Death of "The Next Big MMORPG" | Asmongold Reacts

  • Am Vor 4 Monate

    Asmongold TVAsmongold TV

    Asmongold Reacts to Death of a Game: New World, a tragic story of the "Next Big MMORPG".
    Death of a Game: New World www.youtube.com/watch?v=HVJ_k...
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Esteban Hughell
Esteban Hughell

Played a lot of new world. Glad asmongold is finally watching a nerd slayer video. Dude has been putting out solid content for a while.

Vor 4 Monate
Antuan
Antuan

Years*, dude's from Austin too

Vor 4 Monate
Featuring Vergil From Devil May Cry
Featuring Vergil From Devil May Cry

I came to say this.

Vor 4 Monate
Username
Username

Glad he watched this guy, loved watching the dude content so it’s sick he’s getting noticed more.

Vor 4 Monate
Hamza Hussain
Hamza Hussain

100% agree. Nerdslayer is awesome!

Vor 4 Monate
Andrea Barberi
Andrea Barberi

Nerd Slayer is a great content creator, there should be more like him

Vor 4 Monate
Dark Hole96
Dark Hole96

it really is great to see NS get some recognition, he makes great content

Vor 4 Monate
Brodie The Goaty
Brodie The Goaty

Asmon looks more and more like South Park Jesus.

Vor 4 Monate
OtakuFreak
OtakuFreak

Wow 666 likes ,never change this. It really is ironic

Vor Monat
Devin Campbell
Devin Campbell

@Joe Bush Maybe if Asmon got rid of the beard (but keeps the mustache) I will be able to see it

Vor 3 Monate
Joe Bush
Joe Bush

@Devin Campbell he looks nothing at all like Gerald. But throw a trucker hat on asmon and give him a beer and you got Kenny's dad.

Vor 3 Monate
Devin Campbell
Devin Campbell

@Joe Bush You mean Kyle’s dad Gerald right? I can’t see the resemblance between Kenny’s dad and Asmon other than maybe the mustache

Vor 3 Monate
Devin Campbell
Devin Campbell

I wish I had seen that even sooner

Vor 3 Monate
Zach
Zach

As a Sr Software Engineer, I can tell you companies can't "buy their way" to quality talent. The industry is severely understaffed & most engineers are already highly paid and aren't even considering switching companies. Quality engineers do not look for jobs, they are primarily poached by recruiters, and if a good game developer is already working and invested in another project with another company, they are unlikely to jump ship to join AGS, regardless of more money waved in their face, as these game devs are very passionate about seeing their project to completion, already make plenty of money to be happy. It's not just the game industry either, this is a software development problem as a whole. This is why Intrepid Studios (Ashes of Creation) continues to promote their Development Updates as "hiring opportunities" to entice quality game devs to join them on their project. You have to sell the idea of your project to the engineers in order for them to join you. Most recruiter messages come with a generic line about "joining a growing team working on an unannounced upcoming project" which is unlikely to even yield a response.

Vor 4 Monate
Mother Pigeon
Mother Pigeon

@Deformierter Golfball Thank you, at least there are certain people who can be honest, it is so sad that people are unable to admit even on the Internet, what it really is but rather prefer to sugar coat to validate their failed dreams.

Vor Monat
Deformierter Golfball
Deformierter Golfball

@Mother Pigeon i can agree with this actually. most work for money, thats what work is intended for. still there are some people wich go out and create things cause they love to do it. like sureai with the non commercial enderal total conversion for skyrim but the difference is, they do it as their hobby with passion. they have a work elsewhere for living. bareley anyone can work in a shitty schedule with passion.

Vor Monat
Ricardo Cruz
Ricardo Cruz

As a former game dev, I totally agree with Zach's comment. It's exactly like that, most of the time.

Vor 2 Monate
Ricardo Cruz
Ricardo Cruz

@Mother Pigeon Man, I do understand your point and I think it's fair, but believe me, not everyone thinks and acts the same as you. I myself am a game dev and I'm always receiving many different opportunities from recruiters. Some of them offered me much better salaries but I had to make shitty games or games that wouldn't be morally right for me (such as cassino games for example). I also had free time to accept to work as freelancer for these projects and I didn't accept either. That's because I already received more money than I could spend with my job at the time and because I didn't want to stress myself more or do games that didn't spark interest in me just to make a little more money. Even having people depending on me, I didn't accept any of those offers and I plan to continue doing so. :)

Vor 2 Monate
Mother Pigeon
Mother Pigeon

@xiang li funny you edgy boi xD

Vor 3 Monate
Votum
Votum

The biggest reasons as to why we enjoyed New world was because it was something new and MMORPG players had craved something new for a long time (and we still do). It was new in terms of the action combat, the graphics, the sound design system and its overall look. It was immersive, exciting and very fun the first few weeks, until I guess people realized how lazy, copy and paste the game was developed, as well as how many problems it had at its core.

Vor 4 Monate
vitor
vitor

No one cares about "RiOoT MoOrog"

Vor Monat
Jaime Ruiz
Jaime Ruiz

@Akira Leelarapin Im not, Im literally just doing my life and if Im alive by then. Ill play it. Ive literally played League since season 2. just fun, by then hopefully Im married or have a gf to play with haha

Vor 4 Monate
Akira Leelarapin
Akira Leelarapin

@Jaime Ruiz Don’t keep your hopes up.

Vor 4 Monate
Votum
Votum

@Jaime Ruiz Yeah if anything I'm looking forward to Riots MMORPG, I don't think Ashes of creation will deliver, Riot are atleast good at delivering quality games but they usually mess up after

Vor 4 Monate
Jaime Ruiz
Jaime Ruiz

Wait until Riots MMORPG. Gonna take over I bet.

Vor 4 Monate
Jan Joost Sijbesma
Jan Joost Sijbesma

The gpu bricking was a flaw in the cards that only would have happened during either intensive cryptomining or a bug. Gpus have sensors on them that measure the temperature, in this case those were not near the spots that would get the hottest. So while the gpu was reporting nominal temperatures the card itself was essentially melting the solder. New world triggered this design flaw because the frame rate on the menu screen was uncapped. A stupid bug, that shouldn't have been in there. But i agree that it is hard to fault them for the bricking because those cards should have been able to handle that... even if they shouldn't have to.

Vor 4 Monate
Tomas Leiva
Tomas Leiva

To me, even though the game has improved a lot since launch, there's still one big issue that hasn't been fixed and what I think would be a huge gamechanger. open world activities. more things to do in open world in general. I mean dynamic events, world bosses, more NPCs with sidequests (many more), and more unique places in the map. I think by doing this, the game would finally be on the level on other MMOs and being able to compete.

Vor 4 Monate
ye1l
ye1l

With their recent patches and upcoming patches, it seems to me like they're genuinely trying to make improvements. They're making good changes. I'm cautiously optimistic that New World will actually be quite a decent game eventually if they have the resources to keep this up.

Vor 3 Monate
Frédéric Potvin
Frédéric Potvin

And... come on. Instantiated cross server expeditions? And Arenas? With a group finder? GW2 had that day 1. Why in the world would you want to split player base for dungeons and PvP instances...

Vor 4 Monate
DoragonL
DoragonL

YES. Few world bosses would make such a big difference.

Vor 4 Monate
Baba O
Baba O

you mean more quests and enemys? 3 types of quest 3 types of enemeys is boring af even with open world events lol

Vor 4 Monate
Jackson Hawkins
Jackson Hawkins

This guy turned a 28 minute long video into an 1 hour long video This guy has to actually be the best reaction streamer he adds so much of his own commentary.

Vor 4 Monate
Moka Kola
Moka Kola

@360 Fov Then why aren't you a millionaire, and instead complaining in comments?

Vor Monat
Moka Kola
Moka Kola

@360 Fov if streaming is so easy, why don't you do it? Where you at Mr. Millionaire commentary?

Vor 2 Monate
Chris Rose
Chris Rose

So, you’ve never heard of EFAP.

Vor 2 Monate
Michael Munson
Michael Munson

best talker on twitch.

Vor 3 Monate
Sidney Boo
Sidney Boo

he definitely is the best at doing lazy content. great job.

Vor 3 Monate
MrSmee
MrSmee

Face earth shield has 5% dirt reduction per stack. Stacking up to 20 times. At 20 stacks you get the 'desensitization' buff which reduces the effects of negative senses such as smell by 90%

Vor 4 Monate
Anthony Dalimata
Anthony Dalimata

20 stacks of earth shield also give a buff that repels "Mobs with bullshit Ai". Other players

Vor 4 Monate
Really_Dazed
Really_Dazed

What killed my momentum in New World was how often the economy broke. Dozens of hours collecting ingredients for crafting and selling and it kept amounting to nothing.

Vor 4 Monate
ADE
ADE

I played New world. It was actually great, I loved the world, the music and the atmosphere. BUT The bugs, the exploits, the cash shop and the systems within the game (mainly endgame) were unacceptable.

Vor 4 Monate
Deformierter Golfball
Deformierter Golfball

the cashshop was completley fine, it just was all about cosmetics or housing. there is nothing wrong with this, somehow they have to pay their employees, servers, etc.

Vor Monat
ADE
ADE

@IndyMotoRider For existing.

Vor 4 Monate
IndyMotoRider
IndyMotoRider

lmfao, how is the cash shop "unacceptable"? Because it's not p2w?

Vor 4 Monate
Clutch Chris
Clutch Chris

Loved it for the few months I played it. But what did it in for me was the exploits with gold and faction wars, and the "end game" being run around the same elite zone farming for watermark gear.

Vor 4 Monate
SirGrimly
SirGrimly

I still chuckle whenever I remember the story of how Yoshi-P made the dev team of FF14 play WoW has homework when he was placed on the team... I don't think anyone was expecting that to happen when they received news that they were getting a new game director, but it definitely helped them make ARR work as well as it did XD

Vor 4 Monate
DIERSTEIN Julien
DIERSTEIN Julien

@Riposte8 yeah honestly, FFXIV 1.0 felt like they thought "let's make FFXI again, but prettier", without taking into account the evolution of the genre at all.

Vor 4 Monate
Phantom
Phantom

It seems stupid to have a development team working on MMO while none(or almost none) of them actually plays an MMO. I mean, yeah, if they never worked on an MMO, there is no problem, they still have a certain experience in game development but to have people that are unfamiliar with the genre is a recipe for disaster

Vor 4 Monate
Riposte8
Riposte8

If you read some interviews coming out of FFXI 20 Anniversary, it seems clear those devs did play other MMOs. FFXIV launch issues ultimately come from a disastrous development due to a horrible engine (the same one which derailed XV) and a lot of stupid features come from coping with that due to no content.

Vor 4 Monate
Miss Sinful
Miss Sinful

I loved New world when it first came out. I gave me the same feel I had back when I was younger playing mmos. But the end game part of it got stale for me quick. The leveling felt rewarding to me, most of the zones felt good to be in and gave me a reason to want to explore, the dungeons were fun and could actually be challenging if you didn't have that great of a group. But I just got bored in the end :/

Vor 4 Monate
wefwef ewfwefwef
wefwef ewfwefwef

exactly how i felt. leveling especially from 1-40 was amazing

Vor 3 Monate
TrashKing
TrashKing

I feel for the team, imagine putting years of your life working on something that is fated to die before it can reach its true potential...

Vor 4 Monate
Mackanw
Mackanw

They made a bad game thats all

Vor 4 Monate
AMGKITTENZ
AMGKITTENZ

Well its their own fault xD

Vor 4 Monate
Ramzies
Ramzies

or you know, having $2000 graphic cards explode was quite the scare tactic.

Vor 4 Monate
Hevon Star
Hevon Star

I liked the game too, has some of the best movement in any game out. I'd add a real sprint, and thats all I felt it needed as mechanics thus far, but you have played a bit more. I just picked it up again and been enjoying it. Got a new respect for it after I got away from it.

Vor 2 Monate
Deadlock
Deadlock

I quit at level 35. Just got back into it for the 3v3 arenas and its night and day already. I started over with a new character, the changes to the storage system, the fast travel costs, the UI improvements and the quality of life changes like ammo not being required for ranged weapons really made the game a lot better. My new character is now level 50 so I can't speak as to the endgame but the leveling is MUCH better than it used to. I have hope. *Breathing in the Copium*

Vor 4 Monate
Jerobi
Jerobi

I’m glad you gave it another shot. Most people will not do this and continue to just talk negatively about their 30 levels from launch sadly.

Vor 4 Monate
AJB4356
AJB4356

I hope this game makes a comeback. And before you say I’m high on copium, I haven’t played a minute of the game. I don’t play MMO’s on release, because that’s when the game is at its worst. It does look like something I’d enjoy, and if it does make a comeback, I’ll check it out.

Vor 3 Monate
ardechey
ardechey

I loved the skilling, pvp, and even some of the expeditions were good. Reminds me of RuneScape in a different direction. The bugs and lack of unique mobs is what ruined it for me. I also didn’t like they way item level worked, felt like it lacked the ‘rare drop’ feeling and it was just grinding out better level items aka more levelling

Vor 4 Monate
ardechey
ardechey

@Roz I wish man I do love skiing haha

Vor 4 Monate
Roz
Roz

Bro I thought you said you loved the "skiing" and I was kinda hyped ngl lmao

Vor 4 Monate
Carl Riggs
Carl Riggs

I was level 45 or so when I quit. I got so fucking bored killing the same copy/pasted enemies over and over, the questing was literally about as much fun as crawling naked through a tunnel made of cheese graters. I actually really enjoyed the PvP. But I couldn't be bothered to level :/ then I got to 45 and saw the multitude of bugs and I quit out because I didn't like the idea of putting myself through lvling to 60 just to experience a buggy mess.

Vor 4 Monate
I don't care
I don't care

I never played New World but one of the best starter MMO experience I had was with Age of Conan in 2008 and it was a total scam. It was one of the first MMO's with a more interactive gameplay compared to "select target and press 123" and the tutorial island was really well done. After that there was basically nothing... you arrived at the main island, the city was half empty and so were the quests and everything. They absolutely knew and whenever people say "oh back then games were different, now all is unfinished and early access" I think about that game.

Vor 4 Monate
akhs denlew
akhs denlew

how exactly did you like the pvp and it's clunky combat though? Most of the pvp battles were like... 15 minutes of chasing someone with a battleaxe, while also having a battleaxe. And the combat itself was VERY clunky. The only fun and interesting thing was that i could literally kill players 15 lvl+ above me. i was 18 and killed a 35 once after like... 30 minutes of chasing back and forth. it was fun for 1 time. But when i did it for a second time.. yikes.

Vor 4 Monate
ChromeMade
ChromeMade

Was not a big deal to get to level 60, me myself what made me quit are gamebreaking bugs in pvp and one within the shop, for pve I was also annoyed by after you get level 60 the grind for better gear is awful

Vor 4 Monate
Senjusan
Senjusan

I refused to play this game after I saw that there are only 3 skills to use. MMORPG with such pathetic number of skills is not even an MMO

Vor 4 Monate
Jerobi
Jerobi

@Scott Bryan you are referring to the High watermark system which was dog water for sure. The current system that’s been out for a long time now is Expertise and Gypsum and it’s way more streamlined and diverse with the content you can choose to progress your character. You pretty much can go do 8 different types of gypsums (activities in game) to be awarded that gypsum, which you will use to up your expertise (pretty much your gear score) for example running dungeon will give you a sapphire gypsum that you can use for a gypsum cast for expertise but you will also get expertise drops from the named mobs and chest in the dungeon to progress your expertise as well.

Vor 4 Monate
TheLoneCabbage
TheLoneCabbage

I've been playing Foxhole lately, and I'm still amazed at how so many people can work together to accomplish something, rather than tear it apart.

Vor 2 Monate
Vwlss Nvwls
Vwlss Nvwls

New World has a ton of great things going for it. I love the way you level weapons. I love the gathering and crafting. And the world feels massive, and interesting. The biggest problem I had was it feels like doing nothing over and over, just to do nothing over and over.

Vor 4 Monate
Eli Haun
Eli Haun

It is like they assigned all of the mechanics to different designers/engineers/teams. Those mechanics were great on their own, but they never had a good director that could take those mechanisms and designs and mesh them together in a fun, engaging way. All of the pieces of a puzzle need to fit together. Instead, all of the pieces, as well done as they were, ended up being from different puzzles

Vor 4 Monate
Noggodus
Noggodus

This thumbnail formula is making me go insane. It's literally almost the same picture of Asmongold doing a shocked or distraught facial expression in a white shirt plastered over some random bs edited screenshot from the video. Legit makes me feel like I have traveled back in time to a 2016 commentary channel

Vor 4 Monate
Jonathan Martin
Jonathan Martin

I loved playing when servers were full and I had a bunch of friends online. Most of my friends quit after becoming disillusioned with the developers promises. Every patch created more problems than it’s solved. I would play a re-release yes they could ever make it happen.

Vor 2 Monate
Zargisan
Zargisan

I think an expansion like patch (new zones, add more dungeons, add raids, new PvP modes/battlegrounds, solo friendly content etc) will bring back new players. Couple this with going free to play for the content that was available prior to this patch. That will bring new players in and old players back IMO. Game is actually pretty good and has only gotten better over the last few months. Here’s to copium for my favorite game.

Vor 4 Monate
Frostborne Gaming
Frostborne Gaming

I played new world recently for a week or so and honestly it's easier to play with greatly reduced costs for traveling and stuff. I think the game is definitely playable. Mainly the massively multiplayer parts aren't really playable rn

Vor 4 Monate
GrandMagusDK
GrandMagusDK

You can't be as hardcore PvP as Rust or Arc when you are a a full MMO with a persistent world. The full loot PvP in Rust works because it's Server/Season based. The world is persistent for only a short time and then it repeats. That means players will eventually loose everything anyway and that's why loosing progress while playing isn't too bad

Vor 4 Monate
Nekogirlbathwater
Nekogirlbathwater

I was playing like 50 hours of New World a week while working 60 hour weeks. I loved this game. The games gameplay loop is so simple and cozy but there is too many unignorable flaws. The devs not rolling back servers after the duping basically killed the desire for anyone who was playing casually. The fact that issues pointed out in the closed beta were never addressed. The fact that the game launched in an unfinished state. If patch 1.0 was the gypsum patch I honestly thing the game would have about 100k players. The game also just straight up lacked content to do. There was no down side to running the same 50 man War team so it lead to player burn out and resentment of players not as good or hardcore because they never got to partake. Then server lag, game breaking bugs and unbalanced pvp with Ice Gauntlet and Void Gauntlet. I could go on and on but I think if Amazon doesnt abandon this game and they keep developing content it should become successful in the future. All of these things are what drained me from New World. I really really hope they are able to do a major content patch, maybe a barber, bunch of pve grinds, maybe even 2 new weapons. I am excited to see how the arenas are though. Thanks for reading my tedtalk

Vor 4 Monate
Mytea
Mytea

32:30 that's so true! most game designers or ppl in charge of anything who fail tend to not be in the action themselves. if you want to build the best car you should drive yourself. if you want to design a game that's amazing you should play games yourself. if you want to impress the phone market with an amazing new phone then you should use a phone yourself and not still use an old-school telephone instead. that's a general problem. in most companies ppl in charge just studied their way into a certain field without having actual experience with the topic. that's a mess to begin with and what's most frustrating is that these ppl in charge tend to not listen to the ppl with real experience rather thinking they know everything themselves just like mike frazzini seemed to be in the developement of new world :/

Vor 2 Monate
Acius Christophores
Acius Christophores

Most value-adding reaction streamer on YouTube/Twitch right now. Amazing knowledge of games and players and what they want.

Vor 4 Monate
Dan Fontaine
Dan Fontaine

He’s come a long way in 5 years; he’s really defined his character. He used to be a meme for stereotypical super dorky wow streamer

Vor 4 Monate
The Other Jared
The Other Jared

Asmongold has to face the reality that it's not just whiny tryhards ruining the vibe, the game has real, fundamental issues that can't be fixed.

Vor 4 Monate
marinecor23
marinecor23

@U31 1.618 and it took you a week, for that one. Let's see if we can cut the next one down by a third as well! :)

Vor 2 Monate
U31 1.618
U31 1.618

@marinecor23 No, it took me 3 weeks to notice that an idiot actually took the time to get dunked on more than once.

Vor 2 Monate
marinecor23
marinecor23

@U31 1.618 took you 3 weeks to come up with that?

Vor 2 Monate
U31 1.618
U31 1.618

@marinecor23 you mean my political comments on political content?

Vor 2 Monate
marinecor23
marinecor23

@U31 1.618 look at your own comment history. Lol. Potato potato.

Vor 3 Monate
Default Camo
Default Camo

My issue with the game was the material grind and my gf mentioned this and I agree - it's hard to quest and run around with your friend. It would be better if we could quest share.

Vor 4 Monate
Thor Beerson
Thor Beerson

On the hitscan, playing musket it's a massive difference, played on launch and got dragged back kicking recently, I couldn't hit anything because I always account for projectile travel not knowing it switched to hitscan, and having projectile travel just feels soo much better in new world's setting since the strongest aspect of the game is immersion Also solo chest runs were the most fun I used to have in endgame, if they kept those I might've been still occasionally playing And they absolutely fail at server merging, multiple servers with around 100 peak players for weeks while they say they constantly watch for servers needing merge and merge at the soonest thursday (at least I think it was thursday)

Vor 4 Monate
Bound4Earth
Bound4Earth

The game is Wildstar but died in the first month instead of six months. You can argue otherwise because you love the game, but at this point, the only thing that will save the game is a publisher will to fully fund an expansion to finally deliver a launch product for the first time.

Vor 4 Monate
Lord Corgi
Lord Corgi

The biggest problem I have with the game is the same problem I've had and reported to AGS back in the alpha, travel. There is no reason to make a game that requires you to run 15-20 minutes pick up or kill 10 things, then run back another 15-20 minutes. You literally spend more time running around than you do actually playing the game.

Vor 4 Monate
Beamz Salt
Beamz Salt

@TelevisionWarrior i cant wait to travel out to do my fetch quests!

Vor 3 Monate
TelevisionWarrior
TelevisionWarrior

They addressed this awhile back, once you pick up a quest, you travel out to go do it, once completed, the NPC that you'll need to see to turn that in is only about a 20sec run :)

Vor 4 Monate
Gerbo
Gerbo

@Jerobi though at the start th cost to fast travel was insane. Although now it’s a whole lot better but before you’d waste an insane amount of azota just to fast travel and if you hadn’t reached 60, getting azoth wasn’t easy.

Vor 4 Monate
Jerobi
Jerobi

Im just gonna copy and paste this cuz it’s a reply of mine to a similar comment in this comment section. From someone that actually plays the game let me just say yes fast travel specially during leveling and launch was very frustrating at times. Since launch they have made the level experience smoother/quicker and added more shrines for fast travel. The one thing I would like to echo because I see this take a decent amount. I would assume that the devs probably want you to explore the whole world at least once (and you will do most of this through the main story quests and faction rank progression), after getting all the fast travels I have zero complaints about fast travel. I know it can be frustrating but you need to actually play the game through if you would like to still be upset about fast travel, I promise it’s not that bad. Do other MMO’s games just let you fast travel every where at the start of the game or 30 levels in? Usually no, you have to explore the place then you can fast travel freely, it’s very normal type of map progression in mmo. And if anyone is having the thought “NW needs mounts”, while reading this I promise they are not needed.

Vor 4 Monate
TRIC4pitator
TRIC4pitator

What asmon said about following a build guide shows me that he really is experienced and intelligent, he's not just full of himself, he backs it up

Vor 4 Monate
AimlessAlpha
AimlessAlpha

i LOVED Killing anyone i saw, especially people on my farming routes. i was like an bloodcrazed psychopath :P i got so good at the new world pvp people recognized me frequently

Vor 4 Monate
Ildirim Nize
Ildirim Nize

I actually like a dangerous world. However, I think there are ways you can do it, that makes it "not" annoying. I feel like early wow did good with that, and I think Skyrim did a good job with it. A lot of dangerous worlds are dangerous just by having really high level monsters near roads. To me it's other things, but I am more of a WoW style fan. Thirst mattering, maps being hard to come by maybe. High cost for easy traveling, or make it a PC thing ((Like old wow with portals before you could easy of life never need a mage. When you had like 3 hearth stones all over the place, and gates for any class just about. I feel like New World did good with a hard world at first, but then you get into Brightwood and it becomes a little more rough, but managable. Then the swamp to the right of it, and it sucked ass. More over, as Asmongold said, ya, I couldn't bother to level more fighting the same shit over and over, and top that off with them patching shyt that wasn't broke.

Vor 4 Monate
J L
J L

One huge problem that killed it for me and a bunch of others on my server who stuck it out for months is that for the first 6-7 months AGS focused the endgame towards pvp, and the pve content was really just to increase your pvp gear. But when they added the 600+ dungeons, endgame pve was no longer able to directly affect pvp, and we ended up having to toss our long developed and tested builds in lieu of gear solely focused towards pve progression. It got to a point where skills and tailored gear no longer mattered and only the GS was important

Vor 4 Monate
Kwich Zwellbreck
Kwich Zwellbreck

Any game developer who can not get "security" in place to prevent cheating is set to fail in a "big MMO" game. And they even failed to rectify the cheats. How many people were duplicating shit like ultra rare resources to make high end craft gear was crazy and I still bewildered how the system was not hardened against such things which were known at least since the alpha.

Vor 4 Monate
Rasmus Johansson
Rasmus Johansson

Enjoyed the content creator, good video to react to. These types of videos makes for a very good mix with Asmons on going discussion on the topics.

Vor 3 Monate
Raz DM
Raz DM

I quit at lvl 30 or so, the lvling was not even that bad, but having to walk the whole map, and not having enough dust to fast travel killed it for me, I wanted to play an MMO not walking simulator

Vor 4 Monate
Victor369
Victor369

@Raz DM made an alt and was level capped by level 25 doing missions. If that was the only issue then you should go back since it’ll take like 1hr to grind for max azoth now.

Vor Monat
William Joseph
William Joseph

the walking simulator was aids

Vor Monat
Eric Littell
Eric Littell

I get where you are coming from, but personally, it did not bother me...there is mo much to do, every time i have to go to a POI i will just gather stuff along the way, kill mobs, and so on. As it stands, the map is too small to have mounts. That said, I would actually like for them to add mounts in the future, more like adding two life skills...Husbandry and Taming...those would add so much to the game..you would craft food for the mounts/pets, saddles and breed them.

Vor 2 Monate
Morkidien
Morkidien

um not only is it reduced but if ypu are int based you are always at cap .

Vor 2 Monate
PrinceCuddles
PrinceCuddles

this is where gw2 hit it really well with their open world features. must vaster world but give players wp once they explore those area.

Vor 3 Monate
Winder
Winder

It will always be heartbreaking to know that Double Helix was pulled from their amazing work on Killer Instinct to work on the trash that was New World.

Vor 4 Monate
Scottoest
Scottoest

It's kind of adorable how Asmon insists the game still has a heartbeat because after shedding over 90% of the player base, the shedding finally stopped lol. I also don't get the bit about the devs deserving credit for not just abandoning the game, because... that's not their decision to make. They'll work on New World as long as the people above them want them to work on New World. The game's monster numbers at launch probably convinced AGS it was worth trying to see if they could rebound, but I bet if this summer content expansion doesn't see a large and sustained increase in players that's going to be the the end of trying to salvage the game.

Vor 4 Monate
Gerbo
Gerbo

Man I’m already playing new world less now after the new patch. Go do PVP and it’s just full on range users. You step out of cover once and get shot by a million arrows. Can’t be in the open in OPR now because you’ll have 10 bow users aiming at you.

Vor 4 Monate
Sparky Spinz
Sparky Spinz

It's probably just 20k people logging on everyday because they invested themselves too much into the game and feel like they can't move on. Or there's 20k individuals who actually enjoy the game for some reason

Vor 4 Monate
True Patrician
True Patrician

A game's not dead till the player count hits double digits

Vor 4 Monate
Rickroll
Rickroll

ESO was in a far worse situation and just do perfectly fine now.

Vor 4 Monate
Gabriel Curatolo
Gabriel Curatolo

I actually came back to the game, with lots of other player. I enjoy. Imo the game is not dead yet and could resurrect.

Vor 4 Monate
Anonymous Rex
Anonymous Rex

New World made me feel like an Amazon Mass Production factory worker and a slave. The amounts you have to gather and produce to get any tangible progress was just not for me. But I loved the combat, graphics and general feel of the game. Glad I tried it, but they didn't take it in a direction I cared about whatsoever for endgame PvE and it didn't turn into the PvP game it could've been either, so I bailed. Happy there's no sub. Can plop in again in a few years if it's still up and check it out.

Vor 4 Monate
Dan Dan
Dan Dan

New world was the first mmorpg video game I played. What I loved about it was gathering materials, crafting and then selling them to other players. I only wanted to go to dungeons and level up for that reason. So far I've played mobile mmorpgs and just recently got Elden Ring and Star Citizen. Still lost in SC world so not sure if they have that system yet. But not really enjoying Elder Ring as much as others, weirdly, playing New World was a lot more fan for having that the market.

Vor 4 Monate
Garrett Rast
Garrett Rast

Asmon, the difference between WoW and New World not having experienced devs is that WoW was bred from passion and New World was not. I can't speak about WoW nowadays but at its inception It was inarguably created by people cared deeply about the project. New World feels absolutely soulless.

Vor 4 Monate
Kyle Olson
Kyle Olson

Also New World was developed remotely and not centered in a studio

Vor 4 Monate
Account Name
Account Name

I personaly think that the mmrpg standart seems to play zoomed out reduces the emersion. If it wouldnt be possible positioning etc could be much more statetigic too and it would support the teamplay aspect. I think it gets one much more into the world. And old wow beta videos had a much more zoomed in gameplay shown for example. What do you think?

Vor 4 Monate
RudyTheNinja
RudyTheNinja

55:53 That happened with me and RIFT Apparently I wasnt around when sht hit the fan I got back and saw so many areas completely empty Had to have someone point me to a video as to what happened N ofc it had to b devs ruining their game by trying to squeeze every penny out of players in order to appease investors/shareholders or w/e it was

Vor 4 Monate
Syphirioth
Syphirioth

So far my favorite mmo is still gonna be ESO. Even with the shit lag in the massive warzone. It's still one of the best mmo. Just because you can go away for a year and not be behind on anyone else in terms of power. Sets that are 5 years old are still usable. Level cap is still the same. The CP system is pretty good in that regard.

Vor 4 Monate
Cloudwolf7481
Cloudwolf7481

On the topic of the mid game experience. I played New World for a couple evenings with friends and it was really, really fun. However, after reading reddit and forums we realized there wasn't really going to be much for us going forward and it just wasn't worth the time commitment when there are things like FFXIV for us to play.

Vor 4 Monate
Psionic612
Psionic612

I really like to think back to the first days when there were hundreds and hundreds of campfires around the villages. It was magic! So sad....

Vor 4 Monate
FriXon
FriXon

I loved and still enjoy playing New World. I don't play as much as I used to, but come back to it at least once a week or so. I took my time and finally hit level 60 and I've had a lot of fun with the gypsum and such. I can tell what Asmongold means that if New World launched with that patch it'd have had a better retention rate. I may not have the same hours or play extensively, but I keep coming back to it and enjoying it as more of a casual game. I hope the devs keep working on the game and it does pull a No Man's Sky, or an ESO or even a Realm Reborn if they have to. I love the setting and the life skills are the best in an MMO I've ever played, being a huge fan of Survival games. It needs more time but I think New World could reach a fairly good community even if it doesn't get to even 50k daily players.

Vor 4 Monate
RabY0
RabY0

Honestly, I just came back to New World after 3 months and the dev's are actually making a lot of strides. Combat feels MUCH smoother and they added 3v3's. I'm surprisingly enjoying it again and I'm glad.

Vor 4 Monate
Dendrin
Dendrin

I still log in from time to time, to see what is happening, as I was having much fun the first 2-3 months. Great atmosphere, music and immersive environment. One of few games where its actually nice running around and gathering, which is mostly what I did, beside leveling up to 60. I really hope they are going to pull No mans sky, but its going to be a very hard.

Vor 4 Monate
Dendrin
Dendrin

@Feel Collins Yeath It’s too bad, they did many things right, but it is what is it.

Vor 3 Monate
Feel Collins
Feel Collins

@Dendrin Ain't hard to market stuff when you got money, people would be curious either way and try it, the real problem is if they can actually succeed in making it great or not, naturally it would attract more people if it did

Vor 3 Monate
Dendrin
Dendrin

@Feel Collins Oh I dont mind if they do, probably there won’t be anyone to play with by that time, too bad.

Vor 3 Monate
Feel Collins
Feel Collins

Well time for Amazon to splurge more on its development then

Vor 3 Monate
Marcin
Marcin

Asmon I am amazed and thankfull for this video, only you know how to decorate shit with a gift bow, giving equal attention to both. NW is amazing game and you are actually doing amazing job to advertise it!

Vor 4 Monate
SVGLNR
SVGLNR

As a FFXIV andy, I was planning on playing New World myself whenever I get a new GPU (since prices are still jacked up and my current GPU died at the worst time), but it seems it didn't live up to expectations.

Vor 4 Monate
Taylorman40 x
Taylorman40 x

If they would have implemented naval combat into New World the game would have been a great success! Player to player interactions is the key to making a successful mmo.

Vor 4 Monate
Scott Swain
Scott Swain

I love your videos! From the Amber Turd case to game play, reviews, and commentary! Wonder if you have plans to stream/upload 1440p content?

Vor 4 Monate
Immorttalis
Immorttalis

I agree with Asmon when he says that MMOs should be amusement parks with sandbox elements. While some people enjoy and strive with content that requires you to make it, most people need more structure than that.

Vor 4 Monate
Lucascraft
Lucascraft

The middle game slog is exactly when I dropped off. Got to like 27 and was pretty bored of doing the same job-board missions over and over again. Repeatable content is fine, but there needs to be a good balance with some unique scripted content too. Also, the whole economy in the game was completely f*cked.

Vor 4 Monate
Wilsonite 00
Wilsonite 00

I made it to lvl 40 or so the thing that killed it for me was I joined the world my friends where in two weeks after the game launched because the population was full. The problem is that by the time I got in everyone on the server was levels ahead of me so every time I got on other than the main hub towns the other towns you go to on the quest line where completely empty other than a few people that fell behind in level or my friends that came and helped me level. So in the end if you didn’t level as fast as the super try hard group or join the server late you where absolutely screwed to a land of solitude. Also just remembered this there are missions that you have to play with others and missions that are really really hard without other people which the last one is the thing that finally got me to quit

Vor 4 Monate
JP
JP

30:55 this reminded me of my first job, so there is the NGO on my city that provides pretty much teenage labor education and jobs for teens about to get to adulthood in governmental institutions with office spaces, and on the job I got, by month 2 of a 2 year contract I realized the guy responsible for my sector was just a someone who didn't knew nothing, the only thing that he would do was expect documents to show up in his desk magically, and try to awe the teens on that sector about how "great" of a boss he was, although we were young we weren't THAT impressionable, and when I realized, I was treating the old lady, who worked on that sector since the 80's and knew EVERYTHING there was to know about our functions and our responsibilities like she was my REAL boss, and I feel like that since today, after years out of that place. (Besides she was just a nice lady, and sometimes even bring home made pies and other things for the sector people, they were delicious btw) What I think I am trying to get at is, if your leadership is lacking, there will be dissatisfaction, and your workers will either try and rely in other people, or even just straight up not do their work right.

Vor 3 Monate
missrebecca
missrebecca

New World Was like Conan Exiles in MMO form, and it was great, in the early alpha, sure I wasn't 100% satisfied with the flagging system when it comes to the punishment for murder, it felt kinda lackluster but it was at least something. I enjoyed the feeling of excitement of leaving my company's fortress or the crafting hub and fighting off attackers with my companions, or taking revenge on gankers and murder hobos. This could have worked I suppose in the new version if they didn't completely ruin it with the forced Factions dividing people. Instead of guilds allying with each other naturally without arbitrary restrictions you now had to fix yourself into a mold of "those people are bad and our enemies, why? they just are and that can never change". At least Warcraft has a strong lore behind the factions but I think it's just abit old fashioned to have them and they don't fit New World in my opinion either.

Vor 4 Monate
I C
I C

Asmongold is one of the guys who would be able to ressurect new world , but until gray hair devs don't listen to him , game is on the way to the graveyard

Vor 3 Monate
puliverius
puliverius

They need to actually let game designers to play other MMOs (maybe each designer a different one) so they can see what the others are doing better and what can be improved on in their game. This would be part of their job so they will be paid for that. After that they can regularly meet up and come with improvements to their game.

Vor 4 Monate
QuasarKnight
QuasarKnight

Literally what happened with Final Fantasy XIV. The new director walked in, saw the shit burning on the doorstep, and after putting it out he made everyone go home and play WoW. He literally said “y’all got no fucking business doing this, go see how to do it and then let’s get back into the project now with experience and a professional insight.”

Vor 3 Monate
Gary Harris
Gary Harris

350 hours on new world, most of that was the first week I played. that first week was fire, but the longer I went, the more I found things that just shouldn't have made it into release for a professionally produced game. then after several weeks of them playing whack a mole with balance instead of fixing the core problems of the game I was done. you would think that a game where some of the cities are just inverted versions of the other cities they would have much more important things on their plate than to make certain weapons and playstyles less enjoyable than they already are, but no, that wasn't the case.

Vor 3 Monate
Dillon Jay
Dillon Jay

Asmon, hit the nail on the head at 53:40 that is the exact reason why I quit. Soloing chest runs was some of the best gameplay I have had in an MMO

Vor 4 Monate
Devon Wiseman
Devon Wiseman

I'm 1200ish hours into New World on mainly one character, pretty much just myself working on trade skills and another buddy fetching resources to help me max out all my trades. I just found it really relaxing to be able to relax doing crafting/gathering while still making enough progress to eventually get to 60 so that I can still run the odd expedition with friends here and there. I've got loads of quests left to do. I've been tolerating the grind for a while, occasionally taking breaks to hop on other releases in the meantime. New World has one hell of a foundation to build upon, and seems like they aren't ignoring feedback so far. I'd say for anyone who lost interest part way through leveling to 60, put this one to the side and let it grow. Headlines talking about how the game is dead or dying kind of dissuades potential players from giving it a go. My biggest gripes are the copy/paste of enemy character models and similarity of many settlements. I think some quests should have had longer chains that force you into the next zone to complete them, granted while I mainly leveled off crafting, im getting the feeling that eventually even if all you did was quest, you'd wind up doing random things everywhere. I'm also running into a lot of quests where either the mob isn't spawning, or the marker is wrong, even after multiple patches the same issue persists.... Hopefully over time as we get more regions, maybe even a complete overhaul, we'll end up with the MMO we all want... or think... or cant... become a reality. You can't please everyone.

Vor 4 Monate
Phaedrus Rautha
Phaedrus Rautha

Companies almost always go cheap mode with AI devs. Which, one of my favorite things from BFA WoW was the expeditions. The AI for the npc players was the best I've experienced for an mmo - how blizzard didn't realize they hit gold with that feature, I have no idea... every mob should have unique AI implemented - i.e. Cowardly enemies , etc... AI is huge for just making basic combat or grinding fun, compared to tedium.

Vor 4 Monate
Phaedrus Rautha
Phaedrus Rautha

@Blackelite89 we are, you just keep ignoring what I'm saying... Those mobs were the best AI out of any mob in the game, or any other mmo. You just keep peddling around that fact and saying that overtuning is unfair, and that good AI in games doesn't exist. When all I'm saying is that the AI on the npc player mobs in expeditions is the best AI in the game and should be implemented to all mobs in one way or another. It's much more advanced than the basic mobs in any mmo to date.

Vor 3 Monate
Blackelite89
Blackelite89

@Phaedrus Rautha I dont know if we are talking about the same NPC´s in WoW. The expedition ones moved like headless chickens, didnt used any proper rotations, and kicked spells who nobody would even consider kicking. Sure they were better then the standart dull NPC, but still way to easy. Its clear that you cant programm an AI with 20 Spells, and give them all the feedback about every other class + enviroment. The only AI that was actually fine was the Alien AI (which was still cheating btw.) Just take a look at any RTS game, every AI is hella bad, even on extreme difficulty (considering you dont let the AI cheat or just overtune them via numbers) A good AI has the same stats as you and still will be a challenge. But for WoW its just too many Spells. Ofc would it be way better when the mobs actually had some sort of AI, because in its current state you can beat every Mob in Wow with just one button, till you hit 60, but that would be way to demanding for the tech.

Vor 3 Monate
Phaedrus Rautha
Phaedrus Rautha

@Blackelite89 you're the one that gave specific % buddy. Numbers are everything, the AI just makes it seem like less of an NPC you're fighting (the way they move, learning your rotation and countering, etc...) - as said that mode of expeditions was meant to be easy and there wasn't a hard mode. Hard mode was against other players... I'm just saying that AI should be implemented into all npc and you keep making horrible made up arguments that hold no validity. It's about tuning the numbers for difficulty you want to achieve. You're saying it would be unfair, but the numbers could be tweaked to make it fair and fun. Again stfu... :) No other mmo has had that good of AI for mobs in an mmo and it would be game changing. Also I'm an AI guy, my senior project was creating a deep learning machine that could learn to complete photos that were cut in half. So trust me when I say that there is AI in games and that the mobs in those expeditions do have good AI in terms of a video game npc.

Vor 4 Monate
Blackelite89
Blackelite89

@Phaedrus Rautha If you just overtune the AI its not hard, its just unfair. Actually, there is no single AI in the entire gaming industry which is good. In the end, even if it is miles better then in other mmo´s, it is still garbage. Most games, the AI just has a +500%dmg buff + 500% health buff to make it "hard". Its not hard, its just unfair when you need to fight something that has a massive advantage. Its not about bashing devs, its just true, because we dont got the technology to develop an AI whos actually playing instead of cheating.

Vor 4 Monate
Phaedrus Rautha
Phaedrus Rautha

@Blackelite89 that wasn't the AI, that was the difficulty they were scaled to. That mode wasn't meant to be difficult, so their dmg numbers, armor, etc... were all low. If you raise that, the AI itself was great. 'Garbage' - stfu haha, miles better than any other mob in any mmo..

Vor 4 Monate
Bungoloo Boogie
Bungoloo Boogie

I loved New World and you nailed it on the head Asmongold. Sucks that the game itself couldn't hold its luster.

Vor 3 Monate
CodiakLBJfan
CodiakLBJfan

New World is a great experience for going off and getting lost in the world of the game. If you take it too serious, then I could see it not being that great. The PvE is a lil rough, and I never got into the PvP (not my tea). I loved collecting mats, and just chillin.

Vor 3 Monate
EndlessApocalypse
EndlessApocalypse

I still love new world, they need to make a lot of improvents to the game and their process in implementation. People often say 'why ask for this nice to have feature that'll improve qol when there's insane bugs or imbalances yet to be fixed'

Vor 4 Monate
Dincs Fluffy
Dincs Fluffy

I was fine with the leveling system, it was grindy but was fun. I left at 60 due to lack of content. having to grind millions of ingot just to get a couple levels in crafting or signing up for that corruption even just to not be able to enter (setting up alarms or getting ready and drop everything your doing to just get a rejection in the end...) just started to get too annoying and found out that I wasn't really doing anything but grinding mats. in all, no end game content in the game for a majority of players and only available to selected few (elites).

Vor 4 Monate
Fleisch tomate
Fleisch tomate

came back to it 2months ago (1-2month break after getting to lvl60 and burned out on grinding endgame) and play it ever since, got actually "addicted" to the expertise grind and loved the QoL changes for the actual playing of the game - hope players will return + with the arena update,etc.

Vor 4 Monate
Kurlus
Kurlus

I had almost 300 hrs for a $40 game, so it was good value for the money. My friends and I quit after our server pop during prime time was 88 people with bots, the healing nerf, armor nerf and crafting nerf with no server merges in sight. I was a gatherer/crafter on a server where one faction ruled the entire map. Hours of gathering mats you couldn't sell, couldn't store and couldn't craft with, destroyed this game. You can't make gold without an economy and you can't have an economy when there's no players. They've made some changes since but at this point they couldn't entice me back to the game even if they paid me. Want to talk about no vision? Let's put in a summer event and play guitar hero instead of fixing crafting or any of the other problems. No thanks!

Vor 2 Monate
SlamtacTV
SlamtacTV

bro i have a saying in life "the apprentice that actually wants to learn will one day be better then the master who teaches him" literally the exact thing you said asmon watch the people that are most sucessful in what you want to do and then add your own twist and abilities to it and youll be successful 100 percent of the time

Vor 4 Monate
On The Fence Tech
On The Fence Tech

I am a 41 year old DAD and Grandpa and I quit after 1,310 hours into it! I played it purely based off of how in depth the world was PvE wise. It died to me because there was NOT enough content coming out to keep me interested! They need to keep coming out with content when your aiming for PvE, hence new endgame raiding i.e New worlds failed attempts with mutations and there big mess up with allowing every joe blow to get get every legendary drop in the game hence taking the feeling of getting lucky and or grinding and earning it out of the game! PvP believe it or NOT people, is not the reason why New world is dead or dying, it is because the PvE in it story wise and content wise was not enough and cheesed! people I know that are still playing it from the gaming community I am a part of are playing it for PvP reasons only now. Most people who look to play MMORPGS are wanting the feeling of being apart of the world, distinctive from others and be able to earn badass weapons, armor, achievements etc.. Not to mention to be able to get that feeling of accomplishment when you finally down that boss or "mutation" on the hardest mode and you feel it as a group of friends who all strived for the same goal and achieved it!

Vor 4 Monate
Tamael
Tamael

Crucible is actually a Paragon clone, when i played it the game was really good, had a really interesting card type of shop, where you prepared deack before the battle and then bought the cards and upgrades in the battle. I really liked it, sad to see the good games go and shitty one still alive

Vor 2 Monate
Jack Archer
Jack Archer

One of the biggest issues was the developers would patch the game to make things that were fun less fun, or no fun. They focused their efforts on literally killing the game instead of focusing on fixes and updates that would retain players or draw more into the game.

Vor 3 Monate
Styx Zero
Styx Zero

I love when Asmongold mention the playercount of Lost Ark and every hater in chat comes up with some arbitrary number of those peoples are bots, no evidence btw, depending on how much they dislike the game. Jelousy is both ugly and sad. Focus on the actual dead mmo you are playing with probably equal amount of bots instead of trying to tear other mmos down.

Vor 4 Monate
CreoleKolbyTV
CreoleKolbyTV

Yea just picked up lost ark two weeks ago it feels alive in the world several new players coming behind me that I can see in the starting areas as I’m piddling around

Vor 4 Monate
synthiandrakon
synthiandrakon

for me in most games i love the starting experience so when I play Poe I make my dumbfuck build and when it gets to a part where I reach a bottleneck where my dogshit build is physically incapable of beating the enemies I start again

Vor 4 Monate
21 Sai
21 Sai

I had so much hope for this game due to most of the recently MMOs being fan funded. I was hoping Amazon would come in with their big dick moneys and sweep the MMO community away. Turns out they spent a whole 29.99$ making this game. The cities were basically copy and pasted so they looked the same except moved around a bit. The constant 10h+ maint every week. The economy killing gold expoits that came after EVERY.single.update.

Vor Monat
Zachary D. Clements
Zachary D. Clements

As the other Zach whos played as much internet gaming as Asmond, I'll say that Breakaway was Amazon gamings 1st tragic mistep, literally they over tweaked the game ruining the wonderful base mechanics because a few alpha testers complained about knockback nonstop on forums. It was one of the best pvp games i've ever played though, on par with OG Arctic Valley WOW

Vor 3 Monate
Psychomon
Psychomon

Watching this I just remembered that Maplestory 2 was a thing. I really enjoyed it, can't believe it died so fast and got deleted swiftly after by Nexon. Meanwhile Mabinogi and Vindictus still exist with low player counts...

Vor 4 Monate
Psychomon
Psychomon

@Novuhz Yeah I remember not feeling the need to spend money on anything, I thought it was a temporary thing to attract new players at the time but I guess not. Plus they couldn't monetize the whole "FashionStory" thing, I remember making my own custom clothing for free which was insane at the time.

Vor 4 Monate
Novuhz
Novuhz

Problem with MS2 was the costs they were using on devs to make/develop a different version of MS2 KR which is P2W over there but wasn't P2W in western, wasn't worth the dev costs. So they just decide to pull the plug and be done with it. But yeah I did play MS2 a lot now I'm playing MS, oddly enough MS was far superior than MS2. I never tried it until MS2 closed down. I'd give it a try but the grind can be nuts at the very high lvl content for Black Mage etc.

Vor 4 Monate
LiK
LiK

When I saw this video show up in recommended, I was wondering if Zack was gonna watch it. He doesn't disappoint.

Vor 4 Monate
Lethal
Lethal

It sounds very exciting to be apart of building out a big beautiful map, with every detail considered. To create this incredible place 100,000s of people will explore. But it may have been a better idea to create a base map, with base assets, and rules, and have the world auto generated, along with a force wipe periodically and proportional.

Vor 4 Monate
Yannis Quero
Yannis Quero

Defiance wasn't a failed MMO at all, it was amazing in every way, people that played it couldn't say it was "failed" the thing was legit fire

Vor 2 Monate
Walter White
Walter White

Nerdslayer vids are so worth it. He realy goes into detail

Vor 4 Monate
DunningofKruger
DunningofKruger

Good to know my headcanon for New World’s failure is corroborated by an early alpha tester. The game was completely rebuilt from a PvP game to a PvE game. Their framework and general game design was completely rebuilt multiple times, so there’s absolutely no way they’d make a good game.

Vor 3 Monate
BW L
BW L

They needed to let lower levels play the battlegrounds (maybe add more dynamic ones that builds into something grand at end game) and they needed to not nerf the ability to use whatever stat and weapon tailored to your character. When they did that they sucked the fun and theory crafting meta dynamic in pvp. You need to let people play how they want and not shackle them on how you want them to play or how it "should be". Felt like whenever players found something good or interesting it just gets taken away by AGS and in the end it was just the crap left over.

Vor 4 Monate
knowwhoiamyet
knowwhoiamyet

Holy crap I was not expecting to see footage of Conquer Online, no matter how brief it was. I frigging LOVED that game, especially before the update that added the Potency stat and the Talismans, but continued to love it even after for a long while. It was incredibly pay to win after a point, but still wildly fun.

Vor 4 Monate
Tim +①⑨⑦②③①②④⑨③③
Tim +①⑨⑦②③①②④⑨③③

ωнαταρρ me right away please👆🏽

Vor 4 Monate
The Ghetto Ginger
The Ghetto Ginger

I struggled with the leveling process at launch, chore list quests with no story, and constantly walking everywhere.. I've heard it's better now but I don't know if there's enough content there for me to go back.

Vor 4 Monate
alidan
alidan

42:27 it was the graphics cards problem, it was several of them due I believe to them using fewer chips (I forget what they did specifically) on the back of the card under the silicon, there are 6 spots, they only populated 2 to save a penny, which under normal circumstances, wouldn't be a problem, but new world pushed the game to its limit in menus by running them with no cap. the cards were on borrowed time yes, but new world put the final nail in them, at if I remember the point where 3060's were selling for 1000+$

Vor 4 Monate
moyashi
moyashi

Yup, my 3090 died playing FF14 due to the same problem, 100% a hardware issue.

Vor 4 Monate
StoovTV
StoovTV

Nerdslayer does really good videos. worth watching

Vor 4 Monate
Auxius
Auxius

@34:24 Disagree on the POE build thingy, I started playing without guide and found a crazy berserker flickerstrike build on the first play through. I remember while playing, I had a deliberate idea in mind and started chasing that concept (lifesteal, with fast attack speed). Gathering talent points until you find the gear to make that concept work. Perhaps I was lucky, but I know I quit the game because it felt very broken (which was my mission to begin with).

Vor 4 Monate
Leonard Ceres
Leonard Ceres

1-20 S-Tier ?! I think I quit at level 16 when I realized there was so much about the game that I didn’t like. Rarely what I start a new game go over to it with friends form a guild or whatever social clan name whatever you wanna call it, then be so dissatisfied with the game experience that I deleted my character uninstall the game and demanded a refund. Which I got.

Vor 3 Monate
Brosef42
Brosef42

I would of loved to see New world PVP with servers that could actually support it. The game turned into complete lag fest. Whenever their was a larger concentration of players.

Vor 4 Monate
Chris Adams
Chris Adams

Back in 2005 my guild was raiding in bwl and the last boss neff buged out. Could not talk to him to start the fight. So we got a GM to fix it. And he said he never played wow and seeing the last boss was cool to see. So yeah at the end of the day its just a job.

Vor 4 Monate
Zazzaro703
Zazzaro703

That’s a GM though that has nothing to do with developing and creating the game. They are tech support for an online world it doesn’t matter their experience with games really.

Vor 4 Monate
Steve Lang
Steve Lang

It took me 2 weeks to get to 60 and I even recreated my character at 35 because I wanted to change my name. It was a great game at first, but then it just got boring. The quests felt like they were thought up by someone that's never created quests for games before or someone that was a complete masochist. I stopped playing in December of 2021 and honestly I haven't had the desire to go back to it like I do with Wold of Warcraft-- which only lasts for about 2 weeks out of a 1 month subscription before I find myself wanting in that game as well.

Vor 4 Monate
Jerry Pence
Jerry Pence

The main problem was the alliance problem, and making the entire map one nations. Not to mention glitches and just the overall failed foundation of the game design.

Vor 4 Monate

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