BW 4 LIFE

THIS IS TRASH MY CONTENT IS BETTER!!

Vor Monat
Kayaala Bond T[A]P ON [M][Y] PlcTuRE
Kayaala Bond T[A]P ON [M][Y] PlcTuRE

Man I got to say this sea fighting series is amazing! I love watching the methods you use. Engineers will always win!

Vor Monat
phitc
phitc

wouldn't it be cool to have a game that specializes in tsunami defence? levels like poly bridge etc

Vor Monat
Hunter
Hunter

14:47 if I’m not mistaken flood prevention is deployed by the city and far out in the ocean too... maybe pause as the waves being drawn back into the tsunami gives you the most ground to work with as possible.

Vor Monat
ActivatedGaming
ActivatedGaming

I always ALWAYS love watching you, I play cities sky lines to and you are always giving me ideas of how to improve (hope you see this)

Vor Monat
Arin Jäger
Arin Jäger

there should be a game that's just _this_ (stopping tsunamis, floods,...), like how polybridge is a bridge-building puzzle game, this would be a tsunami-stopping puzzle game! (good idea? bad idea?) >x'D

Vor Monat
Barbeqdbrwniez
Barbeqdbrwniez

fantastic idea

Vor 11 Tage
Lil Brit
Lil Brit

i mean i distinctly remember an og ios mobile game similar lol

Vor 12 Tage
Devin Sullivan
Devin Sullivan

I absolute love this. These are the kind of problems my little engineer brain dreams about solving all night long

Vor Monat
Kayaala Bond T[A]P ON [M][Y] PlcTuRE
Kayaala Bond T[A]P ON [M][Y] PlcTuRE

RCE diving into an interesting technical detail is more proof that he's an engineer than any degree

Vor Monat
Kayaala Bond T[A]P ON [M][Y] PlcTuRE
Kayaala Bond T[A]P ON [M][Y] PlcTuRE

RCE diving into an interesting technical detail is more proof that he's an engineer than any degree

Vor Monat
Makro3d
Makro3d

I love how ridiculous the design looks in the end. Have you tried applying a more regular solution? E.g. a sea dike such as what you'd see in Belgium and The Netherlands?

Vor Monat
eigow ou
eigow ou

RCE diving into an interesting technical detail is more proof that he's an engineer than any degree

Vor Monat
eroi bior
eroi bior

RCE diving into an interesting technical detail is more proof that he's an engineer than any degree

Vor Monat
DarkestClaw
DarkestClaw

The final form kinda reminds me to the beach of the Normandy. In other words: Engineering at its peak ^^

Vor Monat
Evan Dark
Evan Dark

Seeing that the game basically just subtracts the dam's height from the wave's height, and trenches don't work at all, what you really needed to do was to build two half height dams, spaced out, to get the same effect as you did with your full height one, and make it long enough so the side waves don't reach your city. Still, your struggle *was* at least entertaining.

Vor Monat
Definition of Insanity
Definition of Insanity

I think we need a bridge that can deflect tsunamis

Vor Monat
BW 4 LIFE
BW 4 LIFE

THIS IS TRASH MY CONTENT IS BETTER!!

Vor Monat
ExclusiveTurtles
ExclusiveTurtles

Smart

Vor Monat
AcousticRemixesYT
AcousticRemixesYT

Genius

Vor Monat
Immortal Absol
Immortal Absol

I appreciate the connection to engineering deeper than just the word.

Vor Monat
fewjy 2
fewjy 2

I really enjoy watching these videos, and actually being taught some rough civil engineering tips. As its something id like to go into as a career

Vor Monat
Otaku Central13
Otaku Central13

I really enjoy learning from you and these disaster simulations you play are so fun to watch!

Vor Monat
Evan Hollenbach
Evan Hollenbach

Even though I’m still striving to be an architect, I do love watching these sort of videos, seeing how things are done and what they do. Like when you were talking about different methods of slowing down water in your real life job, like with the ripples (9:00) or plunge pools (10:40), that stuff really interests me. I have 2 years of high school left, attending a trade school for half the day and regular school for the other half. At that trade school I am in a class called Engineering Design technologies, where we’re taught both engineering and architecture. This past year, my first year at this trade school, we got to make our own model bridges using balsa wood sticks and see how much weight they could hold. I believe the weight limit was something like 15-20 ounces or grams, I can’t remember exactly which it was but it wasn’t a lot of weight. And it couldn’t be bigger than like a foot and a half long, and half a foot tall. Including me, there were 9 students in my class. Once we made our bridges, we put a block ontop of them, with a bucket hanging underneath the bridge. We then filled up the buckets with sand until they collapsed, then weighed the sand. Using stuff I’ve been taught by you in Polybridge and by other people, I was able to get 1st place out of all 9 of us, my bridge holding something like 8,000 grams. I don’t remember the exact number, but I do remember the bucket being about half full and making a very solid *thud* noise when my bridge finally broke and the bucket hit the ground. I already knew what the bridges weakness would be before I even tested it, and sure enough, when it broke, that exact weakness was what caused it. (I built each side of the bridge in 3 parts, then glued those three parts together, so it was like glueing 2 boards together, and that being the only thing keeping them together) So this coming year, if we do it again, I would like to strengthen that up a little and add a curved support piece on the outside sides, since that wouldn’t add much weight at all and I feel like it’d strengthen it a lot. TLDR; Had a bridge building competition in a trade school I go to, I got 1st out of all the other students in my class with my bridge holding about 8,000 grams before it collapsed. I knew the bridges weakness before I even tested it, and my assumption there turned out to be true. I can thank RCE for a lot of the stuff I learned going into building that bridge. (My teacher also made a bridge of his own and tried it, his was able to hold about 1,000 grams more than mine, but he’s been doing this for years, so I still think I did pretty good)

Vor Monat
Konstantin Avilov
Konstantin Avilov

It looks like the game uses a simple friction-less and turbulence-less model for water. So the only thing that matters is the height of the dam (which should be high enough to be able to contain all the water wave's kinetic energy in potential energy (when the water goes up at the dam)).

Vor Monat
Lekhaka Ananta
Lekhaka Ananta

@Konstantin Avilov But you do see that in experiments with walls, there is clearly some volume of water deflected backwards. So a series of shorter walls should in total be able to deflect as much as a higher wall. To test this we would need to try placing the series of walls with larger distances between them. I think the resolution of the water physics simulation is so low that the walls near each other don't deflect as separate walls but as a single short wall, hence it not working as well as a single tall wall.

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
HansLemurson
HansLemurson

@Konstantin Avilov Yeah, I think it's nothing more than just a "really deep ditch" that would become useless once it fills with water. It's just that it would be a high-altitude ditch.

Vor Monat
Konstantin Avilov
Konstantin Avilov

@HansLemurson I don't think low walls would work: canals + very low walls practically did not work (see 12:30). Ditches or "inter-wall ditches" large enough to "swallow" all the available water volume may work, but it is a one-time solution, not a universal wave deflector - so it is a kind of cheating...

Vor Monat
HansLemurson
HansLemurson

I think a series of walls where each one can take a "slice" off of the wave height that overtops it should probably work. How is that different than his canals? Umm...

Vor Monat
Matthew Talbot-Paine
Matthew Talbot-Paine

"Just build these under the road like we do in real life" Oh we know Matt, we know when our roads are dug up for every utility company 5 times a year.

Vor Monat
2ollux Captor
2ollux Captor

I absolutely love your sessions whenever you actually teach stuff, you teach it in a way that's fun 😁 (honestly might have learned more stuff than School taught 😂)

Vor Monat
John B
John B

Defense system is probably more expensive than the whole city together lol

Vor Monat
Crystanis
Crystanis

I love learning civil engineering stuff randomly through this channel, I use it in day to day life to spring random facts on people

Vor Monat
BackyardAstronomer
BackyardAstronomer

City Skylines is DEFINITELY the best series of this channel together with Planet Crafter and Timberborners!

Vor Monat
BackyardAstronomer
BackyardAstronomer

@Maya Papaya LOL

Vor Monat
BackyardAstronomer
BackyardAstronomer

@Maya Papaya 🤣🤣🤣🤣🤣

Vor Monat
Maya Papaya
Maya Papaya

You my friendly Astronomer, were about to get a right hazing. Until I saw you include Timberborners.

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
we
we

Believe in our Lord. Believe in Jesus Christ. He's coming soon

Vor Monat
NFSHeld
NFSHeld

In this game, the counter-physically-intuitive method that is a wall straight up is the best solution, because water in this game only has 2 properties: height over ground and speed over ground. Water goes from higher to lower, speeding up, and slow water next to fast water tend to level their speed. But "friction" with riverbeds etc. is not really a thing as you can see at 2:14 - the water at the riverbanks should be slower but it really isn't or if any then just barely at all. Therefore, the best way to deflect a wave is a steep wall because that will decelerate the most and introduce a backwards current.

Vor Monat
Kayaala Bond T[A]P ON [M][Y] PlcTuRE
Kayaala Bond T[A]P ON [M][Y] PlcTuRE

I remember watching a video demonstration wave reduction and pure vertical wall is one of the worst options due to the wave crashing, going up, and the forward momentum carrying a lot of spillage over top the wall. The 45 was better due to the under wave crashing earlier and lowering the momentum of the total wave. The best, as you mentioned, was the c wall. However I’d like to have seen a Dong shaped retaining wall… And I can only trust one man for the job. You up for it?

Vor Monat
sokin jon
sokin jon

I’m finally starting to believe, that this guy is an Engineer!

Vor Monat
aola wili
aola wili

I’m finally starting to believe, that this guy is an Engineer!

Vor Monat
2nd Adventure
2nd Adventure

Congratulations! Also give us more engineering info! It's fun to learn about this stuff

Vor Monat
Akari⭒
Akari⭒

So proud to have discovered your channel i got city skylines few days ago and some of your videos help a lot! Big thank you from France

Vor Monat
Aws Blaws
Aws Blaws

Amazing video, thanks for sharing your engineering talent with us! Can you turn a tsunami into a perfect "surfable" wave?

Vor Monat
Zac Chapman
Zac Chapman

12:40 “I think she’s crying. Ignore her, ignore her.” *pans to cars driving straight through each other*

Vor Monat
Steve WithAQ
Steve WithAQ

RCE: It (the road) was built by an architect - it doesn't take the most direct route... Me: *eyes RCE's InfraSpace playthrough...*

Vor Monat
Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

Vor Monat
BW 4 LIFE
BW 4 LIFE

THIS IS TRASH MY CONTENT IS BETTER!!

Vor Monat
Nathan Holt
Nathan Holt

Remember malicious compliance is a thing maybe the infraspace city council has pissed of the infraspace engineers.

Vor Monat
Per me
Per me

@Elliott yes, to be a chaotic as possible!

Vor Monat
Elliott
Elliott

His roadways in InfraSpace are engineered for very specific purposes.

Vor Monat
littlelauchie
littlelauchie

So happy I’ve found this channel! It’s actually the best!

Vor Monat
Lane Weatherbee
Lane Weatherbee

Congrats man! a true engineering marvel was achieved that day!

Vor Monat
Just Jake
Just Jake

Congratz, this is pretty awesome. Could you a few deflective V-walls behind eachother the next time? I'm wondering if that would help at all.

Vor Monat
wnnalis cioov
wnnalis cioov

I appreciate the connection to engineering deeper than just the word.

Vor Monat
epiccollision
epiccollision

Your mitigation technique depend on CS modelling fluid dynamics somewhat correctly and since water in CS acts like liquid jello it does not.

Vor Monat
Heavyarms55
Heavyarms55

This is exactly the kind of chaos I subbed for. Good stuff dude!

Vor Monat
Glytch Meister
Glytch Meister

I think extending the deflector both outward and wrapping around behind the city would keep the water from coming in around the sides while still keeping the inland side of the city open for infrastructure

Vor Monat
Brandon Kendall
Brandon Kendall

I really love the expirements ur doing in this game

Vor Monat
millionelectricvolts
millionelectricvolts

Holy shit, this channel grew quick! Congrats to 1million subs, and appreciate the great engineering x gaming content as always!

Vor Monat
Kayaala Bond T[A]P ON [M][Y] PlcTuRE
Kayaala Bond T[A]P ON [M][Y] PlcTuRE

There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!

Vor Monat
Jacey Т@p т0 Ch̴a̴t̴ ̴ ME 💞
Jacey Т@p т0 Ch̴a̴t̴ ̴ ME 💞

There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!

Vor Monat
Eva 25 y.o - check my vidéó
Eva 25 y.o - check my vidéó

There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!

Vor Monat
Mary💋23 y.o - check my vidéó
Mary💋23 y.o - check my vidéó

There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!

Vor Monat
Milliontown
Milliontown

I loved this has turned into a "Coastal Engineering Simulator" Series

Vor Monat
BW 4 LIFE
BW 4 LIFE

THIS IS TRASH MY CONTENT IS BETTER!!

Vor Monat
Ruth! ღSєe Mу CнαηηєL💋 - ! A𝔪 Lινєღ🤳
Ruth! ღSєe Mу CнαηηєL💋 - ! A𝔪 Lινєღ🤳

There's nothing I like more than learning actual engineering from RCE, but I do feel bad we're learning about it in a game with the worst water physics in recent memory!

Vor Monat
Kahavave
Kahavave

From the way it works, it would probably be best to just make a series of tall walls. Like, if you noticed how the Tsunami was reduced in height by half in the second wall (Which I think you used as your height limit), then if you just added a second wall it would probably absorb the rest. And since stress isn't an issue, there's no reason that each wall can't be incredibly thin.

Vor 26 Tage
Grayson Belk
Grayson Belk

We have bridges like the one in your bridge review in the US. They are built that way to minimize impact on wildlife in the mountains. One example is the “Blue ridge Parkway”

Vor Monat
abbsnn cose
abbsnn cose

Working with these frictionless water physics, I think the best design would be a straight wall with a trench behind it. When the water flows over the wall, it will fill up the trench

Vor Monat
Madtown Animal House
Madtown Animal House

Man I got to say this sea fighting series is amazing! I love watching the methods you use. Engineers will always win!

Vor Monat
Bella! C̴h̴a̴tT ̴ -m̴e̴- 👉t@p* ღ
Bella! C̴h̴a̴tT ̴ -m̴e̴- 👉t@p* ღ

I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter

Vor Monat
Linda! Т@p т0 Ch̴a̴t̴ ̴ ME 💞
Linda! Т@p т0 Ch̴a̴t̴ ̴ ME 💞

I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter

Vor Monat
Celia 💖cHAt WiT ME {I'M HERE} 🤳
Celia 💖cHAt WiT ME {I'M HERE} 🤳

I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter

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boli milda
boli milda

I'm wilded out by the fact that I regularly follow valid engineering decisions when I play Cities, including strongest shapes tucked subtly into the streets and maps.

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Max
Max

Your first straight wall was more effective than that monstrosity

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Sugie Lou
Sugie Lou

CHALLENGE: Stop the Tsunami in the sea BEFORE it gets to land.

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Anthony Laviale
Anthony Laviale

@Iván Hernández - Entenuki easy solution, put it at the end. Plus despite the wonky fluid dynamics, the wave should slosh between the walls, and possibly get positive interference.

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Iván Hernández - Entenuki
Iván Hernández - Entenuki

Yes, but that would've made the video shorter and kinda boring.

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BW 4 LIFE
BW 4 LIFE

THIS IS TRASH MY CONTENT IS BETTER!!

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Anthony Laviale
Anthony Laviale

The comment I was looking for. Flood barriers pretty much reduce the wave height by the height of the barrier. Using the terrain tool to build a few barriers with sizes comparable to the first one should work while being much more compact.

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The Dodger
The Dodger

can you reflect/redirect the wave with a concave wall?

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Silas Wolfe
Silas Wolfe

I'm glad you redid this bc I was a bit unsatisfied with the lack of actual hydrodynamic engineering last time

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eduardo martinez
eduardo martinez

respect to this man for posting everyday 🙏

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Nick Smith
Nick Smith

Solar Updraft Towers work by letting the sun heat the air under the canopy at the base, which rises up the "chimney" at speed, turning a wind turbine in the tower.

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Lumir Baca
Lumir Baca

The anarchy mod brought me an idea of doing those canals extremely close to each other so that they are actually overlapping which means that 1 m³ of space where there are 2 canals will actually hold 2 cubic metres of water.

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BlackBird 823
BlackBird 823

Do you think putting some trees on the walls/bumps could create some surface friction to slow the water some?

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Successful Username
Successful Username

I feel like there is a way to incorporate turbines into the wall structure at the beginning. The water turns the turbines, generating electricity that then powers the pumps

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Max Emilio
Max Emilio

It was fun, thanks for keep making CS videos) You should definitely bring us to Bridgegeddon next time and build a city on those flood walls..

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Guillermo El Nino
Guillermo El Nino

This reminds me of the civil engineering I did to protect my dads sand sculptures on the beach.

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LockwoodMaku
LockwoodMaku

I'm wilded out by the fact that I regularly follow valid engineering decisions when I play Cities, including strongest shapes tucked subtly into the streets and maps.

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The Wumbologist
The Wumbologist

Love that your anti tsunami wall ends up looking more like a 17th century Vauban-style fortification. If CS ever do a war DLC then I say you already got it covered.

Vor 27 Tage
Kayaala Bond T[A]P ON [M][Y] PlcTuRE
Kayaala Bond T[A]P ON [M][Y] PlcTuRE

I think in this game water physics are quite "linear" A series of walls will work pretty much exactly the same as a bunch of bumps, though bumps let the water drain after When presented with a perpendicular wall, a tsunami will act ignoring momentum from the middle hitting the splitter

Vor Monat
Melion- yo
Melion- yo

I was 100% willing to congratulate you, untill I saw the final cut. Nuclear reactors don't need that much natural cooling 😂😭

Vor 9 Tage
Harper Chisari
Harper Chisari

I feel like a convex shape like on supersonic plane noses would be effective, since instead of crashing at the end it would be redirected more straight out at the tip

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Sword Domo
Sword Domo

I wonder if there will be a building engineer game where it has years of wear and tear physics as well as other damage. Similar to bridge builder but about an entire structure. The end level would be a skyscraper or rocket.

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Brad Vargas
Brad Vargas

I like Cities skylines vids the best, always so good!

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Cierra Coffman
Cierra Coffman

I've been watching love your videos recently I love them keep doing what you're doing

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m.****cher
m.****cher

You absolutely have to try to recreate the Tesla valve. I'd be really interested to know if that works.

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GotToGo
GotToGo

2:02 Rce: we put the pipes under the roads cause thats what we do in real life... 2 seconds later builds a pipeline across an entire field

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Crivicus
Crivicus

You saved the city! - until the multi-nuclear reactor meltdown that occurred when the unprotected reactors got flooded with no warning.

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Jellybean
Jellybean

I wonder if you used something like a set of tesla valves to deflect the waves back at itself, it might help those Y shaped walls

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Brandon Clark
Brandon Clark

Wave science says they’ll double in size going around and object meeting on the other side essentially quadrupled in size and force.

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Danny Neumann
Danny Neumann

A solar updraft tower works by warming up a large area with solar energy, funneling the heat rising off of it through a chimney, and extracting electricity with a turbine. (Learned this in architect school)

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Rikard Nilsson
Rikard Nilsson

1:05 solar panels at the bottom heat air that gets funneled up the tower through a turbine.

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Kram1032
Kram1032

Maybe do a lot of pointy concave triangles each individually splitting the wave more and more rather than circles? Like your big splitter but smaller and many times over

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Nathan Clark
Nathan Clark

Idea from my hometown. Town elevation 64.15, flood wall elevation at the 22 foot wide top, 104.75. Add in an additional a 16 foot flood wall. Enjoy the numbers rce

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Ryan Hampson
Ryan Hampson

Have to love when a real hydraulic engineer is like “Well it is still flooding…But did they survive? I guess we did it!” Lol explains a lot 😂😂

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Text me on telegram CinemaSinsGiveaway
Text me on telegram CinemaSinsGiveaway

Congratulations you have been selected among the shortlisted winner's for the ongoing Ps5 giveaway text on telegram👆..

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Nächster

I forced a 2000 year long WORLD WAR in Worldbox!

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I forced a 2000 year long WORLD WAR in Worldbox!

Real Civil Engineer

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When worms get OVER-ENGINEERED...

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When worms get OVER-ENGINEERED...

Real Civil Engineer

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The Tube Map nearly looked very different

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How many canals stop a MEGA TSUNAMI in Cities Skylines?

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Building a snake that can go to space... Kerbal Space Program!

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Can a Tesla Valve stop a MEGA TSUNAMI in Cities Skylines?

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Engineering a MEGA DAM to survive the drought in Timberborn!

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Poopcano versus METEOR!? Cities Skylines!

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Poopcano versus METEOR!? Cities Skylines!

Real Civil Engineer

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Breaking the LAND SPEED RECORD in Kerbal Space Program!

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DAS GRÖSSTE PROBLEM MIT MODERN WARFARE 2

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BENX HACKT in PROP HUNT!

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BENX HACKT in PROP HUNT!

AwesomeElina

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GamerBrother RANKED die 20 TEUERSTEN TRANSFERS 2022 😱

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GamerBrother RANKED die 20 TEUERSTEN TRANSFERS 2022 😱

GamerBrother STREAM HIGHLIGHTS

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MINECRAFT, ABER THADDÄUS.EXE VERFOLGT UNS?!

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